Player Matchup

Arachne
Arachne
Jensei99
Arachne
Level 49
God Stats
0W - 1L
1,258 SR
Queue Stats
2W - 7L
1,522 Elo+
Party 2
Sol
Sol
Raven Of Ice
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,734 Elo+
Party 2
Kuzenbo
Kuzenbo
SlashedApple
Kuzenbo
Level 111
God Stats
0W - 1L
1,493 SR
Queue Stats
3W - 6L
1,734 Elo+
Party 2
Gilgamesh
Gilgamesh
SpookyGamepro69
Gilgamesh
Level 121
God Stats
3W - 2L
1,481 SR
Queue Stats
8W - 16L
1,522 Elo+
Party 2
Team Averages
Level 103
1,433 SR
1,628 Elo+

VS

Team Averages
Level 119
1,527 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Ralphredo
Scylla
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
skyblazergamer
King Arthur
Level 89
God Stats
5W - 2L
1,607 SR
Queue Stats
61W - 52L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jensei99
Arachne
14
2 / 6 / 3
8,237
749
4,497
10,580
3,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 2
8,504
773
4,854
10,802
3,879
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
SlashedApple
Kuzenbo
13
2 / 3 / 1
7,849
714
4,926
13,519
16,557
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
SpookyGamepro69
Gilgamesh
14
1 / 4 / 4
9,144
831
7,842
12,846
10,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 9
9,938
903
9,317
7,612
3,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
 
Zeus
15
6 / 2 / 4
9,580
871
11,347
5,727
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Ralphredo
Scylla
17
8 / 3 / 6
10,482
953
11,149
6,262
2,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
skyblazergamer
King Arthur
14
1 / 1 / 8
9,110
828
7,831
11,358
8,492
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
19
19
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
9
8.5
W
Zeus
 
Zeus
6
2
4
4
L
Arachne
Jensei99
Arachne
2
6
3
0.58
W
Scylla
Ralphredo
Scylla
8
3
6
3.67
L
2
6
2
0.5
L
Kuzenbo
SlashedApple
Kuzenbo
2
3
1
0.83
L
Gilgamesh
SpookyGamepro69
Gilgamesh
1
4
4
0.75
W
King Arthur
skyblazergamer
King Arthur
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
39,644
47,747
Taken
30,959
34,455
Mitigated
16,063
5,879
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,317
4,782
0
1,898
7,612
3,147
3,019
2,190
5,422
0
38,698
W
Zeus
 
Zeus
11,347
1,053
0
440
5,727
2,013
1,254
2,601
3,126
31,123
0
L
Arachne
Jensei99
Arachne
4,497
3,866
311
1,378
10,580
3,946
0
5,862
4,718
0
13,839
W
Scylla
Ralphredo
Scylla
11,149
1,298
0
546
6,262
2,411
2,674
2,527
3,735
36,879
0
L
4,854
680
0
2,106
10,802
3,879
0
5,651
5,151
24,781
0
L
Kuzenbo
SlashedApple
Kuzenbo
4,926
1,100
0
268
13,519
16,557
0
7,142
6,377
19,029
0
L
Gilgamesh
SpookyGamepro69
Gilgamesh
7,842
2,213
0
1,816
12,846
10,073
0
4,118
8,728
0
29,716
W
King Arthur
skyblazergamer
King Arthur
7,831
612
0
2,780
11,358
8,492
733
2,761
8,597
0
23,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
39,110
153
Minions Killed
226
6
Camps Cleared
9
721,284
Distance Traveled
807,866
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,938
903
63
6
4
220,547
3
W
Zeus
9,580
871
57
5
1
187,783
0
L
Arachne
8,237
749
29
3
3
191,339
0
W
Scylla
10,482
953
65
6
2
189,517
0
L
Sol
8,504
773
44
4
0
151,746
2
L
Kuzenbo
7,849
714
36
3
1
167,175
0
L
Gilgamesh
9,144
831
44
4
2
211,024
1
W
King Arthur
9,110
828
41
4
2
210,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role