Player Matchup

Thanatos
Thanatos
BoureL96
Thanatos
Level 17
God Stats
40W - 33L
1,559 SR
Queue Stats
486W - 452L
1,455 Elo+
Solo
Janus
Janus
Malabaresss
Janus
Level 27
God Stats
26W - 15L
1,671 SR
Queue Stats
95W - 72L
1,480 Elo+
Party 1
Bacchus
Bacchus
Onguinho
Bacchus
Level 11
God Stats
5W - 4L
1,498 SR
Queue Stats
20W - 15L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
xguaxinimtetax
Kukulkan
Level 23
God Stats
36W - 29L
1,559 SR
Queue Stats
55W - 53L
1,472 Elo+
Party 3
Jing Wei
Jing Wei
zNyhan
Jing Wei
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 21
1,557 SR
1,478 Elo+

VS

Team Averages
Level 18
1,600 SR
1,517 Elo+
Aphrodite
Aphrodite
Nubysasasoo
Aphrodite
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,394 Elo+
Solo
Anhur
Anhur
Tatojr23
Anhur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 28L
1,486 Elo+
Party 2
Achilles
Achilles
XYoRHaNnMvX
Achilles
Level 24
God Stats
13W - 14L
1,536 SR
Queue Stats
97W - 92L
1,516 Elo+
Solo
Artemis
Artemis
c3jo
Artemis
Level 18
God Stats
0W - 1L
1,817 SR
Queue Stats
4W - 4L
1,693 Elo+
Solo
Cthulhu
Cthulhu
gollo65
Cthulhu
Level 19
God Stats
2W - 3L
1,648 SR
Queue Stats
164W - 160L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoureL96
Thanatos
12
5 / 3 / 4
7,791
519
5,800
9,778
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
9 / 1 / 4
9,887
659
14,018
8,497
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Onguinho
Bacchus
11
2 / 1 / 8
7,304
487
7,347
8,397
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
14
1 / 0 / 0
7,927
528
4,051
5,352
1,942
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
zNyhan
Jing Wei
13
3 / 1 / 8
7,517
501
5,156
7,207
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Nubysasasoo
Aphrodite
13
1 / 6 / 1
8,051
537
5,898
11,379
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Tatojr23
Anhur
11
0 / 5 / 1
6,465
431
1,939
8,200
2,306
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
XYoRHaNnMvX
Achilles
14
1 / 1 / 1
8,020
535
5,435
10,399
6,079
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
c3jo
Artemis
11
4 / 5 / 0
7,320
488
5,105
9,863
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
gollo65
Cthulhu
10
0 / 3 / 1
6,593
440
4,575
9,882
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
20
Kills
6
6
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BoureL96
Thanatos
5
3
4
2.33
W
9
1
4
11
L
Aphrodite
Nubysasasoo
Aphrodite
1
6
1
0.25
W
Bacchus
Onguinho
Bacchus
2
1
8
6
L
Anhur
Tatojr23
Anhur
0
5
1
0.1
L
Achilles
XYoRHaNnMvX
Achilles
1
1
1
1.5
L
Artemis
c3jo
Artemis
4
5
0
0.8
L
Cthulhu
gollo65
Cthulhu
0
3
1
0.17
W
Kukulkan
1
0
0
1
W
Jing Wei
zNyhan
Jing Wei
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,372
Damage
22,952
39,231
Taken
49,723
16,166
Mitigated
21,943
20,221
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BoureL96
Thanatos
5,800
1,817
0
8,678
9,778
3,107
0
1,353
8,331
0
36,144
W
14,018
1,527
0
2,153
8,497
2,748
852
3,144
5,115
70,934
0
L
Aphrodite
Nubysasasoo
Aphrodite
5,898
393
449
5,151
11,379
4,328
259
6,964
4,415
44,220
0
W
Bacchus
Onguinho
Bacchus
7,347
882
0
3,740
8,397
6,132
200
2,707
5,613
22,894
0
L
Anhur
Tatojr23
Anhur
1,939
670
0
1,154
8,200
2,306
0
4,372
3,828
0
34,461
L
Achilles
XYoRHaNnMvX
Achilles
5,435
1,404
0
2,528
10,399
6,079
680
4,355
6,044
0
45,556
L
Artemis
c3jo
Artemis
5,105
2,091
0
435
9,863
3,767
420
4,203
5,660
0
27,387
L
Cthulhu
gollo65
Cthulhu
4,575
211
0
1,695
9,882
5,463
0
5,522
4,360
22,513
0
W
Kukulkan
4,051
561
0
1,142
5,352
1,942
42
0
5,352
47,019
0
W
Jing Wei
zNyhan
Jing Wei
5,156
4,644
0
4,508
7,207
2,237
644
2,834
4,347
0
34,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
36,449
422
Minions Killed
339
0
Camps Cleared
0
1,427,971
Distance Traveled
1,383,238
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,791
519
71
5
0
289,995
2
W
Janus
9,887
659
143
10
0
303,384
3
L
Aphrodite
8,051
537
93
6
0
259,359
4
W
Bacchus
7,304
487
28
2
0
320,777
4
L
Anhur
6,465
431
64
4
0
252,611
0
L
Achilles
8,020
535
96
6
0
292,443
5
L
Artemis
7,320
488
53
4
0
302,602
2
L
Cthulhu
6,593
440
33
2
0
276,223
2
W
Kukulkan
7,927
528
118
8
0
244,731
5
W
Jing Wei
7,517
501
62
4
0
269,084
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role