Player Matchup

Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Diamond III
RollingOn22s
Chang'e
Diamond III
Level 128
God Stats
22W - 16L
1,804 SR
Queue Stats
151W - 120L
2,301 MMR
Solo
Sobek
Sobek
Gold V
de5ault
Sobek
Gold V
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,726 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 93
1,601 SR
1,842 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,484 SR
1,896 MMR
Chiron
Chiron
Platinum III
Lo Pans Eyes
Chiron
Platinum III
Level 159
God Stats
6W - 7L
1,481 SR
Queue Stats
220W - 271L
1,786 MMR
Solo
Yemoja
Yemoja
Platinum II
MC-Palpabeat
Yemoja
Platinum II
Level 123
God Stats
2W - 9L
1,406 SR
Queue Stats
405W - 515L
1,999 MMR
Solo
Raijin
Raijin
Platinum III
my busch
Raijin
Platinum III
Level 144
God Stats
36W - 50L
1,566 SR
Queue Stats
792W - 824L
1,904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 3 / 11
9,145
703
12,831
13,450
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
RollingOn22s
Chang'e
14
7 / 1 / 8
10,125
779
14,073
11,523
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
de5ault
Sobek
14
7 / 1 / 8
10,932
841
7,205
16,874
23,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaAphroditeTiamatCu ChulainnThoth

VS

Bans
ScyllaMedusaChaacCupidBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
4 / 6 / 1
9,363
720
11,664
13,645
5,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
10
0 / 4 / 4
8,288
638
5,596
15,953
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
my busch
Raijin
11
1 / 5 / 3
7,926
610
11,076
9,101
3,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
5
5
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
11
2.17
L
Chiron
4
6
1
0.75
L
Yemoja
0
4
4
0.5
W
Chang'e
RollingOn22s
Chang'e
7
1
8
11
W
Sobek
de5ault
Sobek
7
1
8
11
L
Raijin
my busch
Raijin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,109
Damage
28,336
41,847
Taken
38,699
32,728
Mitigated
21,683
21,636
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,831
6,623
0
3,617
13,450
4,827
1,335
4,868
8,258
0
52,420
L
Chiron
11,664
4,340
950
1,452
13,645
5,074
177
7,152
6,284
0
37,702
L
Yemoja
5,596
976
1,859
4,710
15,953
13,246
0
9,662
5,925
15,331
0
W
Chang'e
RollingOn22s
Chang'e
14,073
927
5,699
6,097
11,523
4,891
998
5,617
5,690
48,310
0
W
Sobek
de5ault
Sobek
7,205
696
1,281
4,942
16,874
23,010
418
5,366
11,195
19,408
0
L
Raijin
my busch
Raijin
11,076
529
0
1,300
9,101
3,363
0
3,759
5,188
38,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
25,577
168
Minions Killed
137
0
Camps Cleared
0
723,265
Distance Traveled
663,883
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,145
703
70
5
0
204,795
0
L
Chiron
9,363
720
62
5
0
222,455
0
L
Yemoja
8,288
638
17
1
0
231,573
4
W
Chang'e
10,125
779
63
5
0
255,914
4
W
Sobek
10,932
841
35
3
0
262,556
1
L
Raijin
7,926
610
58
4
0
209,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role