Player Matchup

Gilgamesh
Gilgamesh
Chakushidadi
Gilgamesh
Level 109
God Stats
12W - 6L
1,934 SR
Queue Stats
73W - 71L
1,672 Elo+
Party 1
Bakasura
Bakasura
FireClouds
Bakasura
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 86L
1,650 Elo+
Party 1
Agni
Agni
aksspo
Agni
Level 126
God Stats
2W - 1L
1,436 SR
Queue Stats
60W - 50L
1,628 Elo+
Party 1
Team Averages
Level 120
1,624 SR
1,650 Elo+

VS

Team Averages
Level 121
1,520 SR
1,578 Elo+
Kuzenbo
Kuzenbo
CitadeI
Kuzenbo
Level 117
God Stats
2W - 4L
1,620 SR
Queue Stats
349W - 245L
1,680 Elo+
Solo
Agni
Agni
MadDroeloe
Agni
Level 122
God Stats
20W - 18L
1,547 SR
Queue Stats
34W - 34L
1,582 Elo+
Solo
Rama
Rama
niplesoupslurpy
Rama
Level 125
God Stats
0W - 2L
1,393 SR
Queue Stats
19W - 27L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chakushidadi
Gilgamesh
13
4 / 2 / 10
10,636
818
10,393
14,273
5,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
FireClouds
Bakasura
14
5 / 0 / 7
9,999
769
6,010
9,966
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
aksspo
Agni
14
6 / 1 / 7
10,071
775
11,195
5,966
1,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CitadeI
Kuzenbo
12
2 / 4 / 1
9,122
702
8,186
13,667
15,969
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 2
8,013
616
10,012
7,858
2,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 1
8,547
657
4,289
10,708
3,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chakushidadi
Gilgamesh
4
2
10
4.5
L
Kuzenbo
CitadeI
Kuzenbo
2
4
1
0.63
W
Bakasura
FireClouds
Bakasura
5
0
7
8.5
L
0
5
2
0.2
W
Agni
aksspo
Agni
6
1
7
9.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
22,487
30,205
Taken
32,233
11,721
Mitigated
22,117
6,645
Healing
3,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chakushidadi
Gilgamesh
10,393
3,027
0
745
14,273
5,870
52
9,942
4,331
0
27,857
L
Kuzenbo
CitadeI
Kuzenbo
8,186
2,956
0
1,016
13,667
15,969
9
4,070
9,134
18,915
0
W
Bakasura
FireClouds
Bakasura
6,010
4,433
0
5,112
9,966
3,886
943
5,207
4,759
0
30,287
L
10,012
630
0
815
7,858
2,593
0
4,443
3,305
49,534
0
W
Agni
aksspo
Agni
11,195
1,522
0
788
5,966
1,965
106
3,146
2,820
54,689
0
L
4,289
3,846
0
2,028
10,708
3,555
0
2,750
7,451
0
33,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
25,682
192
Minions Killed
168
0
Camps Cleared
0
785,181
Distance Traveled
674,831
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,636
818
33
3
0
273,405
3
L
Kuzenbo
9,122
702
11
1
0
248,257
3
W
Bakasura
9,999
769
71
5
0
278,654
0
L
Agni
8,013
616
81
6
0
223,274
6
W
Agni
10,071
775
88
7
0
233,122
3
L
Rama
8,547
657
76
6
0
203,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role