Player Matchup

Ganesha
Ganesha
Bierzug
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,535 Elo+
Party 1
Anubis
Anubis
GodOfVGS
Anubis
Level 15
God Stats
5W - 1L
1,853 SR
Queue Stats
31W - 15L
1,720 Elo+
Solo
Nemesis
Nemesis
Trytex
Nemesis
Level 28
God Stats
3W - 4L
1,391 SR
Queue Stats
42W - 38L
1,555 Elo+
Party 1
King Arthur
King Arthur
YesImSolo
King Arthur
Level 29
God Stats
5W - 2L
1,694 SR
Queue Stats
61W - 23L
1,747 Elo+
Solo
Neith
Neith
ninjacherryy
Neith
Level 12
God Stats
3W - 2L
1,485 SR
Queue Stats
55W - 54L
1,594 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,630 Elo+

VS

Team Averages
Level 18
1,516 SR
1,568 Elo+
Cernunnos
Cernunnos
AnhorOdite
Cernunnos
Level 29
God Stats
1W - 3L
1,461 SR
Queue Stats
21W - 14L
1,554 Elo+
Solo
Neith
Neith
BoOoW55
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JosephSugarman
Ao Kuang
Level 23
God Stats
8W - 4L
1,619 SR
Queue Stats
79W - 73L
1,665 Elo+
Solo
Geb
Geb
Olysseus
Geb
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 18L
1,621 Elo+
Solo
Tiamat
Tiamat
Z3RDN4
Tiamat
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bierzug
Ganesha
16
0 / 2 / 15
10,570
529
7,375
14,647
17,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
GodOfVGS
Anubis
20
14 / 0 / 4
13,635
682
14,987
15,290
8,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Trytex
Nemesis
17
8 / 2 / 8
11,293
565
11,717
12,265
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
YesImSolo
King Arthur
20
10 / 2 / 3
13,342
667
18,297
19,056
20,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 6
10,931
547
10,911
11,439
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnhorOdite
Cernunnos
13
2 / 4 / 1
8,195
410
9,084
11,959
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
BoOoW55
Neith
13
1 / 11 / 1
8,507
425
8,464
17,498
5,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
14
3 / 7 / 2
9,100
455
9,263
19,734
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 2 / 3
9,411
471
3,797
12,829
5,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Z3RDN4
Tiamat
13
0 / 13 / 0
8,013
401
6,114
15,840
6,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
37
Kills
7
7
Deaths
37
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AnhorOdite
Cernunnos
2
4
1
0.63
W
Ganesha
Bierzug
Ganesha
0
2
15
3.75
L
Neith
BoOoW55
Neith
1
11
1
0.14
W
Anubis
GodOfVGS
Anubis
14
0
4
16
L
Ao Kuang
3
7
2
0.57
L
1
2
3
1.25
W
Nemesis
Trytex
Nemesis
8
2
8
6
W
King Arthur
YesImSolo
King Arthur
10
2
3
5.75
L
Tiamat
Z3RDN4
Tiamat
0
13
0
0
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,287
Damage
36,722
72,697
Taken
77,860
59,019
Mitigated
27,332
30,884
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AnhorOdite
Cernunnos
9,084
4,074
0
2,884
11,959
4,101
533
3,762
8,197
0
47,271
W
Ganesha
Bierzug
Ganesha
7,375
412
0
3,477
14,647
17,232
120
3,815
10,832
22,708
0
L
Neith
BoOoW55
Neith
8,464
4,524
0
3,534
17,498
5,501
0
2,036
15,462
0
47,951
W
Anubis
GodOfVGS
Anubis
14,987
1,670
0
12,202
15,290
8,856
4,158
6,361
8,929
127,075
0
L
Ao Kuang
9,263
2,449
0
3,228
19,734
5,818
0
6,665
13,069
58,163
0
L
3,797
342
0
659
12,829
5,780
0
2,502
10,327
27,875
0
W
Nemesis
Trytex
Nemesis
11,717
5,737
0
1,649
12,265
7,692
1,420
5,585
6,680
0
71,820
W
King Arthur
YesImSolo
King Arthur
18,297
2,607
330
5,542
19,056
20,761
100
3,525
15,531
0
100,469
L
Tiamat
Z3RDN4
Tiamat
6,114
1,279
0
1,104
15,840
6,132
454
7,397
8,443
42,785
0
W
10,911
4,447
0
7,684
11,439
4,478
822
2,958
8,481
0
77,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,771
Gold Earned
43,226
678
Minions Killed
410
0
Camps Cleared
0
1,910,702
Distance Traveled
1,494,523
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,195
410
97
5
0
289,671
0
W
Ganesha
10,570
529
9
0
0
413,081
3
L
Neith
8,507
425
97
5
0
274,951
9
W
Anubis
13,635
682
214
11
0
341,681
2
L
Ao Kuang
9,100
455
97
5
0
345,314
7
L
Geb
9,411
471
31
2
0
326,108
5
W
Nemesis
11,293
565
108
5
0
427,289
2
W
King Arthur
13,342
667
207
10
0
390,414
1
L
Tiamat
8,013
401
88
4
0
258,479
3
W
Neith
10,931
547
140
7
0
338,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role