Player Matchup

Neith
Neith
Knowyei
Neith
Level 42
God Stats
3W - 4L
1,520 SR
Queue Stats
60W - 57L
1,570 Elo+
Solo
Tyr
Tyr
Krulcifer5527
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 1
Hera
Hera
Oulala75
Hera
Level 48
God Stats
13W - 8L
1,687 SR
Queue Stats
360W - 332L
1,543 Elo+
Solo
Cthulhu
Cthulhu
TYROK ReAP3R
Cthulhu
Level 49
God Stats
0W - 7L
1,560 SR
Queue Stats
0W - 8L
1,052 Elo+
Party 1
Bakasura
Bakasura
TeensierSnow36
Bakasura
Level 100
God Stats
0W - 1L
1,311 SR
Queue Stats
118W - 118L
1,535 Elo+
Party 1
Team Averages
Level 49
1,516 SR
1,405 Elo+

VS

Team Averages
Level 39
1,469 SR
1,456 Elo+
Hachiman
Hachiman
O Shield O9262
Hachiman
Level 33
God Stats
1W - 1L
1,305 SR
Queue Stats
140W - 162L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
SebastianSativa2
Sun Wukong
Level 43
God Stats
69W - 61L
1,465 SR
Queue Stats
107W - 99L
1,397 Elo+
Party 2
Loki
Loki
SweadyDaddy
Loki
Level 41
God Stats
22W - 18L
1,566 SR
Queue Stats
119W - 110L
1,373 Elo+
Party 2
Horus
Horus
futuristic-bear2
Horus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 236L
1,585 Elo+
Solo
Artemis
Artemis
joschua1501
Artemis
Level 48
God Stats
270W - 282L
1,507 SR
Queue Stats
372W - 421L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Knowyei
Neith
15
4 / 6 / 12
9,936
432
19,798
18,138
6,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 4 / 4
11,876
516
17,450
24,219
23,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
1
0 / 0 / 0
5,898
256
0
0
0
Cthulhu
TYROK ReAP3R
Cthulhu
16
10 / 6 / 6
11,072
481
17,264
19,808
19,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
16
6 / 4 / 4
10,623
462
9,986
16,711
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 9 / 7
9,235
402
11,976
15,971
7,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SebastianSativa2
Sun Wukong
15
2 / 4 / 10
10,149
441
10,683
20,215
13,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 5 / 4
12,622
549
11,457
18,964
8,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 2 / 5
10,180
443
8,191
21,913
20,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
joschua1501
Artemis
19
8 / 6 / 3
12,965
564
16,088
12,479
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
26
Kills
20
20
Deaths
26
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
Knowyei
Neith
4
6
12
1.67
L
6
4
4
2
W
Hachiman
0
9
7
0.39
L
Hera
0
0
0
0
W
Sun Wukong
SebastianSativa2
Sun Wukong
2
4
10
1.75
W
7
5
4
1.8
L
Cthulhu
TYROK ReAP3R
Cthulhu
10
6
6
2.17
L
Bakasura
6
4
4
2
W
3
2
5
2.75
W
Artemis
joschua1501
Artemis
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,498
Damage
58,395
78,876
Taken
89,542
56,196
Mitigated
54,680
22,084
Healing
20,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Knowyei
Neith
19,798
10,815
0
4,970
18,138
6,980
1,024
0
18,138
0
60,711
L
17,450
4,433
0
4,248
24,219
23,201
0
0
24,219
0
78,149
W
Hachiman
11,976
5,152
1,086
1,002
15,971
7,075
450
5,193
10,675
0
50,043
L
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
SebastianSativa2
Sun Wukong
10,683
2,354
0
6,232
20,215
13,364
1,329
2,828
16,512
0
53,132
W
11,457
3,885
0
6,201
18,964
8,817
1,432
2,108
16,795
0
91,127
L
Cthulhu
TYROK ReAP3R
Cthulhu
17,264
1,239
1,137
4,823
19,808
19,027
168
0
19,808
52,697
0
L
Bakasura
9,986
6,658
0
6,906
16,711
6,988
0
0
16,711
0
53,622
W
8,191
4,268
1,103
4,143
21,913
20,087
200
5,910
15,503
0
29,413
W
Artemis
joschua1501
Artemis
16,088
11,553
243
851
12,479
5,337
5,524
1,225
10,749
0
83,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,405
Gold Earned
55,151
402
Minions Killed
481
0
Camps Cleared
0
1,694,949
Distance Traveled
1,999,772
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,936
432
82
4
0
339,920
6
L
Tyr
11,876
516
125
5
0
469,146
5
W
Hachiman
9,235
402
71
3
0
350,389
1
L
Hera
5,898
256
0
0
0
0
0
W
Sun Wukong
10,149
441
80
3
0
433,522
4
W
Loki
12,622
549
177
8
0
445,606
2
L
Cthulhu
11,072
481
73
3
0
435,364
1
L
Bakasura
10,623
462
122
5
0
450,519
3
W
Horus
10,180
443
23
1
0
435,183
2
W
Artemis
12,965
564
130
6
0
335,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role