Player Matchup

Scylla
Scylla
AestheticTequila
Scylla
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
122W - 83L
1,500 Elo+
Party 3
Ymir
Ymir
Eynae
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,285 Elo+
Party 1
Thanatos
Thanatos
KillZ4Ru
Thanatos
Level 6
God Stats
1W - 2L
1,224 SR
Queue Stats
73W - 68L
1,719 Elo+
Solo
King Arthur
King Arthur
aquablaze4
King Arthur
Level 23
God Stats
29W - 10L
1,701 SR
Queue Stats
121W - 76L
1,661 Elo+
Party 3
Anhur
Anhur
maxa21
Anhur
Level 35
God Stats
4W - 2L
1,502 SR
Queue Stats
25W - 22L
1,507 Elo+
Party 1
Team Averages
Level 15
1,485 SR
1,534 Elo+

VS

Team Averages
Level 23
1,581 SR
1,529 Elo+
Hel
Hel
Ewinoss21
Hel
Level 29
God Stats
9W - 9L
1,578 SR
Queue Stats
36W - 35L
1,602 Elo+
Party 2
Sylvanus
Sylvanus
Foreverchaos
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,541 Elo+
Solo
Chaac
Chaac
Matiroyal
Chaac
Level 29
God Stats
7W - 3L
1,769 SR
Queue Stats
40W - 32L
1,624 Elo+
Party 2
Fenrir
Fenrir
SVBlessed
Fenrir
Level 27
God Stats
42W - 49L
1,577 SR
Queue Stats
133W - 162L
1,498 Elo+
Solo
Artemis
Artemis
Trei_Hunter
Artemis
Level 12
God Stats
10W - 15L
1,481 SR
Queue Stats
473W - 490L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 5
13,819
532
14,733
15,576
5,950
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Eynae
Ymir
19
3 / 5 / 19
12,199
469
8,467
22,156
10,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
KillZ4Ru
Thanatos
20
7 / 9 / 7
14,177
545
12,568
22,526
9,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
aquablaze4
King Arthur
20
12 / 1 / 6
16,965
653
23,472
20,964
18,692
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
maxa21
Anhur
20
14 / 4 / 7
15,574
599
22,093
21,240
8,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 5
14,591
561
20,908
25,083
12,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sylvanus
Foreverchaos
Sylvanus
17
0 / 10 / 4
9,808
377
7,134
18,713
16,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
Matiroyal
Chaac
19
0 / 4 / 2
11,495
442
4,343
15,766
16,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
SVBlessed
Fenrir
20
9 / 8 / 3
13,223
509
16,920
25,339
12,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Trei_Hunter
Artemis
18
5 / 12 / 0
11,477
441
14,113
21,063
8,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
42
Kills
25
26
Deaths
42
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
7
5
1.21
L
11
8
5
1.69
W
Ymir
Eynae
Ymir
3
5
19
2.5
L
Sylvanus
Foreverchaos
Sylvanus
0
10
4
0.2
W
Thanatos
KillZ4Ru
Thanatos
7
9
7
1.17
L
Chaac
Matiroyal
Chaac
0
4
2
0.25
L
Fenrir
SVBlessed
Fenrir
9
8
3
1.31
L
Artemis
Trei_Hunter
Artemis
5
12
0
0.42
W
King Arthur
aquablaze4
King Arthur
12
1
6
15
W
Anhur
maxa21
Anhur
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,333
Damage
63,418
102,462
Taken
105,964
53,541
Mitigated
66,108
42,640
Healing
31,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,733
838
0
2,540
15,576
5,950
1,212
6,880
8,364
93,879
0
L
20,908
2,772
1,539
9,728
25,083
12,261
721
9,446
15,285
101,802
0
W
Ymir
Eynae
Ymir
8,467
1,451
0
3,667
22,156
10,103
405
8,213
13,719
34,250
0
L
Sylvanus
Foreverchaos
Sylvanus
7,134
2,124
1,462
2,122
18,713
16,649
191
4,355
14,358
30,951
3,855
W
Thanatos
KillZ4Ru
Thanatos
12,568
2,511
0
14,881
22,526
9,918
685
5,619
16,717
0
93,203
L
Chaac
Matiroyal
Chaac
4,343
1,329
0
5,258
15,766
16,391
579
0
15,766
0
60,413
L
Fenrir
SVBlessed
Fenrir
16,920
6,294
0
8,900
25,339
12,720
0
5,166
20,103
0
84,053
L
Artemis
Trei_Hunter
Artemis
14,113
5,830
0
2,065
21,063
8,087
243
3,787
17,252
0
68,037
W
King Arthur
aquablaze4
King Arthur
23,472
3,746
0
8,972
20,964
18,692
162
2,631
18,170
0
121,803
W
Anhur
maxa21
Anhur
22,093
13,642
0
12,580
21,240
8,878
2,984
3,413
17,827
0
133,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,734
Gold Earned
60,594
777
Minions Killed
627
0
Camps Cleared
0
2,315,205
Distance Traveled
2,124,794
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,819
532
146
6
0
437,285
0
L
Hel
14,591
561
177
7
0
422,867
3
W
Ymir
12,199
469
53
2
0
460,071
4
L
Sylvanus
9,808
377
55
2
0
422,080
4
W
Thanatos
14,177
545
140
5
0
445,547
1
L
Chaac
11,495
442
154
6
0
433,259
2
L
Fenrir
13,223
509
128
5
0
451,444
0
L
Artemis
11,477
441
113
4
0
395,144
4
W
King Arthur
16,965
653
220
8
0
559,280
3
W
Anhur
15,574
599
218
8
0
413,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role