Player Matchup

Yemoja
Yemoja
Havvasy
Yemoja
Level 18
God Stats
1W - 4L
1,161 SR
Queue Stats
7W - 20L
1,193 Elo+
Party 2
Medusa
Medusa
asbjeln
Medusa
Level 6
God Stats
1W - 1L
1,903 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
bedom
Tsukuyomi
Level 8
God Stats
2W - 9L
1,219 SR
Queue Stats
67W - 68L
1,180 Elo+
Solo
Fenrir
Fenrir
davidfergui
Fenrir
Level 16
God Stats
3W - 3L
1,258 SR
Queue Stats
8W - 10L
1,185 Elo+
Solo
Ullr
Ullr
omerbinmitat
Ullr
Level 16
God Stats
1W - 3L
1,252 SR
Queue Stats
6W - 14L
1,224 Elo+
Party 2
Team Averages
Level 13
1,359 SR
1,256 Elo+

VS

Team Averages
Level 14
1,449 SR
1,265 Elo+
Yemoja
Yemoja
Bilvildin
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,098 Elo+
Party 1
Anubis
Anubis
Dimdim4
Anubis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,098 Elo+
Party 1
Neith
Neith
PortorHB
Neith
Level 3
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Athena
Athena
Vaca1626
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Tiamat
Tiamat
steg14
Tiamat
Level 8
God Stats
9W - 15L
1,041 SR
Queue Stats
24W - 31L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Havvasy
Yemoja
17
5 / 2 / 13
13,081
523
9,631
17,245
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
asbjeln
Medusa
20
24 / 1 / 5
16,033
641
34,350
16,843
7,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
bedom
Tsukuyomi
18
7 / 2 / 15
13,171
527
12,651
16,324
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
19
12 / 1 / 12
13,502
540
17,058
14,249
11,540
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 2 / 12
12,230
489
8,134
14,933
5,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bilvildin
Yemoja
15
1 / 11 / 1
9,663
387
6,553
20,902
21,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Dimdim4
Anubis
11
0 / 12 / 1
8,060
322
7,893
15,772
5,761
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
PortorHB
Neith
15
0 / 11 / 4
9,760
390
9,816
15,294
5,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Vaca1626
Athena
13
2 / 9 / 2
10,203
408
5,885
29,679
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
steg14
Tiamat
17
3 / 8 / 1
11,347
454
11,847
15,875
10,310
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
15
51
Kills
6
8
Deaths
51
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bilvildin
Yemoja
1
11
1
0.14
L
Anubis
Dimdim4
Anubis
0
12
1
0.04
W
Yemoja
Havvasy
Yemoja
5
2
13
5.75
L
Neith
PortorHB
Neith
0
11
4
0.18
L
Athena
Vaca1626
Athena
2
9
2
0.33
W
Medusa
asbjeln
Medusa
24
1
5
26.5
W
Tsukuyomi
bedom
Tsukuyomi
7
2
15
7.25
W
Fenrir
12
1
12
18
W
3
2
12
4.5
L
Tiamat
steg14
Tiamat
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,824
Damage
41,994
79,594
Taken
97,522
45,299
Mitigated
62,477
28,788
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bilvildin
Yemoja
6,553
2,569
595
419
20,902
21,802
1,103
2,949
17,953
37,244
0
L
Anubis
Dimdim4
Anubis
7,893
1,510
246
3,748
15,772
5,761
115
2,924
12,848
30,843
0
W
Yemoja
Havvasy
Yemoja
9,631
2,476
3,665
4,433
17,245
12,930
1,699
12,440
4,805
45,375
0
L
Neith
PortorHB
Neith
9,816
4,243
0
876
15,294
5,563
2,107
1,041
14,253
0
59,757
L
Athena
Vaca1626
Athena
5,885
945
0
4,958
29,679
19,041
721
1,554
28,125
20,412
0
W
Medusa
asbjeln
Medusa
34,350
16,141
0
6,970
16,843
7,926
4,579
5,065
11,778
0
184,592
W
Tsukuyomi
bedom
Tsukuyomi
12,651
4,456
611
3,534
16,324
7,189
2,540
5,608
10,716
0
70,886
W
Fenrir
17,058
4,447
0
5,777
14,249
11,540
878
5,752
8,497
0
58,179
W
8,134
4,331
0
3,798
14,933
5,714
3,525
7,476
7,457
0
48,123
L
Tiamat
steg14
Tiamat
11,847
1,689
0
1,924
15,875
10,310
2,705
1,163
14,712
67,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,017
Gold Earned
49,033
626
Minions Killed
339
0
Camps Cleared
0
2,358,563
Distance Traveled
1,940,095
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,663
387
45
2
0
344,248
1
L
Anubis
8,060
322
33
1
0
299,136
3
W
Yemoja
13,081
523
51
2
0
415,488
0
L
Neith
9,760
390
110
4
0
421,715
2
L
Athena
10,203
408
35
1
0
460,989
5
W
Medusa
16,033
641
235
9
0
468,907
3
W
Tsukuyomi
13,171
527
143
6
0
498,378
0
W
Fenrir
13,502
540
97
4
0
548,018
5
W
Ullr
12,230
489
100
4
0
427,772
0
L
Tiamat
11,347
454
116
5
0
414,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role