Player Matchup

King Arthur
King Arthur
Camz eVo
King Arthur
Level 160
God Stats
5W - 3L
1,858 SR
Queue Stats
402W - 297L
1,679 Elo+
Party 1
Ullr
Ullr
LaRoccas
Ullr
Level 129
God Stats
20W - 9L
1,694 SR
Queue Stats
514W - 370L
1,673 Elo+
Party 1
Kuzenbo
Kuzenbo
Lorr Drip
Kuzenbo
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
641W - 460L
1,630 Elo+
Party 1
Chang'e
Chang'e
ZergiNate
Chang'e
Level 148
God Stats
14W - 14L
1,696 SR
Queue Stats
923W - 863L
1,496 Elo+
Party 1
Fenrir
Fenrir
msg lod
Fenrir
Level 138
God Stats
8W - 10L
1,614 SR
Queue Stats
183W - 175L
1,584 Elo+
Party 1
Team Averages
Level 144
1,672 SR
1,612 Elo+

VS

Team Averages
Level 145
1,589 SR
1,571 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BURRITOMAN9909
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Makhshark
Aphrodite
Level 105
God Stats
22W - 8L
1,938 SR
Queue Stats
314W - 278L
1,637 Elo+
Solo
Anhur
Anhur
Matts ADC
Anhur
Level 148
God Stats
11W - 25L
1,506 SR
Queue Stats
146W - 132L
1,629 Elo+
Solo
Artio
Artio
bearbulbs22
Artio
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 55L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Camz eVo
King Arthur
14
0 / 1 / 1
8,232
588
8,577
14,038
7,590
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
17
3 / 0 / 4
10,027
716
6,018
8,424
3,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Lorr Drip
Kuzenbo
12
3 / 1 / 3
8,380
599
4,153
8,065
7,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
ZergiNate
Chang'e
12
3 / 3 / 2
7,434
531
10,067
8,405
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
msg lod
Fenrir
12
2 / 4 / 4
7,704
550
4,257
9,728
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 1 / 1
7,864
562
4,794
9,393
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 2
6,603
472
7,999
10,072
9,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Makhshark
Aphrodite
11
0 / 5 / 3
6,309
451
5,394
10,118
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Matts ADC
Anhur
7
0 / 2 / 0
5,391
385
942
3,436
562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 2 / 2
6,821
487
8,402
18,210
9,401
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
9
9
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
1
1
4.5
L
0
1
2
1
W
King Arthur
Camz eVo
King Arthur
0
1
1
0.5
W
Ullr
3
0
4
5
W
Kuzenbo
Lorr Drip
Kuzenbo
3
1
3
4.5
L
Aphrodite
Makhshark
Aphrodite
0
5
3
0.3
L
Anhur
Matts ADC
Anhur
0
2
0
0
W
Chang'e
ZergiNate
Chang'e
3
3
2
1.33
L
5
2
2
3
W
Fenrir
msg lod
Fenrir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,072
Damage
27,531
48,660
Taken
51,229
23,988
Mitigated
26,862
19,172
Healing
23,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,794
2,731
0
4,604
9,393
3,910
0
1,114
8,205
0
51,071
L
7,999
1,242
0
3,662
10,072
9,010
608
0
10,072
33,446
0
W
King Arthur
Camz eVo
King Arthur
8,577
1,568
0
6,061
14,038
7,590
105
8,462
5,576
0
53,060
W
Ullr
6,018
3,620
0
3,787
8,424
3,213
1,124
1,319
7,105
0
84,869
W
Kuzenbo
Lorr Drip
Kuzenbo
4,153
2,079
0
986
8,065
7,103
80
3,415
4,650
20,127
0
L
Aphrodite
Makhshark
Aphrodite
5,394
364
2,838
4,771
10,118
3,979
0
3,782
6,078
35,638
0
L
Anhur
Matts ADC
Anhur
942
316
0
391
3,436
562
0
194
3,242
0
16,116
W
Chang'e
ZergiNate
Chang'e
10,067
916
1,115
3,709
8,405
2,702
295
4,942
3,463
41,434
0
L
8,402
338
1,011
6,368
18,210
9,401
629
8,344
9,412
32,521
0
W
Fenrir
msg lod
Fenrir
4,257
959
0
3,514
9,728
3,380
0
3,657
6,071
0
41,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
32,988
463
Minions Killed
320
0
Camps Cleared
0
1,358,933
Distance Traveled
1,258,671
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,864
562
111
8
0
307,755
1
L
Cthulhu
6,603
472
67
5
0
259,247
4
W
King Arthur
8,232
588
113
8
0
271,853
2
W
Ullr
10,027
716
155
11
0
254,550
0
W
Kuzenbo
8,380
599
20
1
0
276,342
3
L
Aphrodite
6,309
451
75
5
0
270,131
4
L
Anhur
5,391
385
33
2
0
130,540
0
W
Chang'e
7,434
531
86
6
0
248,749
2
L
Artio
6,821
487
34
2
0
290,998
1
W
Fenrir
7,704
550
89
6
0
307,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role