Player Matchup

Heimdallr
Heimdallr
Aetheriem
Heimdallr
Level 18
God Stats
4W - 1L
1,591 SR
Queue Stats
13W - 9L
1,409 Elo+
Party 2
Chaac
Chaac
MaloMadafaka
Chaac
Level 48
God Stats
3W - 7L
1,187 SR
Queue Stats
337W - 407L
1,144 Elo+
Solo
Tiamat
Tiamat
Orveruss
Tiamat
Level 139
God Stats
19W - 14L
1,555 SR
Queue Stats
177W - 159L
1,502 Elo+
Party 2
Team Averages
Level 68
1,445 SR
1,352 Elo+

VS

Team Averages
Level 60
1,618 SR
1,408 Elo+
Neith
Neith
BlindingPigeon
Neith
Level 104
God Stats
39W - 29L
1,418 SR
Queue Stats
262W - 254L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
VolfChan
Baron Samedi
Level 22
God Stats
4W - 2L
1,710 SR
Queue Stats
10W - 11L
1,386 Elo+
Party 1
Achilles
Achilles
X1 snaga 1X
Achilles
Level 55
God Stats
11W - 5L
1,725 SR
Queue Stats
58W - 59L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aetheriem
Heimdallr
10
1 / 6 / 0
7,238
658
4,924
10,400
4,333
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 5 / 1
7,061
642
3,234
9,370
6,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Orveruss
Tiamat
9
0 / 7 / 1
6,658
605
6,271
9,100
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 9
9,817
892
11,840
8,523
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
VolfChan
Baron Samedi
11
3 / 1 / 14
8,339
758
5,814
4,609
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
X1 snaga 1X
Achilles
12
6 / 0 / 9
8,785
799
6,381
6,387
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
18
18
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aetheriem
Heimdallr
1
6
0
0.17
W
9
0
9
13.5
L
0
5
1
0.1
L
Tiamat
Orveruss
Tiamat
0
7
1
0.07
W
Baron Samedi
VolfChan
Baron Samedi
3
1
14
10
W
Achilles
X1 snaga 1X
Achilles
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,429
Damage
24,035
28,870
Taken
19,519
16,189
Mitigated
15,230
6,054
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aetheriem
Heimdallr
4,924
4,332
620
2,445
10,400
4,333
565
2,411
7,684
0
19,587
W
11,840
6,694
0
3,683
8,523
3,878
1,538
3,116
5,407
0
41,706
L
3,234
183
0
1,284
9,370
6,227
553
1,715
7,349
0
29,667
L
Tiamat
Orveruss
Tiamat
6,271
290
318
1,387
9,100
5,629
245
1,105
7,634
17,279
0
W
Baron Samedi
VolfChan
Baron Samedi
5,814
1,075
512
380
4,609
4,597
591
1,287
3,319
21,696
0
W
Achilles
X1 snaga 1X
Achilles
6,381
1,822
0
608
6,387
6,755
1,184
1,939
4,448
0
21,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,957
Gold Earned
26,941
125
Minions Killed
137
0
Camps Cleared
0
549,302
Distance Traveled
672,983
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,238
658
32
3
0
162,706
0
W
Neith
9,817
892
76
7
0
190,502
0
L
Chaac
7,061
642
57
5
0
208,055
0
L
Tiamat
6,658
605
36
3
0
178,541
0
W
Baron Samedi
8,339
758
30
3
0
246,139
0
W
Achilles
8,785
799
31
3
0
236,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role