Player Matchup

Chaac
Chaac
Cx REScool
Chaac
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 68L
1,031 Elo+
Solo
Nemesis
Nemesis
RnD4670
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,202 Elo+
Solo
Arachne
Arachne
dan4ik-shaman
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,172 Elo+
Solo
Amaterasu
Amaterasu
ishtarsu
Amaterasu
Level 7
God Stats
0W - 4L
1,142 SR
Queue Stats
1W - 6L
1,126 Elo+
Solo
Ymir
Ymir
vivirapleno84
Ymir
Level 15
God Stats
80W - 78L
1,439 SR
Queue Stats
200W - 266L
1,026 Elo+
Solo
Team Averages
Level 9
1,416 SR
1,111 Elo+

VS

Team Averages
Level 20
1,304 SR
1,293 Elo+
Izanami
Izanami
Fresno_25j
Izanami
Level 19
God Stats
4W - 5L
1,132 SR
Queue Stats
15W - 27L
1,138 Elo+
Solo
Zeus
Zeus
MandalorianGR
Zeus
Level 28
God Stats
6W - 4L
1,292 SR
Queue Stats
6W - 4L
1,316 Elo+
Solo
Cupid
Cupid
Olemarc_
Cupid
Level 17
God Stats
2W - 5L
1,098 SR
Queue Stats
49W - 40L
1,259 Elo+
Solo
Kukulkan
Kukulkan
ThiValentim8481
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,451 Elo+
Solo
Hachiman
Hachiman
kajogo
Hachiman
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 5 / 0
8,436
422
7,617
14,400
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
RnD4670
Nemesis
14
2 / 6 / 1
8,433
422
7,727
15,597
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
14
1 / 5 / 1
8,320
416
3,132
11,376
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ishtarsu
Amaterasu
11
0 / 9 / 0
7,139
357
2,087
12,707
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
0 / 7 / 1
8,445
422
3,524
20,356
13,282
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fresno_25j
Izanami
15
7 / 4 / 7
10,582
529
11,205
11,683
4,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 1 / 6
12,687
634
14,394
8,463
3,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Olemarc_
Cupid
17
8 / 0 / 8
11,317
566
7,737
5,992
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
17
8 / 0 / 6
11,258
563
14,773
8,423
3,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
kajogo
Hachiman
13
1 / 3 / 1
8,899
445
2,777
10,929
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
7
Kills
32
32
Deaths
8
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
5
0
0.8
W
Izanami
Fresno_25j
Izanami
7
4
7
2.63
W
8
1
6
11
W
Cupid
Olemarc_
Cupid
8
0
8
12
L
Nemesis
RnD4670
Nemesis
2
6
1
0.42
W
Kukulkan
8
0
6
11
L
Arachne
1
5
1
0.3
L
Amaterasu
ishtarsu
Amaterasu
0
9
0
0
W
Hachiman
kajogo
Hachiman
1
3
1
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,087
Damage
50,886
74,436
Taken
45,490
42,028
Mitigated
17,106
12,045
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,617
1,338
0
2,648
14,400
11,167
144
5,481
8,919
0
30,903
W
Izanami
Fresno_25j
Izanami
11,205
8,387
0
4,010
11,683
4,226
2,703
456
11,077
0
49,822
W
14,394
3,725
588
4,029
8,463
3,216
5,484
692
7,671
96,250
0
W
Cupid
Olemarc_
Cupid
7,737
5,752
22
3,510
5,992
2,212
4,342
458
5,459
0
46,202
L
Nemesis
RnD4670
Nemesis
7,727
2,958
0
3,224
15,597
6,348
0
3,817
11,780
0
50,447
W
Kukulkan
14,773
2,272
0
1,350
8,423
3,431
1,408
1,584
6,789
66,367
0
L
Arachne
3,132
2,515
0
747
11,376
4,964
0
3,798
7,578
0
31,690
L
Amaterasu
ishtarsu
Amaterasu
2,087
565
0
2,142
12,707
6,267
732
4,425
8,282
0
23,696
W
Hachiman
kajogo
Hachiman
2,777
2,515
0
0
10,929
4,021
955
334
10,487
0
38,948
L
3,524
662
0
3,284
20,356
13,282
296
11,646
8,710
40,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,773
Gold Earned
54,743
310
Minions Killed
506
0
Camps Cleared
0
1,700,835
Distance Traveled
1,874,557
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,436
422
48
2
0
337,746
1
W
Izanami
10,582
529
96
5
0
370,631
0
W
Zeus
12,687
634
158
8
0
367,090
2
W
Cupid
11,317
566
83
4
0
388,588
0
L
Nemesis
8,433
422
78
4
0
417,686
1
W
Kukulkan
11,258
563
107
5
0
375,185
0
L
Arachne
8,320
416
62
3
0
403,885
0
L
Amaterasu
7,139
357
34
2
0
266,628
0
W
Hachiman
8,899
445
62
3
0
373,063
0
L
Ymir
8,445
422
88
4
0
274,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role