Player Matchup

Artemis
Artemis
Arcticulor
Artemis
Level 93
God Stats
3W - 2L
1,868 SR
Queue Stats
99W - 75L
1,552 Elo+
Party 3
Athena
Athena
EL TORO LOCO00
Athena
Level 94
God Stats
3W - 4L
1,503 SR
Queue Stats
105W - 99L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
I Ishowa I
Cu Chulainn
Level 56
God Stats
0W - 4L
1,536 SR
Queue Stats
16W - 21L
1,513 Elo+
Solo
Hera
Hera
Zeruruesu
Hera
Level 106
God Stats
9W - 9L
1,404 SR
Queue Stats
108W - 83L
1,448 Elo+
Party 3
Ne Zha
Ne Zha
desmer160302
Ne Zha
Level 105
God Stats
2W - 3L
1,465 SR
Queue Stats
174W - 176L
1,484 Elo+
Party 2
Team Averages
Level 91
1,555 SR
1,500 Elo+

VS

Team Averages
Level 108
1,495 SR
1,495 Elo+
Izanami
Izanami
DA_ROOK13
Izanami
Level 125
God Stats
3W - 5L
1,248 SR
Queue Stats
467W - 469L
1,518 Elo+
Solo
Nu Wa
Nu Wa
ElistsYao
Nu Wa
Level 104
God Stats
16W - 8L
1,729 SR
Queue Stats
369W - 348L
1,427 Elo+
Party 1
Susano
Susano
StrongerLuisito
Susano
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
408W - 370L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
TDkid7
Gilgamesh
Level 120
God Stats
30W - 15L
1,723 SR
Queue Stats
101W - 71L
1,574 Elo+
Solo
Sylvanus
Sylvanus
ThisGuy2525
Sylvanus
Level 72
God Stats
13W - 15L
1,277 SR
Queue Stats
81W - 92L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arcticulor
Artemis
12
3 / 3 / 0
7,704
453
5,356
9,465
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 2
6,895
406
3,050
16,138
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
I Ishowa I
Cu Chulainn
9
1 / 10 / 1
6,618
389
5,828
14,024
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
13
2 / 2 / 1
8,436
496
8,325
7,759
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
0 / 6 / 3
7,404
436
4,889
14,316
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DA_ROOK13
Izanami
16
1 / 0 / 9
9,837
579
7,460
8,981
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
ElistsYao
Nu Wa
14
3 / 2 / 9
9,030
531
11,049
7,976
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 2 / 8
9,390
552
7,386
10,707
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
TDkid7
Gilgamesh
16
8 / 1 / 6
11,160
656
9,593
17,408
9,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
ThisGuy2525
Sylvanus
15
9 / 1 / 7
9,502
559
11,869
16,902
16,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
6
Kills
27
27
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artemis
Arcticulor
Artemis
3
3
0
1
W
Izanami
DA_ROOK13
Izanami
1
0
9
5.5
L
0
6
2
0.17
W
Nu Wa
ElistsYao
Nu Wa
3
2
9
3.75
L
Cu Chulainn
I Ishowa I
Cu Chulainn
1
10
1
0.15
W
6
2
8
5
W
Gilgamesh
TDkid7
Gilgamesh
8
1
6
11
W
Sylvanus
ThisGuy2525
Sylvanus
9
1
7
12.5
L
Hera
2
2
1
1.25
L
Ne Zha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,448
Damage
47,357
61,702
Taken
61,974
27,314
Mitigated
37,138
10,051
Healing
23,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Arcticulor
Artemis
5,356
1,934
0
1,987
9,465
2,538
0
3,896
5,569
0
30,359
W
Izanami
DA_ROOK13
Izanami
7,460
4,905
0
2,852
8,981
3,492
3,210
1,490
7,491
0
99,826
L
3,050
669
188
969
16,138
11,022
0
7,078
9,060
21,985
0
W
Nu Wa
ElistsYao
Nu Wa
11,049
2,234
681
2,523
7,976
3,300
675
1,914
6,062
56,977
0
L
Cu Chulainn
I Ishowa I
Cu Chulainn
5,828
1,580
0
992
14,024
6,481
0
3,892
10,132
2,854
23,070
W
7,386
1,079
0
3,352
10,707
4,493
151
2,899
7,808
0
48,183
W
Gilgamesh
TDkid7
Gilgamesh
9,593
2,564
0
1,776
17,408
9,151
0
1,704
15,704
0
57,678
W
Sylvanus
ThisGuy2525
Sylvanus
11,869
3,037
3,590
8,797
16,902
16,702
651
4,041
12,861
29,834
0
L
Hera
8,325
1,871
0
1,313
7,759
2,295
0
2,878
4,881
58,174
0
L
Ne Zha
4,889
2,953
0
4,602
14,316
4,978
0
5,174
9,142
0
41,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,057
Gold Earned
48,919
336
Minions Killed
481
0
Camps Cleared
0
1,465,039
Distance Traveled
1,524,332
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,704
453
61
4
0
274,610
2
W
Izanami
9,837
579
186
11
0
292,648
2
L
Athena
6,895
406
44
3
0
290,770
0
W
Nu Wa
9,030
531
76
4
0
288,151
2
L
Cu Chulainn
6,618
389
45
3
0
276,394
1
W
Susano
9,390
552
99
6
0
383,738
1
W
Gilgamesh
11,160
656
92
5
0
275,248
0
W
Sylvanus
9,502
559
28
2
0
284,547
0
L
Hera
8,436
496
99
6
0
309,547
8
L
Ne Zha
7,404
436
87
5
0
313,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role