Player Matchup

Achilles
Achilles
BurtonEmpire22
Achilles
Level 14
God Stats
2W - 0L
1,255 SR
Queue Stats
6W - 9L
1,655 Elo+
Party 2
Fenrir
Fenrir
Dorito13b
Fenrir
Level 28
God Stats
21W - 19L
1,456 SR
Queue Stats
91W - 110L
1,453 Elo+
Party 2
Scylla
Scylla
Wo0zyDo0by
Scylla
Level 10
God Stats
22W - 22L
1,407 SR
Queue Stats
30W - 32L
1,408 Elo+
Solo
Neith
Neith
barbaro2828
Neith
Level 18
God Stats
47W - 29L
1,482 SR
Queue Stats
65W - 57L
1,362 Elo+
Solo
Nu Wa
Nu Wa
superUtails
Nu Wa
Level 29
God Stats
8W - 8L
1,368 SR
Queue Stats
60W - 64L
1,370 Elo+
Solo
Team Averages
Level 20
1,394 SR
1,450 Elo+

VS

Team Averages
Level 13
1,413 SR
1,258 Elo+
Vulcan
Vulcan
King inSync
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,305 Elo+
Solo
Sobek
Sobek
Sebastiancy_
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,101 Elo+
Party 1
Vamana
Vamana
Toxic_Ghost7089
Vamana
Level 17
God Stats
4W - 2L
1,533 SR
Queue Stats
186W - 197L
1,360 Elo+
Solo
Set
Set
andersand13
Set
Level 7
God Stats
9W - 14L
1,294 SR
Queue Stats
41W - 31L
1,254 Elo+
Party 1
Sun Wukong
Sun Wukong
mathiasravnbak
Sun Wukong
Level 6
God Stats
1W - 2L
1,236 SR
Queue Stats
32W - 26L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
3 / 4 / 19
12,704
977
9,182
13,303
12,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Dorito13b
Fenrir
20
17 / 0 / 14
16,031
1,233
26,772
18,174
11,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Wo0zyDo0by
Scylla
20
4 / 3 / 19
12,981
999
13,111
9,831
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 2 / 20
14,335
1,103
31,506
11,000
4,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 4 / 19
12,703
977
18,586
13,290
4,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
1 / 6 / 8
11,705
900
14,317
9,928
3,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 14 / 6
11,104
854
10,356
29,015
40,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 8 / 4
11,464
882
10,364
24,852
17,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 8 / 3
13,660
1,051
17,062
22,380
10,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
mathiasravnbak
Sun Wukong
18
1 / 7 / 7
11,514
886
7,662
23,992
22,311
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
41
43
Kills
13
13
Deaths
43
91
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
4
19
3.13
W
Fenrir
Dorito13b
Fenrir
17
0
14
24
L
Vulcan
1
6
8
0.83
L
1
14
6
0.29
L
1
8
4
0.38
W
Scylla
Wo0zyDo0by
Scylla
4
3
19
4.5
L
9
8
3
1.31
W
13
2
20
11.5
L
Sun Wukong
mathiasravnbak
Sun Wukong
1
7
7
0.64
W
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,157
Damage
59,761
65,598
Taken
110,167
37,290
Mitigated
93,708
7,386
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,182
2,971
0
467
13,303
12,619
0
4,188
9,115
0
15,704
W
Fenrir
Dorito13b
Fenrir
26,772
6,137
0
1,488
18,174
11,967
0
6,029
11,997
0
44,195
L
Vulcan
14,317
4,325
0
206
9,928
3,488
0
3,597
6,195
44,161
0
L
10,356
868
0
1,110
29,015
40,470
0
6,875
21,509
30,759
0
L
10,364
4,344
0
3,111
24,852
17,209
0
8,480
16,228
0
42,296
W
Scylla
Wo0zyDo0by
Scylla
13,111
2,436
0
1,220
9,831
3,163
0
3,972
5,859
40,176
0
L
17,062
7,166
0
304
22,380
10,230
0
4,785
17,386
0
34,190
W
31,506
16,167
0
2,635
11,000
4,602
0
5,575
5,400
0
63,364
L
Sun Wukong
mathiasravnbak
Sun Wukong
7,662
2,263
0
526
23,992
22,311
0
6,921
16,627
1,011
20,497
W
18,586
6,932
0
1,576
13,290
4,939
0
5,340
7,950
34,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,754
Gold Earned
59,447
230
Minions Killed
211
10
Camps Cleared
3
1,170,904
Distance Traveled
1,249,106
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,704
977
5
0
3
238,894
3
W
Fenrir
16,031
1,233
31
2
3
307,084
0
L
Vulcan
11,705
900
53
4
0
240,283
0
L
Sobek
11,104
854
29
2
0
229,887
0
L
Vamana
11,464
882
67
5
0
275,432
0
W
Scylla
12,981
999
88
7
0
221,969
0
L
Set
13,660
1,051
39
3
1
277,387
0
W
Neith
14,335
1,103
79
6
3
206,918
0
L
Sun Wukong
11,514
886
23
2
2
226,117
1
W
Nu Wa
12,703
977
27
2
1
196,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role