Player Matchup

Anhur
Anhur
AsuraBear
Anhur
Level 25
God Stats
2W - 1L
1,568 SR
Queue Stats
71W - 55L
1,622 Elo+
Party 1
Ao Kuang
Ao Kuang
Quetzalgang
Ao Kuang
Level 29
God Stats
23W - 20L
1,649 SR
Queue Stats
128W - 133L
1,585 Elo+
Solo
Sol
Sol
SKYmrMARS
Sol
Level 26
God Stats
10W - 11L
1,556 SR
Queue Stats
42W - 39L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheD3mi
Cu Chulainn
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
YoungBuckster11
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 51L
1,644 Elo+
Party 1
Team Averages
Level 24
1,555 SR
1,579 Elo+

VS

Team Averages
Level 25
1,551 SR
1,695 Elo+
Yemoja
Yemoja
Crow52
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,645 Elo+
Party 2
Bakasura
Bakasura
HoodedVoice
Bakasura
Level 67
God Stats
2W - 2L
1,816 SR
Queue Stats
22W - 12L
1,670 Elo+
Party 2
Raijin
Raijin
RektonatorJohni
Raijin
Level 21
God Stats
1W - 6L
1,437 SR
Queue Stats
26W - 16L
1,607 Elo+
Party 2
Anhur
Anhur
SzewMid
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,899 Elo+
Solo
King Arthur
King Arthur
no2adamb
King Arthur
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 32L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AsuraBear
Anhur
15
1 / 4 / 4
9,108
506
7,307
11,286
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Quetzalgang
Ao Kuang
17
6 / 1 / 0
10,364
576
6,687
14,888
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 1 / 1
11,365
631
11,555
10,265
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
TheD3mi
Cu Chulainn
19
4 / 1 / 1
11,351
631
14,855
21,598
15,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 12
8,706
484
5,039
17,303
6,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crow52
Yemoja
12
1 / 2 / 2
8,046
447
3,554
9,185
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
HoodedVoice
Bakasura
16
7 / 2 / 2
10,025
557
13,868
13,550
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 2
8,103
450
4,292
8,746
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
SzewMid
Anhur
13
1 / 6 / 3
8,413
467
7,672
12,066
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
no2adamb
King Arthur
15
0 / 4 / 1
8,814
490
12,879
15,959
11,223
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
19
Kills
10
10
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
AsuraBear
Anhur
1
4
4
0.75
L
Yemoja
Crow52
Yemoja
1
2
2
1
L
Bakasura
HoodedVoice
Bakasura
7
2
2
4
W
Ao Kuang
Quetzalgang
Ao Kuang
6
1
0
6
L
1
5
2
0.4
W
8
1
1
8.5
L
Anhur
SzewMid
Anhur
1
6
3
0.42
W
Cu Chulainn
TheD3mi
Cu Chulainn
4
1
1
4.5
W
0
3
12
2
L
King Arthur
no2adamb
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,443
Damage
42,265
75,340
Taken
59,506
33,878
Mitigated
28,478
38,586
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AsuraBear
Anhur
7,307
3,351
0
4,739
11,286
3,514
15
676
9,803
0
66,403
L
Yemoja
Crow52
Yemoja
3,554
1,236
2,053
1,511
9,185
4,674
0
7,171
2,014
16,719
0
L
Bakasura
HoodedVoice
Bakasura
13,868
9,094
0
2,225
13,550
5,443
228
4,620
8,930
0
62,045
W
Ao Kuang
Quetzalgang
Ao Kuang
6,687
1,717
0
10,130
14,888
5,442
0
668
13,374
80,978
0
L
4,292
786
0
470
8,746
3,285
185
5,742
3,004
33,490
0
W
11,555
3,554
0
6,428
10,265
3,675
2,709
2,058
7,764
74,375
0
L
Anhur
SzewMid
Anhur
7,672
3,631
0
1,334
12,066
3,853
420
4,039
8,027
0
49,837
W
Cu Chulainn
TheD3mi
Cu Chulainn
14,855
3,321
0
10,315
21,598
15,154
470
462
20,264
2,682
87,271
W
5,039
1,751
514
6,460
17,303
6,093
413
3,635
12,824
35,423
0
L
King Arthur
no2adamb
King Arthur
12,879
1,747
0
5,132
15,959
11,223
0
2,440
13,519
0
68,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,894
Gold Earned
43,401
607
Minions Killed
463
0
Camps Cleared
0
1,774,783
Distance Traveled
1,640,107
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,108
506
108
6
0
319,941
0
L
Yemoja
8,046
447
23
1
0
340,983
3
L
Bakasura
10,025
557
124
7
0
402,240
0
W
Ao Kuang
10,364
576
121
7
0
362,183
8
L
Raijin
8,103
450
83
5
0
292,666
0
W
Sol
11,365
631
143
8
0
342,456
3
L
Anhur
8,413
467
102
6
0
293,815
6
W
Cu Chulainn
11,351
631
176
10
0
345,512
2
W
Athena
8,706
484
59
3
0
404,691
3
L
King Arthur
8,814
490
131
7
0
310,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role