Player Matchup

Chiron
Chiron
Qyra
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 76L
1,576 Elo+
Party 2
Agni
Agni
kakashiHat
Agni
Level 105
God Stats
1W - 0L
1,417 SR
Queue Stats
67W - 35L
1,634 Elo+
Party 2
Cthulhu
Cthulhu
kerthang
Cthulhu
Level 149
God Stats
3W - 1L
1,586 SR
Queue Stats
59W - 38L
1,691 Elo+
Party 2
Team Averages
Level 128
1,501 SR
1,634 Elo+

VS

Team Averages
Level 86
1,558 SR
1,667 Elo+
Tiamat
Tiamat
Helkogr
Tiamat
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,672 Elo+
Solo
Athena
Athena
SvenThePerv
Athena
Level 144
God Stats
45W - 25L
1,673 SR
Queue Stats
571W - 404L
1,728 Elo+
Party 1
Da Ji
Da Ji
schaapman
Da Ji
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 366L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Qyra
Chiron
14
4 / 3 / 3
10,728
631
8,461
9,262
3,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 5
10,678
628
9,469
7,329
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
kerthang
Cthulhu
15
4 / 0 / 6
10,953
644
12,386
14,145
15,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Helkogr
Tiamat
13
1 / 4 / 4
10,078
593
6,231
10,626
7,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
14
2 / 3 / 3
11,089
652
9,007
14,154
14,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
schaapman
Da Ji
13
2 / 4 / 3
10,193
600
5,787
14,896
5,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
5
5
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Helkogr
Tiamat
1
4
4
0.75
W
Chiron
Qyra
Chiron
4
3
3
1.83
L
Athena
2
3
3
1.17
W
3
2
5
2.75
W
Cthulhu
kerthang
Cthulhu
4
0
6
7
L
Da Ji
schaapman
Da Ji
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,316
Damage
21,025
30,736
Taken
39,676
22,225
Mitigated
27,928
6,150
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Helkogr
Tiamat
6,231
475
0
3,123
10,626
7,917
140
6,842
3,784
56,780
0
W
Chiron
Qyra
Chiron
8,461
2,809
952
2,058
9,262
3,693
0
5,111
4,151
0
39,188
L
Athena
9,007
3,614
0
4,100
14,154
14,263
476
6,098
8,056
35,972
0
W
9,469
415
0
2,001
7,329
2,988
165
3,789
3,540
44,909
0
W
Cthulhu
kerthang
Cthulhu
12,386
1,042
122
1,017
14,145
15,544
0
6,404
7,741
45,499
0
L
Da Ji
schaapman
Da Ji
5,787
1,189
0
434
14,896
5,748
294
9,021
5,875
0
37,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,359
Gold Earned
31,360
196
Minions Killed
196
0
Camps Cleared
0
982,161
Distance Traveled
901,671
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,078
593
94
6
0
302,211
3
W
Chiron
10,728
631
70
4
0
312,154
3
L
Athena
11,089
652
45
3
0
310,377
5
W
Agni
10,678
628
72
4
0
313,242
7
W
Cthulhu
10,953
644
54
3
0
356,765
2
L
Da Ji
10,193
600
57
3
0
289,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role