Player Matchup

Pele
Pele
HahaRekt
Pele
Level 112
God Stats
2W - 0L
1,516 SR
Queue Stats
150W - 122L
1,570 Elo+
Party 2
Sobek
Sobek
KillerQueen1800
Sobek
Level 139
God Stats
19W - 14L
1,527 SR
Queue Stats
272W - 230L
1,534 Elo+
Party 2
Thoth
Thoth
LiLXeno63
Thoth
Level 62
God Stats
14W - 7L
1,596 SR
Queue Stats
272W - 233L
1,539 Elo+
Party 2
King Arthur
King Arthur
PackMaxster
King Arthur
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
120W - 111L
1,471 Elo+
Party 2
Hou Yi
Hou Yi
dazmcginn13
Hou Yi
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
250W - 226L
1,493 Elo+
Party 2
Team Averages
Level 77
1,528 SR
1,522 Elo+

VS

Team Averages
Level 52
1,457 SR
1,483 Elo+
Heimdallr
Heimdallr
DonShahj
Heimdallr
Level 46
God Stats
0W - 2L
1,155 SR
Queue Stats
20W - 20L
1,376 Elo+
Party 1
Anubis
Anubis
HESSESDONE
Anubis
Level 23
God Stats
1W - 2L
1,308 SR
Queue Stats
22W - 20L
1,528 Elo+
Party 3
Gilgamesh
Gilgamesh
MrMiah97
Gilgamesh
Level 116
God Stats
22W - 24L
1,515 SR
Queue Stats
114W - 110L
1,583 Elo+
Party 1
Fenrir
Fenrir
Ragemode_Levi
Fenrir
Level 44
God Stats
1W - 1L
1,790 SR
Queue Stats
93W - 77L
1,477 Elo+
Party 3
Cerberus
Cerberus
noe777fora
Cerberus
Level 32
God Stats
0W - 1L
1,516 SR
Queue Stats
40W - 30L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
12 / 1 / 2
11,828
623
13,371
11,392
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 4 / 5
9,759
514
4,472
12,312
11,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
LiLXeno63
Thoth
16
3 / 3 / 9
10,205
537
11,271
6,720
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
PackMaxster
King Arthur
9
1 / 5 / 1
6,869
362
4,272
8,778
4,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
18
4 / 3 / 3
10,496
552
7,231
10,522
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DonShahj
Heimdallr
16
5 / 3 / 3
10,018
527
7,170
12,914
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
HESSESDONE
Anubis
15
1 / 7 / 0
9,017
475
1,771
10,718
4,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MrMiah97
Gilgamesh
17
4 / 4 / 4
10,828
570
15,460
19,352
13,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 5 / 5
10,466
551
7,604
15,231
7,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
noe777fora
Cerberus
6
0 / 2 / 2
6,479
341
1,618
3,821
1,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
21
Kills
16
16
Deaths
21
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DonShahj
Heimdallr
5
3
3
2.17
L
Anubis
HESSESDONE
Anubis
1
7
0
0.14
W
Pele
12
1
2
13
W
1
4
5
0.88
W
Thoth
LiLXeno63
Thoth
3
3
9
2.5
L
Gilgamesh
MrMiah97
Gilgamesh
4
4
4
1.5
W
King Arthur
PackMaxster
King Arthur
1
5
1
0.3
L
6
5
5
1.7
W
Hou Yi
4
3
3
1.83
L
Cerberus
noe777fora
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,617
Damage
33,623
49,724
Taken
62,036
26,846
Mitigated
30,842
15,527
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DonShahj
Heimdallr
7,170
2,797
0
4,083
12,914
4,771
3,653
2,320
10,566
0
58,063
L
Anubis
HESSESDONE
Anubis
1,771
76
0
2,118
10,718
4,007
1,003
4,797
5,615
50,040
0
W
Pele
13,371
3,825
0
3,079
11,392
4,818
0
0
11,392
0
99,872
W
4,472
690
0
6,077
12,312
11,319
266
1,141
11,171
41,846
0
W
Thoth
LiLXeno63
Thoth
11,271
91
0
47
6,720
2,139
0
1,771
4,949
55,639
0
L
Gilgamesh
MrMiah97
Gilgamesh
15,460
4,746
0
4,356
19,352
13,531
394
4,263
14,957
0
70,164
W
King Arthur
PackMaxster
King Arthur
4,272
1,117
0
1,319
8,778
4,111
90
0
8,778
0
19,010
L
7,604
2,508
0
3,203
15,231
7,407
1,814
3,351
11,716
0
55,862
W
Hou Yi
7,231
2,344
0
5,005
10,522
4,459
356
477
10,045
0
65,307
L
Cerberus
noe777fora
Cerberus
1,618
224
0
947
3,821
1,126
0
382
3,439
12,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,157
Gold Earned
46,808
518
Minions Killed
441
0
Camps Cleared
0
1,730,316
Distance Traveled
1,460,292
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,018
527
90
5
0
319,627
3
L
Anubis
9,017
475
104
5
0
291,317
0
W
Pele
11,828
623
164
9
0
432,681
2
W
Sobek
9,759
514
85
4
0
361,694
1
W
Thoth
10,205
537
106
6
0
335,800
0
L
Gilgamesh
10,828
570
126
7
0
355,644
1
W
King Arthur
6,869
362
36
2
0
192,761
0
L
Fenrir
10,466
551
86
5
0
363,306
3
W
Hou Yi
10,496
552
127
7
0
407,380
1
L
Cerberus
6,479
341
35
2
0
130,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role