Player Matchup

Merlin
Merlin
EgroegTob
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,539 Elo+
Solo
Skadi
Skadi
KeyleeShepard
Skadi
Level 18
God Stats
47W - 46L
1,448 SR
Queue Stats
58W - 65L
1,365 Elo+
Solo
Neith
Neith
hioloallza
Neith
Level 8
God Stats
1W - 1L
1,146 SR
Queue Stats
6W - 11L
1,304 Elo+
Solo
Nemesis
Nemesis
imthenizzle
Nemesis
Level 10
God Stats
12W - 9L
1,695 SR
Queue Stats
14W - 14L
1,524 Elo+
Solo
Athena
Athena
wand3rboy
Athena
Level 27
God Stats
6W - 4L
1,533 SR
Queue Stats
31W - 26L
1,599 Elo+
Solo
Team Averages
Level 14
1,464 SR
1,466 Elo+

VS

Team Averages
Level 13
1,472 SR
1,352 Elo+
Loki
Loki
Bunker2374
Loki
Level 11
God Stats
1W - 8L
1,217 SR
Queue Stats
32W - 45L
1,391 Elo+
Solo
Discordia
Discordia
MommyCaroline
Discordia
Level 13
God Stats
9W - 33L
1,196 SR
Queue Stats
64W - 251L
1,020 Elo+
Party 1
Gilgamesh
Gilgamesh
Pea1p
Gilgamesh
Level 24
God Stats
17W - 10L
1,556 SR
Queue Stats
57W - 65L
1,496 Elo+
Solo
Bellona
Bellona
TheProHunter13
Bellona
Level 7
God Stats
7W - 39L
1,607 SR
Queue Stats
35W - 158L
1,097 Elo+
Party 1
Artemis
Artemis
roobank1
Artemis
Level 8
God Stats
5W - 14L
1,785 SR
Queue Stats
5W - 14L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EgroegTob
Merlin
20
14 / 6 / 24
13,506
1,228
28,834
12,678
7,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 4 / 27
11,828
1,075
14,185
13,733
9,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
20
14 / 4 / 24
13,107
1,192
27,092
12,279
7,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
imthenizzle
Nemesis
18
8 / 1 / 22
12,268
1,115
13,657
7,506
5,195
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
wand3rboy
Athena
20
9 / 1 / 29
14,200
1,291
12,946
13,562
21,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 8
10,271
934
3,891
7,680
2,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
MommyCaroline
Discordia
17
0 / 12 / 3
10,224
929
5,803
16,021
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Pea1p
Gilgamesh
18
13 / 5 / 2
15,015
1,365
26,608
34,867
37,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 17 / 8
11,293
1,027
14,464
34,607
25,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
roobank1
Artemis
16
0 / 10 / 3
9,768
888
2,859
14,283
5,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
40
50
Kills
16
16
Deaths
50
126
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
W
Merlin
EgroegTob
Merlin
14
6
24
4.33
W
5
4
27
4.63
L
Discordia
MommyCaroline
Discordia
0
12
3
0.13
L
Gilgamesh
Pea1p
Gilgamesh
13
5
2
2.8
L
2
17
8
0.35
W
Neith
14
4
24
6.5
W
Nemesis
imthenizzle
Nemesis
8
1
22
19
L
Artemis
roobank1
Artemis
0
10
3
0.15
W
Athena
wand3rboy
Athena
9
1
29
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,714
Damage
53,625
59,758
Taken
107,458
50,964
Mitigated
76,313
8,808
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,891
521
0
10
7,680
2,709
0
3,015
4,665
0
12,905
W
Merlin
EgroegTob
Merlin
28,834
2,857
0
0
12,678
7,302
0
314
12,125
41,672
0
W
14,185
8,512
616
2,424
13,733
9,155
0
1,357
12,170
0
36,847
L
Discordia
MommyCaroline
Discordia
5,803
781
0
90
16,021
5,544
0
8,172
7,849
22,743
0
L
Gilgamesh
Pea1p
Gilgamesh
26,608
7,488
195
12,229
34,867
37,579
0
12,768
22,099
375
56,714
L
14,464
6,405
0
2,886
34,607
25,353
0
9,004
25,603
0
29,707
W
Neith
27,092
16,332
0
3,247
12,279
7,417
0
1,903
10,173
0
45,012
W
Nemesis
imthenizzle
Nemesis
13,657
6,044
0
1,142
7,506
5,195
0
562
6,859
0
23,647
L
Artemis
roobank1
Artemis
2,859
2,761
0
642
14,283
5,128
0
8,821
5,462
0
13,656
W
Athena
wand3rboy
Athena
12,946
5,011
0
1,379
13,562
21,895
0
1,462
11,559
29,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,909
Gold Earned
56,571
174
Minions Killed
182
6
Camps Cleared
6
969,316
Distance Traveled
731,143
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,271
934
20
2
3
133,269
0
W
Merlin
13,506
1,228
29
3
0
178,940
0
W
Skadi
11,828
1,075
43
4
4
175,011
0
L
Discordia
10,224
929
50
5
0
109,095
0
L
Gilgamesh
15,015
1,365
62
6
3
231,803
4
L
Bellona
11,293
1,027
26
2
0
161,545
0
W
Neith
13,107
1,192
45
4
1
183,882
1
W
Nemesis
12,268
1,115
30
3
1
216,840
0
L
Artemis
9,768
888
24
2
0
95,431
0
W
Athena
14,200
1,291
27
2
0
214,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role