Player Matchup

Thor
Thor
ArielGamer3105
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Nemesis
Nemesis
DR4G_Kaptam
Nemesis
Level 5
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 6L
1,188 Elo+
Solo
Ymir
Ymir
Johnson17236
Ymir
Level 18
God Stats
46W - 49L
1,692 SR
Queue Stats
134W - 170L
1,444 Elo+
Solo
Xbalanque
Xbalanque
K9 ButtCheekz
Xbalanque
Level 16
God Stats
2W - 2L
1,265 SR
Queue Stats
15W - 8L
1,535 Elo+
Solo
King Arthur
King Arthur
NoVa Weapon
King Arthur
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
62W - 37L
1,683 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,470 Elo+

VS

Team Averages
Level 15
1,497 SR
1,342 Elo+
Izanami
Izanami
Barbaross43
Izanami
Level 8
God Stats
1W - 5L
1,640 SR
Queue Stats
5W - 9L
1,455 Elo+
Solo
Nemesis
Nemesis
KaskaJules
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,445 Elo+
Solo
Ymir
Ymir
SenJu_TOQUIMA
Ymir
Level 27
God Stats
4W - 8L
1,684 SR
Queue Stats
146W - 202L
1,166 Elo+
Party 1
Loki
Loki
SenJu_Tachito
Loki
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
71W - 114L
1,295 Elo+
Party 1
Chernobog
Chernobog
toxicityfire
Chernobog
Level 25
God Stats
1W - 1L
1,160 SR
Queue Stats
53W - 74L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 15 / 1
11,455
477
2,838
18,946
7,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
DR4G_Kaptam
Nemesis
19
3 / 3 / 2
12,577
524
4,894
12,751
7,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 8 / 13
12,941
539
17,641
24,098
18,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
K9 ButtCheekz
Xbalanque
20
21 / 3 / 6
16,005
667
31,431
20,791
9,577
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
NoVa Weapon
King Arthur
20
16 / 0 / 4
13,833
576
23,693
24,696
26,564
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barbaross43
Izanami
16
5 / 8 / 1
10,728
447
8,976
20,605
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
KaskaJules
Nemesis
9
0 / 11 / 3
7,504
313
1,959
14,195
4,494
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
12 / 7 / 3
11,081
462
18,067
23,775
12,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 9 / 4
10,027
418
12,293
16,433
5,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
toxicityfire
Chernobog
14
2 / 10 / 7
9,886
412
9,712
21,879
8,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
44
Kills
28
29
Deaths
45
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
15
1
0.1
L
Izanami
Barbaross43
Izanami
5
8
1
0.69
W
Nemesis
DR4G_Kaptam
Nemesis
3
3
2
1.33
W
3
8
13
1.19
W
Xbalanque
K9 ButtCheekz
Xbalanque
21
3
6
8
L
Nemesis
KaskaJules
Nemesis
0
11
3
0.14
W
King Arthur
NoVa Weapon
King Arthur
16
0
4
18
L
12
7
3
1.93
L
9
9
4
1.22
L
Chernobog
toxicityfire
Chernobog
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,497
Damage
51,007
101,282
Taken
96,887
69,242
Mitigated
38,030
29,142
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,838
801
0
558
18,946
7,015
0
5,859
13,087
0
19,033
L
Izanami
Barbaross43
Izanami
8,976
5,822
0
4,942
20,605
7,386
2,756
951
19,654
0
74,711
W
Nemesis
DR4G_Kaptam
Nemesis
4,894
1,683
0
4,224
12,751
7,816
2,862
1,493
11,258
0
83,337
W
17,641
2,275
0
7,728
24,098
18,270
1,095
5,828
18,270
72,970
0
W
Xbalanque
K9 ButtCheekz
Xbalanque
31,431
20,901
0
10,012
20,791
9,577
3,519
189
20,380
0
149,074
L
Nemesis
KaskaJules
Nemesis
1,959
617
0
449
14,195
4,494
0
976
13,219
0
10,425
W
King Arthur
NoVa Weapon
King Arthur
23,693
2,380
0
6,620
24,696
26,564
72
4,698
19,998
0
81,606
L
18,067
4,625
0
4,898
23,775
12,364
214
6,913
16,862
42,174
0
L
12,293
5,228
0
763
16,433
5,442
0
5,757
10,676
0
29,999
L
Chernobog
toxicityfire
Chernobog
9,712
6,993
0
894
21,879
8,344
124
3,044
18,835
0
43,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,811
Gold Earned
49,226
575
Minions Killed
303
0
Camps Cleared
0
2,114,744
Distance Traveled
1,790,462
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,455
477
32
1
0
337,379
6
L
Izanami
10,728
447
141
6
0
302,971
5
W
Nemesis
12,577
524
141
6
0
480,178
1
W
Ymir
12,941
539
108
5
0
399,829
1
W
Xbalanque
16,005
667
185
8
0
409,452
2
L
Nemesis
7,504
313
21
1
0
293,370
2
W
King Arthur
13,833
576
109
5
0
487,906
3
L
Ymir
11,081
462
53
2
0
382,120
0
L
Loki
10,027
418
37
2
0
407,629
0
L
Chernobog
9,886
412
51
2
0
404,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role