Player Matchup

Athena
Athena
HomicideGoated
Athena
Level 123
God Stats
4W - 2L
1,602 SR
Queue Stats
98W - 76L
1,512 Elo+
Party 1
Set
Set
HomicideHothead
Set
Level 94
God Stats
6W - 4L
1,525 SR
Queue Stats
328W - 287L
1,521 Elo+
Party 1
Medusa
Medusa
HomicideTribing
Medusa
Level 44
God Stats
8W - 5L
1,622 SR
Queue Stats
221W - 195L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
sudden_horn2
Kukulkan
Level 46
God Stats
7W - 7L
1,610 SR
Queue Stats
263W - 212L
1,592 Elo+
Party 2
Tyr
Tyr
wolfpack5000
Tyr
Level 50
God Stats
8W - 6L
1,683 SR
Queue Stats
118W - 86L
1,599 Elo+
Party 2
Team Averages
Level 71
1,609 SR
1,546 Elo+

VS

Team Averages
Level 83
1,597 SR
1,505 Elo+
Agni
Agni
El_Compu
Agni
Level 156
God Stats
4W - 5L
1,868 SR
Queue Stats
371W - 383L
1,499 Elo+
Solo
Heimdallr
Heimdallr
TX0__Shadow__0XT
Heimdallr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,443 Elo+
Solo
Horus
Horus
bzardo96
Horus
Level 46
God Stats
0W - 1L
1,725 SR
Queue Stats
4W - 4L
1,627 Elo+
Solo
Sylvanus
Sylvanus
sidestepit
Sylvanus
Level 124
God Stats
17W - 18L
1,262 SR
Queue Stats
220W - 224L
1,505 Elo+
Solo
Nemesis
Nemesis
zBabyHank
Nemesis
Level 49
God Stats
74W - 51L
1,630 SR
Queue Stats
380W - 352L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
4,553
759
1,624
2,601
1,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
5 / 0 / 1
5,088
848
2,139
3,855
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
4,212
702
1,602
3,557
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
sudden_horn2
Kukulkan
8
1 / 1 / 3
4,649
775
2,132
1,682
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 0 / 2
5,454
909
2,556
3,706
1,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
1 / 3 / 0
3,895
649
1,396
3,473
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
1
0 / 0 / 0
2,757
460
0
0
0
Horus
bzardo96
Horus
6
1 / 5 / 1
3,763
627
3,406
5,171
2,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
sidestepit
Sylvanus
7
0 / 1 / 1
3,875
646
1,922
4,331
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
zBabyHank
Nemesis
7
0 / 1 / 0
4,141
690
795
3,801
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
1
3
0
0.33
W
2
0
3
3.5
W
5
0
1
5.5
W
0
1
0
0
L
Heimdallr
0
0
0
0
L
Horus
bzardo96
Horus
1
5
1
0.3
L
Sylvanus
sidestepit
Sylvanus
0
1
1
0.5
W
Kukulkan
sudden_horn2
Kukulkan
1
1
3
2.5
W
2
0
2
3
L
Nemesis
zBabyHank
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,053
Damage
7,519
15,401
Taken
16,776
5,596
Mitigated
6,368
6,045
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
1,396
132
0
612
3,473
820
0
1,393
1,918
12,893
0
W
1,624
522
0
718
2,601
1,155
0
852
1,715
12,884
0
W
2,139
811
0
2,259
3,855
1,419
0
357
3,482
0
20,941
W
1,602
494
0
1,041
3,557
882
0
1,346
2,211
0
18,830
L
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Horus
bzardo96
Horus
3,406
1,833
108
364
5,171
2,680
0
987
4,124
0
12,516
L
Sylvanus
sidestepit
Sylvanus
1,922
705
75
1,308
4,331
1,878
0
846
3,485
15,431
0
W
Kukulkan
sudden_horn2
Kukulkan
2,132
526
0
110
1,682
528
200
629
969
19,821
0
W
2,556
562
0
1,917
3,706
1,612
470
0
3,706
0
24,178
L
Nemesis
zBabyHank
Nemesis
795
294
0
100
3,801
990
0
268
3,493
0
21,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,956
Gold Earned
18,431
222
Minions Killed
135
0
Camps Cleared
0
653,856
Distance Traveled
493,916
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,895
649
33
6
0
128,166
1
W
Athena
4,553
759
24
4
0
143,610
2
W
Set
5,088
848
57
10
0
152,282
2
W
Medusa
4,212
702
38
6
0
110,937
2
L
Heimdallr
2,757
460
0
0
0
0
0
L
Horus
3,763
627
17
3
0
115,998
0
L
Sylvanus
3,875
646
25
4
0
108,315
2
W
Kukulkan
4,649
775
45
8
0
116,457
0
W
Tyr
5,454
909
58
10
0
130,570
1
L
Nemesis
4,141
690
60
10
0
141,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role