Player Matchup

Arachne
Arachne
Forgot YT
Arachne
Level 40
God Stats
3W - 1L
1,254 SR
Queue Stats
82W - 88L
1,311 Elo+
Solo
Discordia
Discordia
Gompal88
Discordia
Level 46
God Stats
11W - 10L
1,506 SR
Queue Stats
219W - 246L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
KETSUMI_18
Sun Wukong
Level 47
God Stats
34W - 22L
1,568 SR
Queue Stats
118W - 129L
1,330 Elo+
Party 1
Ymir
Ymir
RaulR23
Ymir
Level 96
God Stats
7W - 5L
1,507 SR
Queue Stats
98W - 93L
1,374 Elo+
Party 1
Skadi
Skadi
xirii6
Skadi
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
113W - 103L
1,379 Elo+
Party 1
Team Averages
Level 59
1,467 SR
1,360 Elo+

VS

Team Averages
Level 46
1,447 SR
1,411 Elo+
Poseidon
Poseidon
 
Poseidon
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
ABerin7
Chernobog
Level 33
God Stats
85W - 110L
1,451 SR
Queue Stats
113W - 157L
1,323 Elo+
Solo
Xing Tian
Xing Tian
Ryn Boi
Xing Tian
Level 49
God Stats
1W - 3L
1,198 SR
Queue Stats
8W - 14L
1,388 Elo+
Solo
Fenrir
Fenrir
SGS_Charro
Fenrir
Level 46
God Stats
30W - 27L
1,439 SR
Queue Stats
360W - 439L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
quiralio
Gilgamesh
Level 49
God Stats
12W - 12L
1,648 SR
Queue Stats
168W - 179L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Forgot YT
Arachne
17
9 / 3 / 6
11,165
657
6,931
10,694
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Gompal88
Discordia
16
6 / 0 / 7
10,782
634
9,248
2,830
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KETSUMI_18
Sun Wukong
15
4 / 4 / 2
10,011
589
11,000
14,374
10,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
RaulR23
Ymir
14
5 / 2 / 7
9,562
562
7,481
13,273
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
xirii6
Skadi
16
6 / 2 / 4
9,867
580
10,173
9,222
3,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 7 / 0
7,293
429
2,817
11,284
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
ABerin7
Chernobog
9
1 / 12 / 1
6,328
372
4,346
12,143
3,320
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Ryn Boi
Xing Tian
12
2 / 1 / 3
7,602
447
4,188
11,569
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
SGS_Charro
Fenrir
14
6 / 4 / 4
8,813
518
7,862
13,529
10,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
quiralio
Gilgamesh
12
0 / 6 / 3
7,730
455
5,729
12,591
9,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
30
Kills
10
11
Deaths
30
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
7
0
0.14
L
Chernobog
ABerin7
Chernobog
1
12
1
0.13
W
Arachne
Forgot YT
Arachne
9
3
6
4
W
Discordia
Gompal88
Discordia
6
0
7
9.5
W
Sun Wukong
KETSUMI_18
Sun Wukong
4
4
2
1.25
W
Ymir
RaulR23
Ymir
5
2
7
4.25
L
Xing Tian
Ryn Boi
Xing Tian
2
1
3
3.5
L
Fenrir
SGS_Charro
Fenrir
6
4
4
2
L
Gilgamesh
quiralio
Gilgamesh
0
6
3
0.25
W
Skadi
xirii6
Skadi
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,833
Damage
24,942
50,393
Taken
61,116
30,220
Mitigated
35,900
7,946
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,817
0
0
2,567
11,284
3,512
650
4,167
6,711
45,075
0
L
Chernobog
ABerin7
Chernobog
4,346
3,447
0
350
12,143
3,320
132
4,625
7,408
0
20,492
W
Arachne
Forgot YT
Arachne
6,931
5,705
0
1,631
10,694
4,193
10
1,748
8,804
0
66,348
W
Discordia
Gompal88
Discordia
9,248
490
0
506
2,830
1,001
1,570
677
2,021
60,715
0
W
Sun Wukong
KETSUMI_18
Sun Wukong
11,000
3,156
0
2,783
14,374
10,924
112
717
13,657
0
54,202
W
Ymir
RaulR23
Ymir
7,481
785
0
660
13,273
10,923
846
1,833
11,440
39,601
0
L
Xing Tian
Ryn Boi
Xing Tian
4,188
261
0
1,966
11,569
8,824
62
3,143
8,402
29,208
0
L
Fenrir
SGS_Charro
Fenrir
7,862
2,637
0
1,572
13,529
10,809
0
2,614
10,841
0
46,292
L
Gilgamesh
quiralio
Gilgamesh
5,729
1,686
0
1,155
12,591
9,435
48
1,482
11,025
0
43,555
W
Skadi
xirii6
Skadi
10,173
5,197
0
2,366
9,222
3,179
3,672
1,716
7,466
0
68,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,387
Gold Earned
37,766
521
Minions Killed
332
0
Camps Cleared
0
1,700,142
Distance Traveled
1,429,236
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,293
429
85
5
0
222,125
2
L
Chernobog
6,328
372
42
2
0
243,963
1
W
Arachne
11,165
657
106
6
0
385,768
2
W
Discordia
10,782
634
125
7
0
352,949
4
W
Sun Wukong
10,011
589
112
7
0
305,428
0
W
Ymir
9,562
562
71
4
0
336,265
0
L
Xing Tian
7,602
447
44
3
0
330,155
3
L
Fenrir
8,813
518
77
5
0
345,572
2
L
Gilgamesh
7,730
455
84
5
0
287,421
4
W
Skadi
9,867
580
107
6
0
319,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role