Player Matchup

Serqet
Serqet
KleinerKanNiet
Serqet
Level 104
God Stats
8W - 6L
1,693 SR
Queue Stats
322W - 193L
1,568 Elo+
Party 2
Thor
Thor
OkselSnuiver03
Thor
Level 69
God Stats
14W - 12L
1,603 SR
Queue Stats
496W - 364L
1,638 Elo+
Party 2
Izanami
Izanami
XxJulianSkillzxX
Izanami
Level 107
God Stats
20W - 11L
1,535 SR
Queue Stats
392W - 294L
1,619 Elo+
Party 2
Sylvanus
Sylvanus
xMxttyy-
Sylvanus
Level 115
God Stats
9W - 8L
1,936 SR
Queue Stats
358W - 352L
1,589 Elo+
Solo
Ra
Ra
y0l0b0rit0
Ra
Level 89
God Stats
4W - 3L
1,605 SR
Queue Stats
207W - 125L
1,605 Elo+
Party 2
Team Averages
Level 97
1,674 SR
1,604 Elo+

VS

Team Averages
Level 103
1,636 SR
1,621 Elo+
Cerberus
Cerberus
UniformPongo
Cerberus
Level 133
God Stats
7W - 5L
1,701 SR
Queue Stats
95W - 84L
1,640 Elo+
Party 1
Ullr
Ullr
flinton2012
Ullr
Level 89
God Stats
3W - 12L
1,225 SR
Queue Stats
282W - 276L
1,600 Elo+
Solo
Thoth
Thoth
kriostitan
Thoth
Level 135
God Stats
0W - 2L
1,710 SR
Queue Stats
86W - 74L
1,649 Elo+
Party 1
Geb
Geb
tim0801
Geb
Level 58
God Stats
1W - 2L
1,721 SR
Queue Stats
13W - 12L
1,699 Elo+
Party 1
Sun Wukong
Sun Wukong
xxxmynamjeff
Sun Wukong
Level 100
God Stats
17W - 19L
1,821 SR
Queue Stats
109W - 116L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 2
12,991
619
10,027
14,704
8,743
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 3 / 4
11,969
570
9,979
17,536
11,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
0 / 2 / 6
12,278
585
10,200
16,784
5,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
xMxttyy-
Sylvanus
15
0 / 1 / 7
10,241
488
3,930
12,407
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
6 / 0 / 5
12,245
583
12,993
10,379
4,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
UniformPongo
Cerberus
14
3 / 4 / 1
8,932
425
9,731
15,619
8,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 2
10,206
486
8,870
14,799
5,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
16
0 / 4 / 0
9,740
464
3,573
7,483
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
13
0 / 2 / 3
8,069
384
3,860
13,855
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
xxxmynamjeff
Sun Wukong
15
3 / 4 / 2
9,423
449
9,851
18,153
9,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
7
7
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
4
3
4
2
L
Cerberus
UniformPongo
Cerberus
3
4
1
0.88
W
0
2
6
1.5
L
1
4
2
0.5
L
Thoth
0
4
0
0
L
Geb
0
2
3
0.75
W
Sylvanus
xMxttyy-
Sylvanus
0
1
7
3.5
L
Sun Wukong
xxxmynamjeff
Sun Wukong
3
4
2
1
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,129
Damage
35,885
71,810
Taken
69,909
41,948
Mitigated
32,824
36,138
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,027
2,276
0
7,775
14,704
8,743
0
4,118
10,496
0
104,181
W
9,979
2,933
0
3,700
17,536
11,832
0
4,771
12,755
0
80,942
L
Cerberus
UniformPongo
Cerberus
9,731
302
0
4,127
15,619
8,301
0
3,981
11,458
62,218
0
W
10,200
7,885
0
6,039
16,784
5,775
3,712
5,516
11,258
0
110,550
L
8,870
3,410
0
397
14,799
5,075
0
4,929
9,706
0
89,161
L
Thoth
3,573
0
0
458
7,483
2,453
0
1,708
5,355
71,371
0
L
Geb
3,860
484
0
2,971
13,855
7,240
0
3,684
10,059
16,571
0
W
Sylvanus
xMxttyy-
Sylvanus
3,930
1,183
4,858
5,479
12,407
10,641
0
4,806
7,535
26,420
0
L
Sun Wukong
xxxmynamjeff
Sun Wukong
9,851
1,458
0
5,779
18,153
9,755
0
2,621
14,560
0
58,257
W
12,993
685
3,640
4,647
10,379
4,957
0
2,727
7,628
107,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,724
Gold Earned
46,370
750
Minions Killed
599
0
Camps Cleared
0
2,037,455
Distance Traveled
1,933,509
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,991
619
172
8
0
504,454
3
W
Thor
11,969
570
148
7
0
371,164
2
L
Cerberus
8,932
425
116
6
0
408,016
7
W
Izanami
12,278
585
198
9
0
359,500
5
L
Ullr
10,206
486
171
8
0
361,752
4
L
Thoth
9,740
464
164
8
0
370,902
12
L
Geb
8,069
384
31
1
0
439,128
7
W
Sylvanus
10,241
488
45
2
0
372,788
5
L
Sun Wukong
9,423
449
117
6
0
353,711
2
W
Ra
12,245
583
187
9
0
429,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role