Player Matchup

Poseidon
Poseidon
Kagdush
Poseidon
Level 26
God Stats
4W - 0L
1,719 SR
Queue Stats
16W - 8L
1,423 Elo+
Party 3
Susano
Susano
SILAKOTIKA
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,378 Elo+
Party 2
Ullr
Ullr
SILATUCHKI
Ullr
Level 27
God Stats
5W - 8L
1,286 SR
Queue Stats
27W - 26L
1,437 Elo+
Party 2
Ymir
Ymir
Xandal97
Ymir
Level 13
God Stats
5W - 2L
1,569 SR
Queue Stats
10W - 5L
1,443 Elo+
Party 3
King Arthur
King Arthur
halfKorian
King Arthur
Level 27
God Stats
4W - 2L
1,429 SR
Queue Stats
18W - 13L
1,398 Elo+
Party 3
Team Averages
Level 23
1,501 SR
1,416 Elo+

VS

Team Averages
Level 15
1,502 SR
1,385 Elo+
Neith
Neith
BlackCat623
Neith
Level 5
God Stats
1W - 2L
1,724 SR
Queue Stats
1W - 4L
1,350 Elo+
Solo
Fenrir
Fenrir
Kabal33
Fenrir
Level 12
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 14L
1,338 Elo+
Party 1
Izanami
Izanami
Kenedaa
Izanami
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,306 Elo+
Party 1
Olorun
Olorun
QLaitQ_1997
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 49L
1,431 Elo+
Solo
Ares
Ares
waspofdeath
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kagdush
Poseidon
17
10 / 3 / 8
11,435
602
13,444
9,834
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
SILAKOTIKA
Susano
16
2 / 5 / 7
10,077
530
4,334
12,906
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 6 / 6
9,999
526
10,031
16,337
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
7 / 4 / 8
10,264
540
11,982
14,793
11,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
halfKorian
King Arthur
16
5 / 4 / 7
10,624
559
9,691
13,489
10,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
6,772
356
1,694
4,366
1,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Kabal33
Fenrir
15
9 / 8 / 10
10,487
552
12,147
18,544
9,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Kenedaa
Izanami
15
6 / 6 / 8
9,680
509
13,775
12,676
6,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
1 / 8 / 5
8,584
452
8,875
17,083
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 6 / 8
9,778
515
7,431
17,240
13,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
54
29
Kills
21
22
Deaths
31
36
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Fenrir
Kabal33
Fenrir
9
8
10
1.75
W
Poseidon
Kagdush
Poseidon
10
3
8
4.67
L
Izanami
Kenedaa
Izanami
6
6
8
1.67
L
Olorun
1
8
5
0.44
W
Susano
SILAKOTIKA
Susano
2
5
7
1.1
W
5
6
6
1.33
W
Ymir
7
4
8
2.75
W
King Arthur
halfKorian
King Arthur
5
4
7
2.13
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,482
Damage
43,922
67,359
Taken
69,909
34,312
Mitigated
36,843
17,833
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,694
881
0
559
4,366
1,302
396
1,696
2,508
0
16,673
L
Fenrir
Kabal33
Fenrir
12,147
5,504
0
3,894
18,544
9,164
312
4,589
13,847
0
50,240
W
Poseidon
Kagdush
Poseidon
13,444
2,012
0
1,588
9,834
3,046
1,579
3,122
6,712
57,186
0
L
Izanami
Kenedaa
Izanami
13,775
9,532
0
1,718
12,676
6,441
2,161
5,330
7,304
0
58,262
L
Olorun
8,875
5,643
349
5,264
17,083
6,376
480
6,858
9,969
40,277
0
W
Susano
SILAKOTIKA
Susano
4,334
1,237
0
5,437
12,906
4,355
356
1,954
10,952
0
60,504
W
10,031
6,127
294
6,551
16,337
4,876
3,110
4,956
11,381
0
49,431
W
Ymir
11,982
1,580
0
1,624
14,793
11,589
396
5,491
9,302
30,923
0
W
King Arthur
halfKorian
King Arthur
9,691
1,734
0
2,339
13,489
10,446
258
4,923
8,566
0
54,319
L
7,431
598
0
2,861
17,240
13,560
458
7,545
9,611
35,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,399
Gold Earned
45,301
453
Minions Killed
340
0
Camps Cleared
0
1,661,548
Distance Traveled
1,431,623
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,772
356
44
2
0
141,544
0
L
Fenrir
10,487
552
70
4
0
338,913
1
W
Poseidon
11,435
602
111
6
0
356,031
5
L
Izanami
9,680
509
96
5
0
318,923
2
L
Olorun
8,584
452
80
4
0
294,567
4
W
Susano
10,077
530
110
6
0
332,908
5
W
Ullr
9,999
526
68
4
0
281,837
0
W
Ymir
10,264
540
50
3
0
333,480
4
W
King Arthur
10,624
559
114
6
0
357,292
3
L
Ares
9,778
515
50
3
0
337,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role