Player Matchup

Thanatos
Thanatos
Akira-_-Devilman
Thanatos
Level 67
God Stats
2W - 1L
1,314 SR
Queue Stats
17W - 32L
1,410 Elo+
Party 1
Raijin
Raijin
X-PoSQueMaDoR-X
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,297 Elo+
Party 1
Ah Puch
Ah Puch
XI-GhostHell-XI
Ah Puch
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,297 Elo+
Party 1
Team Averages
Level 41
1,438 SR
1,335 Elo+

VS

Team Averages
Level 62
1,514 SR
1,406 Elo+
Hercules
Hercules
Javi95More
Hercules
Level 61
God Stats
2W - 3L
1,371 SR
Queue Stats
20W - 45L
1,194 Elo+
Party 2
Scylla
Scylla
Nixam17
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 61L
1,409 Elo+
Party 2
Jing Wei
Jing Wei
Oje_Delux
Jing Wei
Level 58
God Stats
47W - 30L
1,671 SR
Queue Stats
296W - 248L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 5 / 1
16,034
802
23,278
19,598
8,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 11
11,628
581
4,089
10,769
5,302
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
0 / 0 / 15
12,572
629
17,540
9,956
3,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Javi95More
Hercules
15
1 / 7 / 5
11,783
589
6,782
18,902
18,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Nixam17
Scylla
16
5 / 8 / 1
13,373
669
12,055
16,025
3,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Oje_Delux
Jing Wei
13
0 / 8 / 5
10,990
550
5,389
15,974
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
23
Kills
6
6
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
22
5
1
4.5
L
Hercules
Javi95More
Hercules
1
7
5
0.5
L
Scylla
Nixam17
Scylla
5
8
1
0.69
L
Jing Wei
Oje_Delux
Jing Wei
0
8
5
0.31
W
1
1
11
6.5
W
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,907
Damage
24,226
40,323
Taken
50,901
17,471
Mitigated
26,822
18,938
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,278
7,647
0
16,393
19,598
8,631
617
4,504
15,094
0
85,054
L
Hercules
Javi95More
Hercules
6,782
1,631
219
2,662
18,902
18,818
0
8,712
10,190
0
19,990
L
Scylla
Nixam17
Scylla
12,055
770
483
1,929
16,025
3,893
0
8,276
7,749
55,938
0
L
Jing Wei
Oje_Delux
Jing Wei
5,389
4,939
0
2,612
15,974
4,111
0
4,689
11,285
0
39,512
W
4,089
497
0
917
10,769
5,302
1,967
3,508
7,261
37,130
0
W
17,540
686
0
1,628
9,956
3,538
1,440
4,164
5,792
65,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
36,146
231
Minions Killed
178
0
Camps Cleared
0
989,676
Distance Traveled
1,017,053
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,034
802
78
4
0
370,857
0
L
Hercules
11,783
589
26
1
0
366,799
1
L
Scylla
13,373
669
76
4
0
341,298
4
L
Jing Wei
10,990
550
76
4
0
308,956
2
W
Raijin
11,628
581
60
3
0
289,964
0
W
Ah Puch
12,572
629
93
5
0
328,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role