Player Matchup

Nox
Nox
Platinum V
DrTempesta
Nox
Platinum V
Level 160
God Stats
18W - 19L
1,842 SR
Queue Stats
463W - 467L
1,805 MMR
Solo
Chaac
Chaac
Platinum III
Feliperanz
Chaac
Platinum III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,750 MMR
Party 1
Hercules
Hercules
Platinum I
Jaguardian
Hercules
Platinum I
Level 128
God Stats
12W - 19L
1,525 SR
Queue Stats
390W - 373L
1,941 MMR
Solo
Athena
Athena
Platinum III
Saukss
Athena
Platinum III
Level 103
God Stats
2W - 5L
1,297 SR
Queue Stats
168W - 164L
1,841 MMR
Solo
Chernobog
Chernobog
Platinum III
joseahb29
Chernobog
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,533 SR
1,767 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,579 SR
1,785 MMR
Cu Chulainn
Cu Chulainn
Diamond V
Cliandelan
Cu Chulainn
Diamond V
Level 122
God Stats
2W - 2L
1,777 SR
Queue Stats
30W - 44L
1,981 MMR
Solo
Apollo
Apollo
Platinum IV
Dragonwizard305
Apollo
Platinum IV
Level 140
God Stats
4W - 0L
1,564 SR
Queue Stats
46W - 40L
1,891 MMR
Solo
He Bo
He Bo
Platinum IV
Dralarco
He Bo
Platinum IV
Level 145
God Stats
1W - 1L
1,350 SR
Queue Stats
291W - 285L
1,811 MMR
Solo
Cerberus
Cerberus
Platinum II
ElPingaPiedra
Cerberus
Platinum II
Level 160
God Stats
14W - 6L
1,702 SR
Queue Stats
554W - 540L
1,744 MMR
Solo
Raijin
Raijin
Platinum V
MiniPine69
Raijin
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 5
10,014
477
8,595
11,095
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
16
1 / 5 / 2
9,854
469
7,945
18,666
12,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
Jaguardian
Hercules
13
1 / 6 / 9
9,738
464
9,901
19,492
10,006
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Athena
Saukss
Athena
17
5 / 4 / 4
10,178
485
7,125
15,947
11,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
joseahb29
Chernobog
19
5 / 3 / 6
12,395
590
11,797
17,651
6,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Bans
YemojaSetTsukuyomiGuan YuScylla

VS

Bans
TiamatNemesisSobekJanusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cliandelan
Cu Chulainn
19
8 / 1 / 10
12,813
610
19,102
16,858
11,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 4 / 8
12,647
602
12,549
15,057
5,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Dralarco
He Bo
19
4 / 4 / 10
12,033
573
8,258
14,066
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
ElPingaPiedra
Cerberus
13
2 / 5 / 8
10,020
477
6,671
18,537
12,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
MiniPine69
Raijin
18
6 / 4 / 8
11,895
566
16,475
12,082
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
17
Kills
24
24
Deaths
18
26
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cliandelan
Cu Chulainn
8
1
10
13
L
5
6
5
1.25
W
4
4
8
2
W
He Bo
Dralarco
He Bo
4
4
10
2.25
W
Cerberus
ElPingaPiedra
Cerberus
2
5
8
1.2
L
Chaac
1
5
2
0.4
L
Hercules
Jaguardian
Hercules
1
6
9
0.92
W
Raijin
MiniPine69
Raijin
6
4
8
2.5
L
Athena
Saukss
Athena
5
4
4
1.75
L
Chernobog
joseahb29
Chernobog
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,363
Damage
63,055
82,851
Taken
76,600
45,157
Mitigated
40,261
21,384
Healing
27,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cliandelan
Cu Chulainn
19,102
3,292
0
6,029
16,858
11,396
512
2,207
14,651
5,979
72,652
L
8,595
469
0
646
11,095
4,274
0
5,992
4,959
61,534
0
W
12,549
8,869
0
5,679
15,057
5,988
3,233
1,255
13,802
0
113,607
W
He Bo
Dralarco
He Bo
8,258
366
0
5,218
14,066
4,890
1,219
2,937
11,129
92,515
0
W
Cerberus
ElPingaPiedra
Cerberus
6,671
208
0
6,764
18,537
12,968
72
5,794
12,743
38,883
0
L
Chaac
7,945
1,213
0
6,404
18,666
12,742
698
6,692
11,791
0
66,795
L
Hercules
Jaguardian
Hercules
9,901
2,104
0
4,770
19,492
10,006
0
8,230
11,015
0
28,615
W
Raijin
MiniPine69
Raijin
16,475
1,759
0
3,917
12,082
5,019
1,902
4,884
7,198
77,563
0
L
Athena
Saukss
Athena
7,125
2,237
0
3,480
15,947
11,334
0
7,260
8,461
62,942
0
L
Chernobog
joseahb29
Chernobog
11,797
8,083
0
6,084
17,651
6,801
670
4,080
13,537
0
88,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,179
Gold Earned
59,408
587
Minions Killed
656
0
Camps Cleared
0
2,053,512
Distance Traveled
1,968,827
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,813
610
135
6
0
409,778
6
L
Nox
10,014
477
140
7
0
377,900
4
W
Apollo
12,647
602
180
9
0
407,111
1
W
He Bo
12,033
573
143
7
0
404,143
3
W
Cerberus
10,020
477
71
3
0
380,289
8
L
Chaac
9,854
469
147
7
0
437,133
6
L
Hercules
9,738
464
28
1
0
387,688
8
W
Raijin
11,895
566
127
6
0
367,506
7
L
Athena
10,178
485
109
5
0
465,720
0
L
Chernobog
12,395
590
163
8
0
385,071
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role