Player Matchup

Nu Wa
Nu Wa
CaptainPBear
Nu Wa
Level 23
God Stats
9W - 11L
1,465 SR
Queue Stats
9W - 15L
1,221 Elo+
Solo
Izanami
Izanami
Rosanwire
Izanami
Level 29
God Stats
1W - 0L
1,189 SR
Queue Stats
17W - 31L
1,438 Elo+
Solo
Mulan
Mulan
maiquiritoz
Mulan
Level 46
God Stats
18W - 23L
1,347 SR
Queue Stats
303W - 359L
1,333 Elo+
Solo
Team Averages
Level 33
1,333 SR
1,330 Elo+

VS

Team Averages
Level 42
1,582 SR
1,290 Elo+
Bacchus
Bacchus
brenderman
Bacchus
Level 67
God Stats
11W - 12L
1,621 SR
Queue Stats
120W - 222L
1,328 Elo+
Party 1
Thor
Thor
jk_invencivel
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,042 Elo+
Solo
Discordia
Discordia
snowguy19
Discordia
Level 50
God Stats
3W - 3L
1,625 SR
Queue Stats
10W - 16L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 7
12,749
637
13,649
7,985
2,242
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rosanwire
Izanami
15
2 / 7 / 4
12,424
621
8,711
13,344
3,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
7 / 5 / 2
14,500
725
12,999
22,752
20,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
brenderman
Bacchus
18
3 / 2 / 9
14,177
709
10,201
19,971
25,252
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

5
0 / 1 / 0
9,104
455
135
3,354
702
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
snowguy19
Discordia
18
9 / 7 / 3
13,447
672
19,225
18,126
6,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
10
Kills
12
13
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Izanami
Rosanwire
Izanami
2
7
4
0.57
L
Bacchus
brenderman
Bacchus
3
2
9
3.75
L
0
1
0
0
W
7
5
2
1.6
L
Discordia
snowguy19
Discordia
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,359
Damage
29,561
44,081
Taken
41,451
26,765
Mitigated
31,975
8,731
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,649
6,128
0
1,110
7,985
2,242
937
6,099
1,522
77,445
0
W
Izanami
Rosanwire
Izanami
8,711
6,585
0
2,334
13,344
3,974
837
11,221
1,561
0
52,846
L
Bacchus
brenderman
Bacchus
10,201
474
0
3,066
19,971
25,252
238
5,700
13,949
45,313
0
L
135
54
0
401
3,354
702
0
2,240
1,089
0
1,690
W
12,999
1,467
0
5,287
22,752
20,549
289
10,692
11,525
0
69,483
L
Discordia
snowguy19
Discordia
19,225
2,291
0
4,220
18,126
6,021
1,465
5,712
12,119
78,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
36,728
235
Minions Killed
187
0
Camps Cleared
0
952,968
Distance Traveled
714,842
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,749
637
80
4
0
330,663
0
W
Izanami
12,424
621
91
5
0
281,321
4
L
Bacchus
14,177
709
54
3
0
382,717
1
L
Thor
9,104
455
1
0
0
26,282
0
W
Mulan
14,500
725
64
3
0
340,984
0
L
Discordia
13,447
672
132
7
0
305,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role