Player Matchup

Tiamat
Tiamat
AppleoftheEarth
Tiamat
Level 83
God Stats
11W - 5L
1,500 SR
Queue Stats
168W - 108L
1,583 Elo+
Party 2
Ares
Ares
xXProHanzoXx
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
zogoez
Izanami
Level 115
God Stats
12W - 12L
1,598 SR
Queue Stats
72W - 51L
1,594 Elo+
Solo
Team Averages
Level 74
1,533 SR
1,559 Elo+

VS

Team Averages
Level 39
1,648 SR
1,563 Elo+
Hercules
Hercules
BananaHammy
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1
Kukulkan
Kukulkan
Cucho95
Kukulkan
Level 6
God Stats
3W - 7L
1,725 SR
Queue Stats
104W - 77L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
LocalYmirMain
Gilgamesh
Level 107
God Stats
4W - 4L
1,718 SR
Queue Stats
95W - 134L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 9
8,614
861
7,089
6,221
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
9 / 0 / 10
9,283
928
8,020
7,729
7,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
zogoez
Izanami
12
5 / 1 / 10
8,464
846
10,988
7,820
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BananaHammy
Hercules
7
0 / 9 / 2
5,992
599
4,058
12,702
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Cucho95
Kukulkan
11
1 / 4 / 1
6,918
692
7,991
7,722
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
LocalYmirMain
Gilgamesh
8
2 / 7 / 0
6,840
684
3,675
9,097
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
20
Kills
3
3
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
Hercules
BananaHammy
Hercules
0
9
2
0.11
L
Kukulkan
Cucho95
Kukulkan
1
4
1
0.38
L
Gilgamesh
LocalYmirMain
Gilgamesh
2
7
0
0.29
W
9
0
10
14
W
Izanami
zogoez
Izanami
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,097
Damage
15,724
21,770
Taken
29,521
14,434
Mitigated
12,492
6,407
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,089
752
0
1,551
6,221
3,676
216
2,580
3,591
25,663
0
L
Hercules
BananaHammy
Hercules
4,058
610
88
2,126
12,702
6,119
0
6,295
6,201
0
9,954
L
Kukulkan
Cucho95
Kukulkan
7,991
830
0
40
7,722
2,478
0
4,627
2,881
33,699
0
L
Gilgamesh
LocalYmirMain
Gilgamesh
3,675
1,591
0
529
9,097
3,895
0
3,721
5,266
0
14,617
W
8,020
495
0
1,205
7,729
7,738
0
2,879
4,625
16,629
0
W
Izanami
zogoez
Izanami
10,988
6,875
0
3,651
7,820
3,020
1,547
2,644
5,126
0
48,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
19,750
135
Minions Killed
94
0
Camps Cleared
0
561,661
Distance Traveled
519,575
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,614
861
48
5
0
178,516
0
L
Hercules
5,992
599
10
1
0
175,142
4
L
Kukulkan
6,918
692
62
6
0
178,862
0
L
Gilgamesh
6,840
684
22
2
0
165,571
2
W
Ares
9,283
928
12
1
0
215,335
4
W
Izanami
8,464
846
75
8
0
167,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role