Player Matchup

Bakasura
Bakasura
DragonLord4103
Bakasura
Level 23
God Stats
5W - 3L
1,703 SR
Queue Stats
295W - 301L
1,390 Elo+
Solo
Ra
Ra
Dyn74
Ra
Level 28
God Stats
21W - 19L
1,409 SR
Queue Stats
443W - 494L
1,338 Elo+
Solo
Neith
Neith
LoWein
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
SongsToKillGodTo
Fafnir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,339 Elo+
Solo
Bellona
Bellona
ktahak
Bellona
Level 12
God Stats
2W - 6L
1,272 SR
Queue Stats
15W - 30L
1,148 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,343 Elo+

VS

Team Averages
Level 15
1,472 SR
1,241 Elo+
Chang'e
Chang'e
Dicerce123
Chang'e
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 13L
965 Elo+
Solo
Cthulhu
Cthulhu
IskanderRrr
Cthulhu
Level 18
God Stats
3W - 1L
1,449 SR
Queue Stats
121W - 163L
1,209 Elo+
Solo
Hachiman
Hachiman
Mushking
Hachiman
Level 28
God Stats
20W - 27L
1,459 SR
Queue Stats
252W - 249L
1,420 Elo+
Solo
Kukulkan
Kukulkan
hidden2020
Kukulkan
Level 9
God Stats
4W - 0L
1,517 SR
Queue Stats
8W - 5L
1,299 Elo+
Solo
Fenrir
Fenrir
nehuere
Fenrir
Level 16
God Stats
24W - 30L
1,435 SR
Queue Stats
181W - 227L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
11 / 5 / 0
13,251
602
13,841
16,809
8,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
0 / 10 / 1
9,912
451
4,250
18,647
7,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LoWein
Neith
12
1 / 8 / 1
8,431
383
7,429
12,032
3,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 1
9,081
413
7,813
17,886
17,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ktahak
Bellona
13
0 / 11 / 3
8,692
395
5,377
15,409
12,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dicerce123
Chang'e
16
2 / 2 / 10
10,438
474
4,774
9,123
6,577
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
IskanderRrr
Cthulhu
16
5 / 7 / 4
10,702
486
6,904
16,544
12,313
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Mushking
Hachiman
19
7 / 2 / 5
11,933
542
10,741
19,006
7,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
hidden2020
Kukulkan
20
19 / 2 / 4
14,707
669
27,758
9,728
4,447
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
nehuere
Fenrir
20
8 / 1 / 5
12,601
573
9,029
14,162
9,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
13
Kills
41
41
Deaths
14
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dicerce123
Chang'e
2
2
10
3.5
L
Bakasura
11
5
0
2.2
L
Ra
0
10
1
0.05
W
Cthulhu
IskanderRrr
Cthulhu
5
7
4
1
L
Neith
LoWein
Neith
1
8
1
0.19
W
Hachiman
Mushking
Hachiman
7
2
5
4.75
L
1
7
1
0.21
W
Kukulkan
hidden2020
Kukulkan
19
2
4
10.5
L
Bellona
ktahak
Bellona
0
11
3
0.14
W
Fenrir
nehuere
Fenrir
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,710
Damage
59,206
80,783
Taken
68,563
49,093
Mitigated
40,624
16,108
Healing
22,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dicerce123
Chang'e
4,774
1,181
4,262
3,340
9,123
6,577
684
3,225
5,604
17,758
0
L
Bakasura
13,841
9,589
0
4,914
16,809
8,771
24
6,311
10,412
0
79,829
L
Ra
4,250
730
215
4,582
18,647
7,087
100
10,801
7,846
68,434
0
W
Cthulhu
IskanderRrr
Cthulhu
6,904
1,207
30
406
16,544
12,313
662
140
15,834
41,385
0
L
Neith
LoWein
Neith
7,429
2,922
0
1,606
12,032
3,129
68
6,530
5,464
0
29,574
W
Hachiman
Mushking
Hachiman
10,741
6,462
0
7,169
19,006
7,582
2,203
3,786
15,044
0
104,096
L
7,813
2,027
0
4,591
17,886
17,620
0
7,577
10,125
43,871
0
W
Kukulkan
hidden2020
Kukulkan
27,758
3,471
0
806
9,728
4,447
6,062
2,776
6,380
115,860
0
L
Bellona
ktahak
Bellona
5,377
2,076
0
200
15,409
12,486
1,406
7,909
7,500
0
32,675
W
Fenrir
nehuere
Fenrir
9,029
1,958
0
6,620
14,162
9,705
0
2,088
11,821
0
88,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
60,381
433
Minions Killed
605
0
Camps Cleared
0
1,853,989
Distance Traveled
1,990,733
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,438
474
31
1
0
359,249
6
L
Bakasura
13,251
602
146
7
0
437,483
1
L
Ra
9,912
451
138
6
0
351,869
0
W
Cthulhu
10,702
486
67
3
0
401,192
1
L
Neith
8,431
383
46
2
0
296,853
2
W
Hachiman
11,933
542
139
6
0
407,830
0
L
Fafnir
9,081
413
50
2
0
362,442
1
W
Kukulkan
14,707
669
212
10
0
387,259
0
L
Bellona
8,692
395
53
2
0
405,342
1
W
Fenrir
12,601
573
156
7
0
435,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role