Player Matchup

Persephone
Persephone
Aliná
Persephone
Level 111
God Stats
5W - 3L
1,664 SR
Queue Stats
155W - 75L
1,747 Elo+
Party 1
Danzaburou
Danzaburou
Labersaeckchen
Danzaburou
Level 87
God Stats
39W - 27L
1,610 SR
Queue Stats
807W - 722L
1,552 Elo+
Party 1
Ymir
Ymir
MisterFlicko
Ymir
Level 63
God Stats
37W - 15L
1,769 SR
Queue Stats
661W - 370L
1,670 Elo+
Party 1
Fafnir
Fafnir
MorgenMichael
Fafnir
Level 155
God Stats
2W - 1L
1,366 SR
Queue Stats
356W - 278L
1,612 Elo+
Party 1
Heimdallr
Heimdallr
xDaniel_2110
Heimdallr
Level 129
God Stats
1W - 3L
1,298 SR
Queue Stats
116W - 112L
1,594 Elo+
Party 1
Team Averages
Level 109
1,542 SR
1,635 Elo+

VS

Team Averages
Level 130
1,604 SR
1,577 Elo+
Athena
Athena
Based_God_Garrad
Athena
Level 106
God Stats
5W - 5L
1,786 SR
Queue Stats
712W - 637L
1,641 Elo+
Solo
King Arthur
King Arthur
Chaacolatier
King Arthur
Level 144
God Stats
6W - 9L
1,545 SR
Queue Stats
194W - 176L
1,616 Elo+
Solo
Jing Wei
Jing Wei
Leezyo_
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,518 Elo+
Solo
Ra
Ra
Proudy123321
Ra
Level 142
God Stats
16W - 11L
1,688 SR
Queue Stats
611W - 633L
1,496 Elo+
Solo
Thor
Thor
Tyrann_OG
Thor
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 109L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aliná
Persephone
11
3 / 3 / 4
6,715
560
8,976
5,529
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Labersaeckchen
Danzaburou
15
11 / 1 / 1
9,076
756
12,583
11,423
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 5
6,787
566
9,174
10,342
6,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 3 / 11
6,372
531
3,304
8,230
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
xDaniel_2110
Heimdallr
12
4 / 0 / 6
6,971
581
5,967
6,049
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 4
5,067
422
2,841
12,144
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Chaacolatier
King Arthur
11
2 / 3 / 1
6,443
537
2,871
12,446
7,981
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Leezyo_
Jing Wei
10
1 / 5 / 0
6,273
523
4,515
8,802
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 2
6,611
551
5,897
7,674
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
3 / 3 / 4
6,189
516
7,521
10,461
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
21
Kills
9
9
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
Aliná
Persephone
3
3
4
1.67
L
0
7
4
0.29
L
King Arthur
Chaacolatier
King Arthur
2
3
1
0.83
W
Danzaburou
Labersaeckchen
Danzaburou
11
1
1
11.5
L
Jing Wei
Leezyo_
Jing Wei
1
5
0
0.2
W
3
2
5
2.75
W
0
3
11
1.83
L
3
3
2
1.33
L
Thor
3
3
4
1.67
W
Heimdallr
xDaniel_2110
Heimdallr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
23,645
41,573
Taken
51,527
19,581
Mitigated
21,613
16,349
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Aliná
Persephone
8,976
444
0
1,351
5,529
1,659
0
1,610
3,828
43,894
0
L
2,841
911
0
2,374
12,144
5,366
0
6,588
5,364
7,745
0
L
King Arthur
Chaacolatier
King Arthur
2,871
220
0
2,953
12,446
7,981
0
6,047
6,399
0
32,137
W
Danzaburou
Labersaeckchen
Danzaburou
12,583
7,375
0
7,782
11,423
4,420
296
910
10,493
0
66,537
L
Jing Wei
Leezyo_
Jing Wei
4,515
4,046
0
1,128
8,802
2,107
0
402
8,400
0
33,475
W
9,174
3,171
0
4,164
10,342
6,140
160
2,008
8,278
38,158
0
W
3,304
836
0
2,052
8,230
5,187
146
2,855
5,191
15,591
0
L
5,897
115
803
2,511
7,674
2,505
0
4,008
3,476
44,633
0
L
Thor
7,521
2,178
0
1,745
10,461
3,654
0
3,923
6,434
0
32,627
W
Heimdallr
xDaniel_2110
Heimdallr
5,967
2,808
0
1,000
6,049
2,175
303
926
5,043
0
40,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
30,583
362
Minions Killed
298
0
Camps Cleared
0
1,108,597
Distance Traveled
1,210,823
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,715
560
65
5
0
221,804
4
L
Athena
5,067
422
10
1
0
251,561
3
L
King Arthur
6,443
537
65
5
0
280,117
3
W
Danzaburou
9,076
756
116
10
0
196,323
5
L
Jing Wei
6,273
523
65
5
0
211,821
1
W
Ymir
6,787
566
70
6
0
212,515
5
W
Fafnir
6,372
531
33
3
0
231,538
3
L
Ra
6,611
551
89
7
0
231,980
3
L
Thor
6,189
516
69
6
0
235,344
1
W
Heimdallr
6,971
581
78
7
0
246,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role