Player Matchup

Kuzenbo
Kuzenbo
Avo_Kade_O
Kuzenbo
Level 120
God Stats
13W - 18L
1,610 SR
Queue Stats
349W - 277L
1,534 Elo+
Party 2
Nox
Nox
Shineegami_
Nox
Level 88
God Stats
20W - 28L
1,487 SR
Queue Stats
295W - 271L
1,560 Elo+
Party 2
Tiamat
Tiamat
The-Lost-Padawan
Tiamat
Level 120
God Stats
46W - 18L
1,745 SR
Queue Stats
267W - 197L
1,555 Elo+
Party 2
Scylla
Scylla
juice10101
Scylla
Level 83
God Stats
0W - 1L
1,776 SR
Queue Stats
85W - 98L
1,473 Elo+
Party 3
Aphrodite
Aphrodite
thewwking
Aphrodite
Level 103
God Stats
19W - 16L
1,582 SR
Queue Stats
81W - 88L
1,461 Elo+
Party 3
Team Averages
Level 103
1,640 SR
1,517 Elo+

VS

Team Averages
Level 105
1,637 SR
1,703 Elo+
Kumbhakarna
Kumbhakarna
CrowJurai
Kumbhakarna
Level 28
God Stats
13W - 1L
1,954 SR
Queue Stats
22W - 1L
1,939 Elo+
Party 1
Bellona
Bellona
NITROxRipperBliz
Bellona
Level 128
God Stats
15W - 3L
1,500 SR
Queue Stats
321W - 70L
1,695 Elo+
Party 1
Bastet
Bastet
OscuraShiva
Bastet
Level 160
God Stats
39W - 15L
1,593 SR
Queue Stats
148W - 77L
1,630 Elo+
Party 1
Chang'e
Chang'e
ThalisXI
Chang'e
Level 81
God Stats
8W - 6L
1,412 SR
Queue Stats
246W - 237L
1,547 Elo+
Solo
Danzaburou
Danzaburou
il_Vendez
Danzaburou
Level 127
God Stats
30W - 5L
1,725 SR
Queue Stats
277W - 65L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Avo_Kade_O
Kuzenbo
15
0 / 2 / 3
9,029
903
7,690
14,237
22,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 3
8,839
884
3,755
8,472
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 2
9,038
904
12,230
12,925
9,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
juice10101
Scylla
15
2 / 3 / 1
9,855
986
7,995
10,834
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
thewwking
Aphrodite
15
1 / 6 / 3
9,233
923
8,621
12,833
8,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

155

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CrowJurai
Kumbhakarna
17
6 / 1 / 10
10,594
1,059
7,817
12,993
15,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 1 / 7
10,620
1,062
12,038
12,586
14,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bastet
16
4 / 1 / 12
10,382
1,038
11,739
7,081
2,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
ThalisXI
Chang'e
17
3 / 0 / 8
10,577
1,058
7,985
6,147
3,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
il_Vendez
Danzaburou
17
3 / 1 / 13
10,589
1,059
14,880
8,220
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
4
Kills
22
22
Deaths
4
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Avo_Kade_O
Kuzenbo
0
2
3
0.75
W
Kumbhakarna
CrowJurai
Kumbhakarna
6
1
10
11
W
6
1
7
9.5
W
Bastet
4
1
12
10
L
0
6
3
0.25
W
Chang'e
ThalisXI
Chang'e
3
0
8
7
L
1
5
2
0.4
W
Danzaburou
il_Vendez
Danzaburou
3
1
13
9.5
L
Scylla
juice10101
Scylla
2
3
1
0.83
L
Aphrodite
thewwking
Aphrodite
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,291
Damage
54,459
59,301
Taken
47,027
49,226
Mitigated
38,986
8,765
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Avo_Kade_O
Kuzenbo
7,690
2,710
0
0
14,237
22,935
0
2,645
11,545
20,612
0
W
Kumbhakarna
CrowJurai
Kumbhakarna
7,817
305
0
3,919
12,993
15,468
0
10,117
2,710
19,638
0
W
12,038
3,198
0
953
12,586
14,361
0
10,615
1,825
0
23,827
W
Bastet
11,739
2,073
0
0
7,081
2,858
0
6,806
224
0
15,743
L
3,755
287
0
131
8,472
4,102
0
2,528
5,819
11,831
0
W
Chang'e
ThalisXI
Chang'e
7,985
197
3,658
2,443
6,147
3,196
0
5,253
798
43,671
0
L
12,230
604
167
1,381
12,925
9,960
0
4,110
8,719
23,661
0
W
Danzaburou
il_Vendez
Danzaburou
14,880
6,467
0
3,156
8,220
3,103
0
6,979
379
0
30,266
L
Scylla
juice10101
Scylla
7,995
948
0
110
10,834
4,008
0
1,575
9,209
30,568
0
L
Aphrodite
thewwking
Aphrodite
8,621
197
3,086
3,890
12,833
8,221
0
4,476
8,207
15,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,994
Gold Earned
52,762
149
Minions Killed
190
4
Camps Cleared
8
912,083
Distance Traveled
1,046,613
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,029
903
24
2
1
212,602
0
W
Kumbhakarna
10,594
1,059
23
2
1
203,827
0
W
Bellona
10,620
1,062
22
2
3
211,039
0
W
Bastet
10,382
1,038
8
1
0
226,852
0
L
Nox
8,839
884
18
2
0
156,022
0
W
Chang'e
10,577
1,058
98
10
1
212,030
0
L
Tiamat
9,038
904
27
3
1
181,027
1
W
Danzaburou
10,589
1,059
39
4
3
192,865
0
L
Scylla
9,855
986
64
6
1
181,173
0
L
Aphrodite
9,233
923
16
2
1
181,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role