Player Matchup

Anhur
Anhur
Diamond II
AscendedGamer
Anhur
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Juanca5342
Sun Wukong
Diamond IV
Level 148
God Stats
9W - 2L
1,591 SR
Queue Stats
244W - 216L
2,237 MMR
Solo
Fenrir
Fenrir
Diamond II
Tinu
Fenrir
Diamond II
Level 156
God Stats
4W - 4L
1,661 SR
Queue Stats
129W - 107L
2,216 MMR
Party 2
Susano
Susano
Masters
Wengu
Susano
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond III
iZerdox
Anubis
Diamond III
Level 160
God Stats
1W - 0L
1,588 SR
Queue Stats
242W - 214L
2,257 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,568 SR
1,942 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,527 SR
2,460 MMR
Kumbhakarna
Kumbhakarna
Diamond III
Kevbi
Kumbhakarna
Diamond III
Level 160
God Stats
0W - 3L
1,390 SR
Queue Stats
117W - 96L
2,245 MMR
Party 1
Jing Wei
Jing Wei
Diamond IV
MarlleBoa
Jing Wei
Diamond IV
Level 159
God Stats
5W - 9L
1,640 SR
Queue Stats
140W - 137L
2,199 MMR
Party 1
King Arthur
King Arthur
Diamond III
Pìco
King Arthur
Diamond III
Level 157
God Stats
10W - 15L
1,444 SR
Queue Stats
253W - 241L
2,219 MMR
Solo
Raijin
Raijin
Masters
RokuSparda94
Raijin
Masters
Level 157
God Stats
15W - 19L
1,662 SR
Queue Stats
479W - 449L
2,993 MMR
Solo
Loki
Loki
Diamond III
ÈmanuelKapusta
Loki
Diamond III
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 26L
2,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 6
14,110
613
12,462
15,437
6,667
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Juanca5342
Sun Wukong
20
6 / 3 / 7
14,229
619
19,164
21,534
16,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Tinu
Fenrir
19
4 / 3 / 9
13,222
575
10,463
19,375
12,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
Wengu
Susano
20
9 / 3 / 7
14,178
616
14,231
14,580
8,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
iZerdox
Anubis
20
7 / 1 / 8
13,792
600
13,030
10,043
5,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SobekApolloAthenaTiamatTsukuyomi

VS

Bans
SetCerberusGuan YuKhepriTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kevbi
Kumbhakarna
14
3 / 4 / 2
9,649
420
4,462
18,154
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
MarlleBoa
Jing Wei
18
0 / 5 / 2
11,204
487
6,628
16,806
5,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Pìco
King Arthur
16
2 / 6 / 2
10,537
458
12,845
23,383
14,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
19
1 / 5 / 2
11,530
501
4,993
13,458
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 7 / 3
11,169
486
7,614
16,567
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
27
Kills
10
10
Deaths
27
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Sun Wukong
Juanca5342
Sun Wukong
6
3
7
3.17
L
Kumbhakarna
Kevbi
Kumbhakarna
3
4
2
1
L
Jing Wei
MarlleBoa
Jing Wei
0
5
2
0.2
L
King Arthur
Pìco
King Arthur
2
6
2
0.5
L
Raijin
1
5
2
0.4
W
Fenrir
Tinu
Fenrir
4
3
9
2.83
W
Susano
Wengu
Susano
9
3
7
4.17
W
Anubis
iZerdox
Anubis
7
1
8
11
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,350
Damage
36,542
80,969
Taken
88,368
49,299
Mitigated
45,342
40,006
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,462
9,558
0
9,592
15,437
6,667
3,377
1,845
13,592
0
122,288
W
Sun Wukong
Juanca5342
Sun Wukong
19,164
5,597
0
10,944
21,534
16,099
279
1,693
19,771
0
99,967
L
Kumbhakarna
Kevbi
Kumbhakarna
4,462
326
0
2,695
18,154
14,163
0
2,384
15,770
15,488
0
L
Jing Wei
MarlleBoa
Jing Wei
6,628
5,398
0
4,637
16,806
5,823
0
1,914
14,892
0
87,768
L
King Arthur
Pìco
King Arthur
12,845
1,906
0
6,092
23,383
14,705
0
2,826
20,557
0
63,862
L
Raijin
4,993
306
0
475
13,458
4,410
0
4,515
8,943
99,154
0
W
Fenrir
Tinu
Fenrir
10,463
2,983
0
7,375
19,375
12,211
4,345
2,886
16,481
1,788
47,029
W
Susano
Wengu
Susano
14,231
3,990
0
4,487
14,580
8,749
4,026
2,251
12,231
0
99,521
W
Anubis
iZerdox
Anubis
13,030
345
0
7,608
10,043
5,573
749
4,145
5,656
99,059
0
L
7,614
2,382
0
4,104
16,567
6,241
0
1,489
15,078
0
78,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,531
Gold Earned
54,089
749
Minions Killed
687
0
Camps Cleared
0
2,223,805
Distance Traveled
2,135,145
37
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,110
613
184
8
0
394,474
10
W
Sun Wukong
14,229
619
175
8
0
475,453
8
L
Kumbhakarna
9,649
420
20
1
0
455,256
11
L
Jing Wei
11,204
487
165
7
0
439,455
3
L
King Arthur
10,537
458
140
6
0
362,820
1
L
Raijin
11,530
501
212
9
0
432,037
9
W
Fenrir
13,222
575
54
2
0
450,028
4
W
Susano
14,178
616
155
7
0
462,892
3
W
Anubis
13,792
600
181
8
0
440,958
12
L
Loki
11,169
486
150
7
0
445,577
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role