Player Matchup

Agni
Agni
BrodatyRosiu
Agni
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 78L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Stefanosa
Sylvanus
Level 116
God Stats
28W - 15L
1,620 SR
Queue Stats
88W - 89L
1,478 Elo+
Solo
Jing Wei
Jing Wei
Tkacziwo
Jing Wei
Level 107
God Stats
3W - 3L
1,412 SR
Queue Stats
71W - 70L
1,579 Elo+
Solo
Team Averages
Level 104
1,510 SR
1,519 Elo+

VS

Team Averages
Level 116
1,552 SR
1,595 Elo+
Heimdallr
Heimdallr
HA1tEd
Heimdallr
Level 100
God Stats
8W - 8L
1,576 SR
Queue Stats
33W - 39L
1,439 Elo+
Solo
Tiamat
Tiamat
Raven102
Tiamat
Level 154
God Stats
13W - 13L
1,579 SR
Queue Stats
700W - 532L
1,694 Elo+
Party 1
Kuzenbo
Kuzenbo
Theshaggy69
Kuzenbo
Level 94
God Stats
4W - 4L
1,500 SR
Queue Stats
298W - 234L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
13,897
632
25,770
16,421
6,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Stefanosa
Sylvanus
16
5 / 7 / 6
14,698
668
15,901
27,316
27,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Tkacziwo
Jing Wei
18
5 / 4 / 8
14,220
646
18,083
23,622
12,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HA1tEd
Heimdallr
17
3 / 7 / 7
13,632
620
7,254
20,270
8,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Raven102
Tiamat
20
8 / 4 / 8
15,447
702
26,596
25,675
21,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Theshaggy69
Kuzenbo
18
5 / 4 / 7
13,850
630
12,513
26,680
47,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
15
Kills
16
16
Deaths
15
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
L
Heimdallr
HA1tEd
Heimdallr
3
7
7
0.93
L
Tiamat
Raven102
Tiamat
8
4
8
3
W
Sylvanus
Stefanosa
Sylvanus
5
7
6
1.14
L
Kuzenbo
Theshaggy69
Kuzenbo
5
4
7
2.13
W
Jing Wei
Tkacziwo
Jing Wei
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,754
Damage
46,363
67,359
Taken
72,625
46,420
Mitigated
77,380
33,626
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,770
1,313
255
3,857
16,421
6,676
397
12,090
4,331
89,593
0
L
Heimdallr
HA1tEd
Heimdallr
7,254
3,077
0
6,745
20,270
8,335
2,537
13,495
6,775
0
60,687
L
Tiamat
Raven102
Tiamat
26,596
2,352
384
11,994
25,675
21,829
0
15,008
10,667
101,635
0
W
Sylvanus
Stefanosa
Sylvanus
15,901
2,708
7,900
11,521
27,316
27,468
658
11,599
15,717
32,917
0
L
Kuzenbo
Theshaggy69
Kuzenbo
12,513
3,616
0
500
26,680
47,216
57
13,234
13,446
32,886
0
W
Jing Wei
Tkacziwo
Jing Wei
18,083
15,273
0
10,093
23,622
12,276
3,015
15,514
8,108
0
87,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
42,929
284
Minions Killed
262
0
Camps Cleared
0
1,153,575
Distance Traveled
1,123,378
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,897
632
106
5
0
357,215
7
L
Heimdallr
13,632
620
99
5
0
364,595
3
L
Tiamat
15,447
702
138
6
0
357,752
3
W
Sylvanus
14,698
668
24
1
0
419,719
2
L
Kuzenbo
13,850
630
25
1
0
401,031
2
W
Jing Wei
14,220
646
154
7
0
376,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role