Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DNA6
Kukulkan
Level 29
God Stats
9W - 1L
1,509 SR
Queue Stats
74W - 118L
1,300 Elo+
Solo
Apollo
Apollo
Hhshzy
Apollo
Level 48
God Stats
3W - 2L
1,484 SR
Queue Stats
90W - 110L
1,373 Elo+
Solo
Bastet
Bastet
JaynamGaming
Bastet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
RoyalMosquito2
Hun Batz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 32L
1,463 Elo+
Solo
Team Averages
Level 80
1,499 SR
1,427 Elo+

VS

Team Averages
Level 68
1,452 SR
1,380 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Coming4u3
Merlin
Level 21
God Stats
0W - 1L
1,421 SR
Queue Stats
12W - 15L
1,367 Elo+
Solo
Nemesis
Nemesis
Tata4i20
Nemesis
Level 89
God Stats
0W - 3L
1,275 SR
Queue Stats
195W - 229L
1,374 Elo+
Solo
Jormungandr
Jormungandr
VoilaMagick
Jormungandr
Level 83
God Stats
11W - 8L
1,788 SR
Queue Stats
716W - 683L
1,521 Elo+
Solo
Nu Wa
Nu Wa
sabio-dourado
Nu Wa
Level 38
God Stats
0W - 2L
1,278 SR
Queue Stats
8W - 30L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 0 / 9
6,530
1,088
7,341
3,037
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
DNA6
Kukulkan
12
3 / 0 / 6
6,553
1,092
5,673
3,285
1,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Hhshzy
Apollo
10
2 / 2 / 8
6,235
1,039
3,775
4,552
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
11
6 / 2 / 8
6,701
1,117
7,226
4,691
1,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
11
3 / 1 / 8
6,326
1,054
2,558
3,134
1,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 5 / 0
5,026
838
1,345
6,418
2,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Coming4u3
Merlin
10
0 / 4 / 1
5,023
837
1,084
4,649
1,722
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Tata4i20
Nemesis
7
0 / 4 / 1
4,770
795
1,603
5,028
1,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
VoilaMagick
Jormungandr
13
4 / 1 / 1
6,228
1,038
5,292
8,704
4,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 3 / 2
5,406
901
3,441
4,589
1,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
17
Kills
5
5
Deaths
17
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
9
7.5
L
Jing Wei
 
Jing Wei
0
5
0
0
L
Merlin
Coming4u3
Merlin
0
4
1
0.13
W
Kukulkan
DNA6
Kukulkan
3
0
6
6
W
Apollo
Hhshzy
Apollo
2
2
8
3
W
Bastet
6
2
8
5
W
Hun Batz
3
1
8
7
L
Nemesis
Tata4i20
Nemesis
0
4
1
0.13
L
Jormungandr
VoilaMagick
Jormungandr
4
1
1
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
12,765
18,699
Taken
29,388
6,927
Mitigated
10,657
8,952
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,341
1,534
2,009
2,107
3,037
1,107
1,339
1,384
1,653
0
15,320
L
Jing Wei
 
Jing Wei
1,345
480
590
832
6,418
2,029
0
1,886
4,532
0
5,664
L
Merlin
Coming4u3
Merlin
1,084
273
0
143
4,649
1,722
0
1,581
3,068
6,159
0
W
Kukulkan
DNA6
Kukulkan
5,673
215
1,701
1,575
3,285
1,294
0
1,793
1,492
18,372
0
W
Apollo
Hhshzy
Apollo
3,775
2,632
0
486
4,552
1,566
0
2,560
1,992
0
9,263
W
Bastet
7,226
1,698
378
513
4,691
1,854
58
2,193
2,498
0
8,058
W
Hun Batz
2,558
407
158
25
3,134
1,106
646
1,887
1,247
0
8,192
L
Nemesis
Tata4i20
Nemesis
1,603
287
437
1,084
5,028
1,471
0
315
4,713
0
2,072
L
Jormungandr
VoilaMagick
Jormungandr
5,292
768
1,026
3,615
8,704
4,259
0
1,537
7,136
10,587
0
L
3,441
660
339
625
4,589
1,176
0
354
4,235
8,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
26,453
72
Minions Killed
53
0
Camps Cleared
0
654,381
Distance Traveled
457,800
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,530
1,088
17
3
0
121,328
0
L
Jing Wei
5,026
838
13
2
0
99,743
0
L
Merlin
5,023
837
15
3
0
59,266
0
W
Kukulkan
6,553
1,092
24
4
0
150,300
0
W
Apollo
6,235
1,039
18
3
0
125,212
0
W
Bastet
6,701
1,117
1
0
0
139,753
0
W
Hun Batz
6,326
1,054
12
2
0
117,788
0
L
Nemesis
4,770
795
4
1
0
68,620
0
L
Jormungandr
6,228
1,038
13
2
0
121,298
2
L
Nu Wa
5,406
901
8
1
0
108,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role