Player Matchup

Raijin
Raijin
JustRyanM
Raijin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 50L
1,531 Elo+
Party 2
Sobek
Sobek
Omega3324
Sobek
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 132L
1,515 Elo+
Party 2
Anhur
Anhur
PestufoStyle
Anhur
Level 126
God Stats
13W - 13L
1,308 SR
Queue Stats
295W - 268L
1,436 Elo+
Solo
Osiris
Osiris
Taurryan
Osiris
Level 112
God Stats
138W - 107L
1,584 SR
Queue Stats
238W - 215L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
maximillian00
Gilgamesh
Level 107
God Stats
22W - 5L
1,854 SR
Queue Stats
79W - 76L
1,524 Elo+
Solo
Team Averages
Level 118
1,549 SR
1,510 Elo+

VS

Team Averages
Level 111
1,557 SR
1,527 Elo+
Izanami
Izanami
Dashinkan
Izanami
Level 130
God Stats
11W - 15L
1,644 SR
Queue Stats
416W - 394L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
ThexTrap
Gilgamesh
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 174L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
XXmerooXX
Tsukuyomi
Level 88
God Stats
7W - 4L
1,704 SR
Queue Stats
192W - 159L
1,633 Elo+
Solo
Ares
Ares
minotauro2003
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
streetfarmers
Ah Puch
Level 146
God Stats
1W - 4L
1,437 SR
Queue Stats
539W - 538L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JustRyanM
Raijin
10
4 / 0 / 0
5,838
649
4,163
3,552
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Omega3324
Sobek
7
1 / 1 / 3
4,596
511
2,230
5,707
2,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 4 / 3
4,723
525
2,700
5,860
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Taurryan
Osiris
9
2 / 1 / 1
5,239
582
2,487
5,204
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
maximillian00
Gilgamesh
11
3 / 0 / 1
6,209
690
4,260
6,938
3,129
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dashinkan
Izanami
10
6 / 2 / 0
6,188
688
4,465
5,564
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ThexTrap
Gilgamesh
8
0 / 3 / 0
4,684
520
3,868
6,692
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
XXmerooXX
Tsukuyomi
3
0 / 1 / 0
3,544
394
373
1,148
218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 5
5,129
570
3,105
7,276
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
9
0 / 1 / 0
5,050
561
3,088
4,326
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
6
6
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dashinkan
Izanami
6
2
0
3
W
Raijin
JustRyanM
Raijin
4
0
0
4
W
Sobek
Omega3324
Sobek
1
1
3
2.5
W
1
4
3
0.63
W
Osiris
Taurryan
Osiris
2
1
1
2.5
L
Gilgamesh
ThexTrap
Gilgamesh
0
3
0
0
L
Tsukuyomi
XXmerooXX
Tsukuyomi
0
1
0
0
W
Gilgamesh
maximillian00
Gilgamesh
3
0
1
3.5
L
0
4
5
0.63
L
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,840
Damage
14,899
27,261
Taken
25,006
10,460
Mitigated
9,003
6,898
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dashinkan
Izanami
4,465
2,796
0
942
5,564
1,259
166
820
4,702
0
36,706
W
Raijin
JustRyanM
Raijin
4,163
271
0
710
3,552
1,049
0
1,937
1,365
27,493
0
W
Sobek
Omega3324
Sobek
2,230
219
0
1,897
5,707
2,804
0
1,655
3,986
11,748
0
W
2,700
1,338
0
1,026
5,860
1,179
0
1,027
4,833
0
13,992
W
Osiris
Taurryan
Osiris
2,487
1,082
0
681
5,204
2,299
0
758
4,436
0
27,559
L
Gilgamesh
ThexTrap
Gilgamesh
3,868
1,215
0
1,436
6,692
3,066
0
695
5,959
0
23,114
L
Tsukuyomi
XXmerooXX
Tsukuyomi
373
181
0
306
1,148
218
0
118
994
0
3,322
W
Gilgamesh
maximillian00
Gilgamesh
4,260
1,703
0
2,584
6,938
3,129
852
490
6,448
0
35,223
L
3,105
44
0
1,592
7,276
3,131
0
1,804
5,428
10,144
0
L
Ah Puch
3,088
119
0
1,377
4,326
1,329
84
2,530
1,530
26,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
24,595
259
Minions Killed
211
0
Camps Cleared
0
878,548
Distance Traveled
737,592
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,188
688
76
8
0
158,943
0
W
Raijin
5,838
649
74
8
0
166,438
2
W
Sobek
4,596
511
27
3
0
191,386
2
W
Anhur
4,723
525
25
3
0
157,213
1
W
Osiris
5,239
582
57
6
0
188,566
2
L
Gilgamesh
4,684
520
47
5
0
176,502
4
L
Tsukuyomi
3,544
394
17
2
0
53,336
1
W
Gilgamesh
6,209
690
76
8
0
174,945
2
L
Ares
5,129
570
11
1
0
185,601
2
L
Ah Puch
5,050
561
60
7
0
163,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role