Player Matchup

Cerberus
Cerberus
BlazingCrashh
Cerberus
Level 15
God Stats
15W - 6L
1,770 SR
Queue Stats
146W - 150L
1,402 Elo+
Solo
Ymir
Ymir
Delrealfa
Ymir
Level 24
God Stats
1W - 3L
1,492 SR
Queue Stats
101W - 113L
1,499 Elo+
Solo
Hachiman
Hachiman
DilmaKrakuda
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
986 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jorge96
Cu Chulainn
Level 29
God Stats
22W - 25L
1,490 SR
Queue Stats
382W - 390L
1,440 Elo+
Solo
Merlin
Merlin
LendallKP
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,254 Elo+
Party 1
Team Averages
Level 17
1,551 SR
1,316 Elo+

VS

Team Averages
Level 17
1,399 SR
1,368 Elo+
Anubis
Anubis
Darknikon
Anubis
Level 24
God Stats
25W - 21L
1,482 SR
Queue Stats
32W - 47L
1,333 Elo+
Solo
Hera
Hera
Jhonyfrost
Hera
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 15
God Stats
138W - 121L
1,417 SR
Queue Stats
159W - 165L
1,353 Elo+
Solo
Yemoja
Yemoja
edud31
Yemoja
Level 14
God Stats
17W - 34L
1,525 SR
Queue Stats
22W - 44L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
uncle_wormm
Cu Chulainn
Level 15
God Stats
2W - 5L
1,069 SR
Queue Stats
3W - 6L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlazingCrashh
Cerberus
6
0 / 2 / 2
5,763
303
3,063
7,929
2,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
17
8 / 2 / 5
10,042
529
15,996
14,882
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
DilmaKrakuda
Hachiman
10
1 / 6 / 1
6,420
338
4,371
11,807
3,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Jorge96
Cu Chulainn
16
3 / 4 / 1
9,079
478
9,608
16,772
8,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
LendallKP
Merlin
12
3 / 8 / 6
7,623
401
8,917
10,309
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darknikon
Anubis
15
3 / 7 / 5
9,689
510
7,489
13,150
6,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 2
9,192
484
7,965
8,845
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 3 / 4
9,114
480
11,135
17,579
13,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
edud31
Yemoja
13
2 / 0 / 7
9,044
476
3,254
10,367
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
uncle_wormm
Cu Chulainn
19
10 / 0 / 5
11,727
617
16,370
20,248
20,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
15
Kills
22
22
Deaths
15
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlazingCrashh
Cerberus
0
2
2
0.5
W
Anubis
Darknikon
Anubis
3
7
5
0.79
L
Ymir
8
2
5
5.25
L
Hachiman
DilmaKrakuda
Hachiman
1
6
1
0.25
W
4
5
2
1
L
Cu Chulainn
Jorge96
Cu Chulainn
3
4
1
0.88
W
3
3
4
1.67
L
Merlin
LendallKP
Merlin
3
8
6
0.75
W
Yemoja
edud31
Yemoja
2
0
7
5.5
W
Cu Chulainn
uncle_wormm
Cu Chulainn
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,955
Damage
46,213
61,699
Taken
70,189
23,623
Mitigated
49,690
10,160
Healing
23,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlazingCrashh
Cerberus
3,063
600
0
1,748
7,929
2,389
0
5,385
2,544
10,637
0
W
Anubis
Darknikon
Anubis
7,489
299
0
4,440
13,150
6,124
1,066
5,058
7,908
58,428
0
L
Ymir
15,996
3,637
0
3,543
14,882
6,140
0
7,227
7,531
73,912
0
L
Hachiman
DilmaKrakuda
Hachiman
4,371
2,315
0
1,930
11,807
3,604
0
7,322
4,387
0
21,332
W
7,965
1,698
0
1,552
8,845
3,088
871
5,819
2,692
47,859
0
L
Cu Chulainn
Jorge96
Cu Chulainn
9,608
2,457
0
2,939
16,772
8,108
0
6,792
9,922
6,291
51,533
W
11,135
1,560
0
2,677
17,579
13,119
490
6,780
10,559
49,529
0
L
Merlin
LendallKP
Merlin
8,917
820
0
0
10,309
3,382
290
4,636
5,479
30,992
0
W
Yemoja
edud31
Yemoja
3,254
1,504
2,238
1,235
10,367
6,614
2,225
5,676
4,561
21,485
0
W
Cu Chulainn
uncle_wormm
Cu Chulainn
16,370
2,821
0
11,214
20,248
20,745
38
5,045
15,098
9,803
75,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
48,766
328
Minions Killed
487
0
Camps Cleared
0
1,525,017
Distance Traveled
1,558,344
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,763
303
22
1
0
206,986
0
W
Anubis
9,689
510
107
6
0
302,198
7
L
Ymir
10,042
529
116
6
0
368,705
5
L
Hachiman
6,420
338
22
1
0
286,939
1
W
Hera
9,192
484
104
5
0
285,671
0
L
Cu Chulainn
9,079
478
121
6
0
362,592
3
W
Cthulhu
9,114
480
84
4
0
330,187
0
L
Merlin
7,623
401
47
2
0
299,795
0
W
Yemoja
9,044
476
32
2
0
318,453
0
W
Cu Chulainn
11,727
617
160
8
0
321,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role