Player Matchup

Artio
Artio
Dashie XI
Artio
Level 28
God Stats
25W - 17L
1,500 SR
Queue Stats
774W - 760L
1,408 Elo+
Party 2
Nemesis
Nemesis
Future Of Sin
Nemesis
Level 29
God Stats
8W - 9L
1,584 SR
Queue Stats
118W - 122L
1,463 Elo+
Solo
Aphrodite
Aphrodite
Mitsuhaytaki
Aphrodite
Level 25
God Stats
147W - 113L
1,601 SR
Queue Stats
506W - 493L
1,445 Elo+
Party 2
Chaac
Chaac
RENGOKUBRUTO
Chaac
Level 7
God Stats
27W - 14L
1,847 SR
Queue Stats
39W - 21L
1,538 Elo+
Solo
Cupid
Cupid
xxelguajiyo
Cupid
Level 25
God Stats
2W - 2L
1,546 SR
Queue Stats
94W - 93L
1,436 Elo+
Solo
Team Averages
Level 23
1,616 SR
1,458 Elo+

VS

Team Averages
Level 20
1,476 SR
1,441 Elo+
Cthulhu
Cthulhu
DJLAWZ2013
Cthulhu
Level 22
God Stats
115W - 78L
1,606 SR
Queue Stats
218W - 223L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
Dust_Monkey_3
Gilgamesh
Level 23
God Stats
29W - 31L
1,617 SR
Queue Stats
160W - 156L
1,467 Elo+
Party 1
Set
Set
Monster382
Set
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
157W - 145L
1,408 Elo+
Solo
Hachiman
Hachiman
thelawson19
Hachiman
Level 12
God Stats
7W - 12L
1,158 SR
Queue Stats
23W - 23L
1,242 Elo+
Party 1
Tiamat
Tiamat
xMasterBlasterz
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 219L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dashie XI
Artio
19
6 / 4 / 15
12,807
442
10,528
38,356
45,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
20
10 / 4 / 9
15,036
518
19,637
25,237
16,567
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Mitsuhaytaki
Aphrodite
20
7 / 3 / 20
15,005
517
35,115
23,827
16,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 3 / 16
16,106
555
39,537
34,806
52,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
4 / 6 / 5
13,202
455
9,613
17,857
7,781
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJLAWZ2013
Cthulhu
19
4 / 7 / 7
13,611
469
26,660
38,491
31,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Dust_Monkey_3
Gilgamesh
18
4 / 12 / 4
11,832
408
22,513
32,589
23,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 8 / 2
13,915
480
16,763
29,254
14,257
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
thelawson19
Hachiman
20
3 / 6 / 5
13,302
459
12,459
18,935
7,360
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 12 / 5
11,566
399
13,722
25,194
16,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
42
45
Kills
19
20
Deaths
45
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DJLAWZ2013
Cthulhu
4
7
7
1.07
W
Artio
Dashie XI
Artio
6
4
15
3.38
L
Gilgamesh
Dust_Monkey_3
Gilgamesh
4
12
4
0.5
W
Nemesis
10
4
9
3.63
W
Aphrodite
Mitsuhaytaki
Aphrodite
7
3
20
5.67
L
6
8
2
0.88
W
18
3
16
8.67
L
Hachiman
thelawson19
Hachiman
3
6
5
0.92
L
2
12
5
0.38
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,430
Damage
92,117
140,083
Taken
144,463
138,555
Mitigated
92,907
61,957
Healing
28,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DJLAWZ2013
Cthulhu
26,660
2,108
1,507
10,634
38,491
31,080
68
15,213
22,983
83,868
0
W
Artio
Dashie XI
Artio
10,528
1,805
2,581
7,808
38,356
45,804
1,145
15,083
23,273
48,136
0
L
Gilgamesh
Dust_Monkey_3
Gilgamesh
22,513
5,623
0
3,979
32,589
23,630
968
10,049
22,140
0
59,942
W
Nemesis
19,637
11,011
0
4,983
25,237
16,567
0
6,253
18,984
0
130,780
W
Aphrodite
Mitsuhaytaki
Aphrodite
35,115
4,789
15,681
15,085
23,827
16,355
2,968
10,496
13,331
114,353
0
L
16,763
7,405
0
3,078
29,254
14,257
321
6,736
22,393
0
136,461
W
39,537
6,949
0
12,279
34,806
52,048
950
11,186
23,620
0
115,267
L
Hachiman
thelawson19
Hachiman
12,459
8,542
0
2,623
18,935
7,360
2,621
2,883
15,927
0
67,923
L
13,722
3,231
0
6,357
25,194
16,580
0
10,762
14,290
44,010
0
W
9,613
4,949
80
3,460
17,857
7,781
2,720
2,580
15,277
0
82,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,156
Gold Earned
64,226
656
Minions Killed
525
0
Camps Cleared
0
2,697,072
Distance Traveled
2,352,310
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,611
469
114
4
0
518,581
0
W
Artio
12,807
442
56
2
0
571,492
0
L
Gilgamesh
11,832
408
73
3
0
458,094
1
W
Nemesis
15,036
518
181
6
0
588,506
1
W
Aphrodite
15,005
517
154
5
0
494,858
6
L
Set
13,915
480
158
5
0
503,268
0
W
Chaac
16,106
555
138
5
0
528,948
2
L
Hachiman
13,302
459
121
4
0
457,409
0
L
Tiamat
11,566
399
59
2
0
414,958
5
W
Cupid
13,202
455
127
4
0
513,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role