Player Matchup

Anhur
Anhur
Platinum III
KaneRucroft
Anhur
Platinum III
Level 126
God Stats
2W - 2L
1,606 SR
Queue Stats
28W - 19L
2,071 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
RNSGengo
Tsukuyomi
Platinum II
Level 159
God Stats
17W - 21L
1,573 SR
Queue Stats
473W - 449L
1,867 MMR
Solo
Xing Tian
Xing Tian
Gold IV
WadeRucroft
Xing Tian
Gold IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,582 MMR
Party 2
Osiris
Osiris
Platinum V
thadzkii
Osiris
Platinum V
Level 87
God Stats
31W - 20L
1,631 SR
Queue Stats
668W - 662L
1,788 MMR
Solo
Nu Wa
Nu Wa
Gold I
xOrxnge
Nu Wa
Gold I
Level 100
God Stats
14W - 6L
1,600 SR
Queue Stats
508W - 508L
1,753 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,582 SR
1,812 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,584 SR
1,815 MMR
Skadi
Skadi
Platinum II
Dante_aka_DH
Skadi
Platinum II
Level 151
God Stats
8W - 4L
1,529 SR
Queue Stats
157W - 147L
1,868 MMR
Party 3
Awilix
Awilix
Platinum III
J Squeezyy
Awilix
Platinum III
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
447W - 444L
1,775 MMR
Party 1
Scylla
Scylla
Platinum I
M1N1-svk
Scylla
Platinum I
Level 159
God Stats
7W - 9L
1,688 SR
Queue Stats
212W - 197L
1,981 MMR
Party 3
Guan Yu
Guan Yu
Platinum III
Mirecek4321
Guan Yu
Platinum III
Level 100
God Stats
15W - 7L
1,711 SR
Queue Stats
74W - 59L
1,774 MMR
Solo
Ymir
Ymir
Platinum V
Mσod
Ymir
Platinum V
Level 160
God Stats
39W - 34L
1,491 SR
Queue Stats
748W - 740L
1,676 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 1
12,591
450
10,427
14,828
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
RNSGengo
Tsukuyomi
19
3 / 7 / 2
11,866
424
19,206
21,603
14,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
WadeRucroft
Xing Tian
17
1 / 1 / 5
12,231
437
8,894
28,994
31,299
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
thadzkii
Osiris
18
3 / 5 / 2
11,835
423
17,825
26,102
22,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
xOrxnge
Nu Wa
18
1 / 10 / 4
11,686
417
22,106
19,236
7,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetAthenaSobekTiamatApollo

VS

Bans
DanzaburouGebAh Muzen CabKing ArthurHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 8
17,423
622
21,012
22,320
8,586
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Awilix
J Squeezyy
Awilix
20
6 / 2 / 6
15,213
543
9,521
22,558
12,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
M1N1-svk
Scylla
20
11 / 1 / 9
16,188
578
32,721
16,965
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Mirecek4321
Guan Yu
20
3 / 3 / 10
14,440
516
13,147
25,345
28,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Mσod
Ymir
17
1 / 4 / 10
13,040
466
8,625
27,962
27,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
13
Kills
25
26
Deaths
13
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Awilix
J Squeezyy
Awilix
6
2
6
4.5
L
5
3
1
1.83
W
Scylla
M1N1-svk
Scylla
11
1
9
15.5
W
Guan Yu
Mirecek4321
Guan Yu
3
3
10
2.67
W
Ymir
Mσod
Ymir
1
4
10
1.5
L
Tsukuyomi
RNSGengo
Tsukuyomi
3
7
2
0.57
L
Xing Tian
WadeRucroft
Xing Tian
1
1
5
3.5
L
Osiris
thadzkii
Osiris
3
5
2
0.8
L
Nu Wa
xOrxnge
Nu Wa
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,458
Damage
85,026
110,763
Taken
115,150
79,997
Mitigated
84,032
24,259
Healing
53,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,012
11,619
0
10,927
22,320
8,586
10,433
4,701
17,412
0
168,495
W
Awilix
J Squeezyy
Awilix
9,521
2,952
0
7,444
22,558
12,144
0
7,256
14,973
0
109,755
L
10,427
6,655
0
6,818
14,828
4,628
502
3,613
11,215
0
84,114
W
Scylla
M1N1-svk
Scylla
32,721
2,652
0
9,102
16,965
6,832
1,596
7,191
9,493
153,161
0
W
Guan Yu
Mirecek4321
Guan Yu
13,147
2,361
5,606
12,098
25,345
28,912
1,669
7,720
17,268
0
77,422
W
Ymir
Mσod
Ymir
8,625
1,152
0
8,424
27,962
27,558
0
7,744
19,847
38,649
0
L
Tsukuyomi
RNSGengo
Tsukuyomi
19,206
3,674
0
4,194
21,603
14,067
0
6,394
15,209
0
99,237
L
Xing Tian
WadeRucroft
Xing Tian
8,894
852
0
2,405
28,994
31,299
0
10,481
18,513
36,032
0
L
Osiris
thadzkii
Osiris
17,825
5,630
0
8,260
26,102
22,265
668
12,251
13,851
10,895
66,656
L
Nu Wa
xOrxnge
Nu Wa
22,106
3,208
0
2,582
19,236
7,738
0
8,607
10,629
100,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,209
Gold Earned
76,304
667
Minions Killed
784
0
Camps Cleared
0
2,391,167
Distance Traveled
2,744,711
34
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
17,423
622
234
8
0
472,191
7
W
Awilix
15,213
543
166
6
0
609,830
4
L
Anhur
12,591
450
162
6
0
321,338
7
W
Scylla
16,188
578
197
7
0
550,322
8
W
Guan Yu
14,440
516
133
5
0
586,291
12
W
Ymir
13,040
466
54
2
0
526,077
9
L
Tsukuyomi
11,866
424
157
6
0
581,759
4
L
Xing Tian
12,231
437
43
2
0
556,236
15
L
Osiris
11,835
423
149
5
0
484,082
7
L
Nu Wa
11,686
417
156
6
0
447,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role