Player Matchup

Scylla
Scylla
Chanyoo
Scylla
Level 26
God Stats
16W - 15L
1,438 SR
Queue Stats
72W - 68L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
Gonboom
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,561 Elo+
Party 1
Ymir
Ymir
Mackintush
Ymir
Level 12
God Stats
14W - 10L
1,523 SR
Queue Stats
26W - 40L
1,558 Elo+
Party 1
Hachiman
Hachiman
ST4LLKER
Hachiman
Level 15
God Stats
6W - 6L
1,305 SR
Queue Stats
11W - 17L
1,229 Elo+
Solo
Tiamat
Tiamat
muglali4848
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,409 Elo+
Solo
Team Averages
Level 36
1,453 SR
1,438 Elo+

VS

Team Averages
Level 16
1,367 SR
1,376 Elo+
Hera
Hera
MackieZen
Hera
Level 27
God Stats
2W - 4L
1,223 SR
Queue Stats
109W - 138L
1,374 Elo+
Solo
Neith
Neith
PortorHB
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Ryuuuuuuuuuji
Gilgamesh
Level 20
God Stats
7W - 8L
1,391 SR
Queue Stats
35W - 44L
1,362 Elo+
Solo
Kukulkan
Kukulkan
Vaca1626
Kukulkan
Level 5
God Stats
1W - 1L
1,278 SR
Queue Stats
1W - 1L
1,240 Elo+
Party 2
Danzaburou
Danzaburou
wargame3000
Danzaburou
Level 27
God Stats
8W - 9L
1,445 SR
Queue Stats
60W - 92L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chanyoo
Scylla
19
7 / 4 / 4
12,854
1,169
20,605
11,014
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Gonboom
Gilgamesh
19
6 / 8 / 11
13,247
1,204
14,576
26,928
21,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 9 / 4
10,865
988
3,866
19,262
22,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
ST4LLKER
Hachiman
17
7 / 9 / 6
11,930
1,085
16,802
19,131
7,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
17
1 / 6 / 6
10,451
950
9,646
16,623
10,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

54

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
2 / 4 / 16
10,901
991
11,802
9,793
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
PortorHB
Neith
19
8 / 3 / 15
12,380
1,125
17,791
10,714
4,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Ryuuuuuuuuuji
Gilgamesh
18
9 / 7 / 11
12,765
1,160
14,185
18,223
11,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Vaca1626
Kukulkan
19
3 / 2 / 18
11,915
1,083
15,708
13,467
5,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
wargame3000
Danzaburou
19
14 / 6 / 16
14,507
1,319
27,726
17,888
8,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
112
22
Kills
36
36
Deaths
22
31
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Scylla
Chanyoo
Scylla
7
4
4
2.25
L
Gilgamesh
Gonboom
Gilgamesh
6
8
11
1.44
W
Hera
2
4
16
2.5
L
1
9
4
0.33
W
Neith
PortorHB
Neith
8
3
15
5.17
W
Gilgamesh
Ryuuuuuuuuuji
Gilgamesh
9
7
11
2.07
L
Hachiman
ST4LLKER
Hachiman
7
9
6
1.11
W
Kukulkan
Vaca1626
Kukulkan
3
2
18
6
L
Tiamat
1
6
6
0.67
W
Danzaburou
wargame3000
Danzaburou
14
6
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,495
Damage
87,212
92,958
Taken
70,085
66,170
Mitigated
34,376
5,481
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Chanyoo
Scylla
20,605
1,313
0
277
11,014
4,193
0
3,855
7,159
47,001
0
L
Gilgamesh
Gonboom
Gilgamesh
14,576
4,823
0
1,923
26,928
21,477
0
6,279
20,649
0
36,127
W
Hera
11,802
3,068
405
644
9,793
4,029
0
5,167
4,626
34,945
0
L
3,866
524
0
612
19,262
22,373
0
7,012
12,250
12,025
0
W
Neith
PortorHB
Neith
17,791
8,736
0
2,906
10,714
4,392
0
7,491
3,223
0
35,587
W
Gilgamesh
Ryuuuuuuuuuji
Gilgamesh
14,185
3,909
0
348
18,223
11,763
0
8,821
9,402
0
22,255
L
Hachiman
ST4LLKER
Hachiman
16,802
8,674
0
1,119
19,131
7,646
0
5,213
13,918
0
27,974
W
Kukulkan
Vaca1626
Kukulkan
15,708
1,710
0
21
13,467
5,979
0
4,993
8,474
31,619
0
L
Tiamat
9,646
357
0
1,550
16,623
10,481
0
5,151
11,472
23,066
0
W
Danzaburou
wargame3000
Danzaburou
27,726
15,577
0
3,073
17,888
8,213
0
7,645
10,243
0
40,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,347
Gold Earned
62,468
169
Minions Killed
185
6
Camps Cleared
6
1,038,930
Distance Traveled
1,000,807
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,854
1,169
73
7
1
211,688
1
L
Gilgamesh
13,247
1,204
32
3
2
225,641
0
W
Hera
10,901
991
61
6
0
189,674
1
L
Ymir
10,865
988
19
2
1
180,730
0
W
Neith
12,380
1,125
34
3
0
193,742
3
W
Gilgamesh
12,765
1,160
11
1
3
206,290
1
L
Hachiman
11,930
1,085
20
2
0
206,997
4
W
Kukulkan
11,915
1,083
43
4
2
210,935
2
L
Tiamat
10,451
950
25
2
2
213,874
1
W
Danzaburou
14,507
1,319
36
3
1
200,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role