Player Matchup

Nu Wa
Nu Wa
Azrael4355
Nu Wa
Level 28
God Stats
54W - 63L
1,411 SR
Queue Stats
150W - 196L
1,405 Elo+
Solo
Nemesis
Nemesis
FallingSkittles
Nemesis
Level 5
God Stats
7W - 4L
1,411 SR
Queue Stats
9W - 6L
1,506 Elo+
Solo
Fenrir
Fenrir
GrimLotus40
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,276 Elo+
Solo
Anhur
Anhur
Trituraortos
Anhur
Level 28
God Stats
2W - 0L
1,749 SR
Queue Stats
5W - 3L
1,583 Elo+
Solo
Hades
Hades
君临天下2021
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,454 Elo+

VS

Team Averages
Level 14
1,372 SR
1,403 Elo+
Ra
Ra
FunkJr
Ra
Level 14
God Stats
3W - 7L
1,369 SR
Queue Stats
7W - 16L
1,302 Elo+
Solo
Thor
Thor
Lingus
Thor
Level 14
God Stats
0W - 4L
1,301 SR
Queue Stats
97W - 109L
1,531 Elo+
Solo
Ares
Ares
Nededog619
Ares
Level 6
God Stats
0W - 2L
1,319 SR
Queue Stats
24W - 33L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
TheBlackClap
Gilgamesh
Level 29
God Stats
23W - 42L
1,372 SR
Queue Stats
671W - 766L
1,431 Elo+
Solo
Tiamat
Tiamat
mirajan_but
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
12 / 0 / 21
13,625
1,239
21,471
4,708
2,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 0 / 0
8,170
743
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
19
12 / 7 / 17
12,274
1,116
17,237
13,791
8,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
2 / 2 / 28
11,750
1,068
7,866
7,468
3,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
21 / 2 / 17
14,356
1,305
23,537
13,211
8,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
0 / 9 / 8
9,594
872
6,477
14,206
4,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Lingus
Thor
16
2 / 13 / 6
10,251
932
7,977
18,395
5,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 12 / 4
10,140
922
6,126
21,869
20,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
TheBlackClap
Gilgamesh
16
7 / 6 / 3
11,682
1,062
13,044
15,493
12,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
16
0 / 8 / 5
9,466
861
1,208
12,742
5,609

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
37
47
Kills
11
11
Deaths
48
83
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
12
0
21
22.5
W
0
0
0
0
L
Ra
0
9
8
0.44
W
Fenrir
12
7
17
2.93
L
Thor
Lingus
Thor
2
13
6
0.38
L
2
12
4
0.33
L
Gilgamesh
TheBlackClap
Gilgamesh
7
6
3
1.42
W
2
2
28
8
L
Tiamat
0
8
5
0.31
W
21
2
17
14.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,111
Damage
34,832
39,178
Taken
82,705
22,826
Mitigated
48,552
6,211
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
21,471
6,279
835
936
4,708
2,143
0
1,824
2,884
45,889
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Ra
6,477
204
403
1,336
14,206
4,378
0
8,326
5,626
16,959
0
W
Fenrir
17,237
4,803
0
378
13,791
8,728
0
5,902
7,889
0
26,745
L
Thor
Lingus
Thor
7,977
1,668
0
15
18,395
5,467
0
9,553
8,619
0
29,189
L
6,126
1,558
0
143
21,869
20,802
0
10,212
11,442
32,240
0
L
Gilgamesh
TheBlackClap
Gilgamesh
13,044
4,480
0
1,592
15,493
12,296
0
9,007
6,064
0
35,156
W
7,866
5,478
0
0
7,468
3,329
0
2,238
5,230
0
25,095
L
Tiamat
1,208
851
0
1,063
12,742
5,609
0
6,609
5,946
11,742
0
W
23,537
2,531
682
3,380
13,211
8,626
0
3,847
9,364
38,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,175
Gold Earned
51,133
166
Minions Killed
152
3
Camps Cleared
4
758,621
Distance Traveled
849,844
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,625
1,239
71
6
1
218,649
3
W
Nemesis
8,170
743
0
0
0
0
0
L
Ra
9,594
872
23
2
1
140,348
0
W
Fenrir
12,274
1,116
17
2
0
159,694
0
L
Thor
10,251
932
45
4
0
186,207
2
L
Ares
10,140
922
29
3
1
174,412
0
L
Gilgamesh
11,682
1,062
41
4
0
207,580
1
W
Anhur
11,750
1,068
31
3
1
180,351
0
L
Tiamat
9,466
861
14
1
2
141,297
1
W
Hades
14,356
1,305
47
4
1
199,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role