Player Matchup

Apollo
Apollo
Chaves1
Apollo
Level 29
God Stats
13W - 7L
1,716 SR
Queue Stats
85W - 87L
1,517 Elo+
Solo
Khepri
Khepri
ChupaMeuPauOiRez
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,516 Elo+
Solo
Bellona
Bellona
Obitrol
Bellona
Level 29
God Stats
3W - 3L
1,633 SR
Queue Stats
6W - 6L
1,601 Elo+
Solo
Nox
Nox
RainbowTails
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
XTrueBerserkerX
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 109L
1,533 Elo+
Solo
Team Averages
Level 27
1,570 SR
1,533 Elo+

VS

Team Averages
Level 23
1,649 SR
1,544 Elo+
Achilles
Achilles
Caktuz
Achilles
Level 28
God Stats
10W - 6L
1,670 SR
Queue Stats
228W - 255L
1,430 Elo+
Solo
Scylla
Scylla
Seu Vagem7212
Scylla
Level 26
God Stats
9W - 3L
1,660 SR
Queue Stats
106W - 103L
1,548 Elo+
Solo
Aphrodite
Aphrodite
juh_lm77
Aphrodite
Level 17
God Stats
11W - 2L
1,914 SR
Queue Stats
25W - 14L
1,634 Elo+
Party 1
Heimdallr
Heimdallr
presion_radiante
Heimdallr
Level 16
God Stats
3W - 3L
1,502 SR
Queue Stats
23W - 14L
1,587 Elo+
Party 1
Bellona
Bellona
wilzip
Bellona
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
290W - 240L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chaves1
Apollo
13
2 / 4 / 3
8,501
405
10,430
15,266
5,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 7 / 2
8,100
386
6,224
14,218
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Obitrol
Bellona
16
1 / 7 / 2
9,586
456
11,333
20,690
13,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 5 / 2
10,221
487
13,261
12,770
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 3 / 5
10,117
482
13,407
14,403
10,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caktuz
Achilles
19
12 / 0 / 8
12,858
612
15,998
23,095
30,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 7 / 7
10,325
492
10,907
12,597
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
juh_lm77
Aphrodite
15
0 / 3 / 15
10,424
496
7,742
13,947
11,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
19
7 / 2 / 5
11,479
547
18,534
15,604
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
wilzip
Bellona
15
1 / 6 / 5
9,493
452
6,904
19,550
14,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
18
Kills
26
26
Deaths
18
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
Caktuz
Achilles
12
0
8
16
L
Apollo
Chaves1
Apollo
2
4
3
0.88
L
0
7
2
0.14
L
Bellona
Obitrol
Bellona
1
7
2
0.29
L
8
5
2
1.8
W
6
7
7
1.36
L
7
3
5
3.17
W
Aphrodite
juh_lm77
Aphrodite
0
3
15
2.5
W
Heimdallr
7
2
5
4.75
W
Bellona
wilzip
Bellona
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,655
Damage
60,085
77,347
Taken
84,793
45,752
Mitigated
68,227
18,183
Healing
34,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Caktuz
Achilles
15,998
3,826
0
10,696
23,095
30,937
316
3,542
19,440
0
72,299
L
Apollo
Chaves1
Apollo
10,430
6,112
0
4,760
15,266
5,036
728
2,697
12,480
0
56,730
L
6,224
254
0
1,783
14,218
11,740
0
3,641
10,507
27,737
0
L
Bellona
Obitrol
Bellona
11,333
4,934
0
5,735
20,690
13,390
0
2,537
18,037
0
67,368
L
13,261
536
0
1,567
12,770
4,742
1,134
4,812
7,616
53,161
0
W
10,907
236
0
1,997
12,597
4,455
527
4,582
7,764
46,921
0
L
13,407
3,238
0
4,338
14,403
10,844
4
4,096
10,051
0
62,427
W
Aphrodite
juh_lm77
Aphrodite
7,742
1,032
5,550
7,039
13,947
11,317
190
5,486
8,335
38,182
0
W
Heimdallr
18,534
11,400
0
7,980
15,604
6,728
1,900
3,398
12,140
0
101,797
W
Bellona
wilzip
Bellona
6,904
3,446
0
912
19,550
14,790
0
1,804
17,629
0
67,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,525
Gold Earned
54,579
481
Minions Killed
545
0
Camps Cleared
0
2,083,568
Distance Traveled
1,972,948
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,858
612
157
7
0
393,215
1
L
Apollo
8,501
405
104
5
0
466,713
4
L
Khepri
8,100
386
31
1
0
447,216
5
L
Bellona
9,586
456
133
6
0
378,386
2
L
Nox
10,221
487
105
5
0
360,754
2
W
Scylla
10,325
492
74
4
0
381,391
5
L
Fenrir
10,117
482
108
5
0
430,499
15
W
Aphrodite
10,424
496
56
3
0
415,434
10
W
Heimdallr
11,479
547
154
7
0
380,756
5
W
Bellona
9,493
452
104
5
0
402,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role