Player Matchup

Terra
Terra
Silver V
ChantalAhFectif
Terra
Silver V
Level 81
God Stats
9W - 5L
1,512 SR
Queue Stats
92W - 102L
468 MMR
Solo
Merlin
Merlin
Bronze I
Jokericegod
Merlin
Bronze I
Level 72
God Stats
34W - 41L
1,480 SR
Queue Stats
188W - 230L
453 MMR
Solo
Da Ji
Da Ji
Bronze III
KAYSLIMEK
Da Ji
Bronze III
Level 126
God Stats
92W - 83L
1,455 SR
Queue Stats
1,039W - 1,099L
89 MMR
Solo
Chernobog
Chernobog
Bronze IV
LastOni
Chernobog
Bronze IV
Level 63
God Stats
3W - 2L
1,503 SR
Queue Stats
33W - 49L
338 MMR
Party 1
Horus
Horus
Bronze III
Zhedow
Horus
Bronze III
Level 67
God Stats
10W - 8L
1,486 SR
Queue Stats
91W - 117L
102 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,487 SR
290 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,429 SR
520 MMR
Erlang Shen
Erlang Shen
Bronze II
ILikeTrainZ672
Erlang Shen
Bronze II
Level 63
God Stats
2W - 5L
1,314 SR
Queue Stats
515W - 556L
327 MMR
Solo
Tiamat
Tiamat
Silver IV
Kunibalto
Tiamat
Silver IV
Level 129
God Stats
78W - 75L
1,420 SR
Queue Stats
524W - 540L
703 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
MrGhazt
Ah Muzen Cab
Bronze III
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 145L
-100 MMR
Solo
Yemoja
Yemoja
Bronze I
VaSh1988
Yemoja
Bronze I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze II
xXRedVenomXx
Loki
Bronze II
Level 78
God Stats
9W - 7L
1,412 SR
Queue Stats
427W - 451L
171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,460
692
842
2,717
673
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
7
1 / 0 / 0
3,944
789
1,076
1,126
323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
KAYSLIMEK
Da Ji
5
0 / 0 / 0
3,392
678
545
3,233
797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
LastOni
Chernobog
5
0 / 2 / 0
3,110
622
2,183
2,832
493
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
Zhedow
Horus
7
1 / 0 / 0
4,126
825
982
1,820
658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
AthenaAnubisScyllaSetTsukuyomi

VS

Bans
ApolloArachneSun WukongKhepriTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ILikeTrainZ672
Erlang Shen
3
0 / 1 / 0
2,945
589
503
1,697
731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tiamat
Kunibalto
Tiamat
6
0 / 1 / 0
3,755
751
1,402
2,409
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
MrGhazt
Ah Muzen Cab
6
1 / 0 / 2
3,636
727
1,743
2,629
521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
VaSh1988
Yemoja
5
0 / 0 / 3
3,553
711
840
3,299
773
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 0
3,655
731
1,217
1,958
379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
3
3
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Erlang Shen
ILikeTrainZ672
Erlang Shen
0
1
0
0
W
Merlin
1
0
0
1
W
Da Ji
KAYSLIMEK
Da Ji
0
0
0
0
L
Tiamat
Kunibalto
Tiamat
0
1
0
0
W
Chernobog
LastOni
Chernobog
0
2
0
0
L
Ah Muzen Cab
MrGhazt
Ah Muzen Cab
1
0
2
2
L
Yemoja
VaSh1988
Yemoja
0
0
3
1.5
W
Horus
Zhedow
Horus
1
0
0
1
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,628
Damage
5,705
11,728
Taken
11,992
2,944
Mitigated
3,133
4,555
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
842
105
46
805
2,717
673
0
452
2,265
5,171
0
L
Erlang Shen
ILikeTrainZ672
Erlang Shen
503
208
0
750
1,697
731
0
0
1,697
0
2,904
W
Merlin
1,076
68
0
750
1,126
323
0
734
322
13,660
0
W
Da Ji
KAYSLIMEK
Da Ji
545
130
0
1,074
3,233
797
0
532
2,635
0
13,394
L
Tiamat
Kunibalto
Tiamat
1,402
166
0
1,142
2,409
729
0
756
1,533
15,933
0
W
Chernobog
LastOni
Chernobog
2,183
911
0
636
2,832
493
25
388
2,444
0
11,763
L
Ah Muzen Cab
MrGhazt
Ah Muzen Cab
1,743
787
0
1,592
2,629
521
709
244
2,385
0
12,926
L
Yemoja
VaSh1988
Yemoja
840
292
346
1,053
3,299
773
0
569
2,730
6,559
0
W
Horus
Zhedow
Horus
982
538
0
1,244
1,820
658
199
0
1,820
0
12,819
L
1,217
123
0
1,363
1,958
379
0
169
1,729
0
9,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,032
Gold Earned
17,544
118
Minions Killed
134
0
Camps Cleared
0
499,492
Distance Traveled
453,687
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,460
692
16
3
0
97,728
1
L
Erlang Shen
2,945
589
11
2
0
43,869
0
W
Merlin
3,944
789
33
7
0
100,570
4
W
Da Ji
3,392
678
30
6
0
102,947
1
L
Tiamat
3,755
751
50
10
0
96,038
2
W
Chernobog
3,110
622
16
3
0
97,103
0
L
Ah Muzen Cab
3,636
727
29
6
0
93,768
2
L
Yemoja
3,553
711
14
3
0
85,404
1
W
Horus
4,126
825
23
5
0
101,144
0
L
Loki
3,655
731
30
6
0
134,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role