Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
delsin646
Cthulhu
Level 84
God Stats
2W - 2L
1,397 SR
Queue Stats
114W - 101L
1,525 Elo+
Party 2
Zeus
Zeus
tazerman10
Zeus
Level 25
God Stats
44W - 29L
1,645 SR
Queue Stats
97W - 84L
1,403 Elo+
Party 2
Team Averages
Level 59
1,514 SR
1,476 Elo+

VS

Team Averages
Level 16
1,329 SR
1,301 Elo+
Mercury
Mercury
Mamie-_Merguez
Mercury
Level 12
God Stats
16W - 11L
1,605 SR
Queue Stats
66W - 47L
1,523 Elo+
Solo
Kukulkan
Kukulkan
dexter59540
Kukulkan
Level 29
God Stats
2W - 7L
1,262 SR
Queue Stats
42W - 68L
1,271 Elo+
Party 1
Fenrir
Fenrir
dj-jeje7
Fenrir
Level 8
God Stats
0W - 3L
1,121 SR
Queue Stats
0W - 3L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
9 / 0 / 9
10,929
841
8,540
8,040
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
delsin646
Cthulhu
13
4 / 0 / 10
10,507
808
7,750
9,017
7,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
7 / 2 / 7
10,068
774
11,771
6,443
2,600
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
8,321
640
4,168
11,533
4,325
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
dexter59540
Kukulkan
10
0 / 7 / 1
7,324
563
7,635
10,486
3,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
dj-jeje7
Fenrir
9
0 / 7 / 1
7,338
564
3,797
12,219
6,864
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
20
Kills
2
2
Deaths
20
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
9
13.5
L
2
6
0
0.33
W
Cthulhu
delsin646
Cthulhu
4
0
10
9
L
Kukulkan
dexter59540
Kukulkan
0
7
1
0.07
L
Fenrir
dj-jeje7
Fenrir
0
7
1
0.07
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
15,600
23,500
Taken
34,238
13,210
Mitigated
15,138
7,094
Healing
493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,540
3,745
0
2,757
8,040
3,279
630
3,253
4,787
0
41,302
L
4,168
1,834
0
420
11,533
4,325
0
6,661
4,872
0
37,708
W
Cthulhu
delsin646
Cthulhu
7,750
1,029
1,473
2,310
9,017
7,331
231
2,818
6,199
36,991
0
L
Kukulkan
dexter59540
Kukulkan
7,635
659
0
0
10,486
3,949
0
7,287
3,199
26,105
0
L
Fenrir
dj-jeje7
Fenrir
3,797
597
0
73
12,219
6,864
0
5,633
6,586
0
9,512
W
11,771
834
0
554
6,443
2,600
810
1,624
4,819
30,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,504
Gold Earned
22,983
145
Minions Killed
109
0
Camps Cleared
0
751,831
Distance Traveled
644,598
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,929
841
57
4
0
252,876
2
L
Mercury
8,321
640
52
4
0
223,930
0
W
Cthulhu
10,507
808
47
4
0
273,573
2
L
Kukulkan
7,324
563
45
3
0
217,861
0
L
Fenrir
7,338
564
12
1
0
202,807
2
W
Zeus
10,068
774
41
3
0
225,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role