Player Matchup

Cthulhu
Cthulhu
Black94Knights
Cthulhu
Level 13
God Stats
3W - 3L
1,722 SR
Queue Stats
8W - 11L
1,155 Elo+
Solo
Fenrir
Fenrir
OLRUNN
Fenrir
Level 15
God Stats
0W - 3L
1,286 SR
Queue Stats
0W - 5L
1,032 Elo+
Party 1
Vulcan
Vulcan
POLjr27
Vulcan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 37L
1,265 Elo+
Party 2
Danzaburou
Danzaburou
R-Butterfly4
Danzaburou
Level 15
God Stats
7W - 2L
1,696 SR
Queue Stats
26W - 21L
1,263 Elo+
Party 2
Guan Yu
Guan Yu
Sandy_B_Savage
Guan Yu
Level 17
God Stats
0W - 5L
1,282 SR
Queue Stats
0W - 5L
1,032 Elo+
Party 1
Team Averages
Level 15
1,497 SR
1,149 Elo+

VS

Team Averages
Level 22
1,405 SR
1,240 Elo+
Scylla
Scylla
Doos__k
Scylla
Level 18
God Stats
18W - 27L
1,173 SR
Queue Stats
197W - 253L
1,270 Elo+
Solo
Nemesis
Nemesis
Kori_Mitchel
Nemesis
Level 18
God Stats
2W - 2L
1,662 SR
Queue Stats
14W - 18L
1,180 Elo+
Solo
Tiamat
Tiamat
LordOzzy_
Tiamat
Level 28
God Stats
5W - 4L
1,191 SR
Queue Stats
89W - 80L
1,321 Elo+
Solo
Anubis
Anubis
Lordejackson
Anubis
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 14L
1,182 Elo+
Solo
Mercury
Mercury
deku221216
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 76L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 4
16,663
505
19,551
42,735
43,129
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
OLRUNN
Fenrir
18
2 / 14 / 7
12,616
382
4,196
28,093
11,346
Vulcan
POLjr27
Vulcan
13
2 / 3 / 1
11,036
334
7,896
6,736
2,258
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
R-Butterfly4
Danzaburou
19
2 / 8 / 5
14,007
424
9,684
18,765
6,954
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 8 / 8
14,490
439
14,364
38,145
46,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Doos__k
Scylla
20
6 / 2 / 9
15,961
484
27,057
16,894
7,312
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Kori_Mitchel
Nemesis
20
6 / 8 / 13
14,204
430
17,164
20,240
10,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
LordOzzy_
Tiamat
20
5 / 3 / 6
14,979
454
10,232
13,148
5,661
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
7 / 5 / 8
15,438
468
18,661
24,715
13,974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
deku221216
Mercury
20
12 / 7 / 7
17,535
531
33,400
29,128
13,992
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
23
Kills
36
37
Deaths
25
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
11
4
4
3.25
W
Scylla
Doos__k
Scylla
6
2
9
5.25
W
Nemesis
Kori_Mitchel
Nemesis
6
8
13
1.56
W
Tiamat
LordOzzy_
Tiamat
5
3
6
2.67
W
Anubis
7
5
8
2.2
L
Fenrir
OLRUNN
Fenrir
2
14
7
0.39
L
Vulcan
POLjr27
Vulcan
2
3
1
0.83
L
Danzaburou
R-Butterfly4
Danzaburou
2
8
5
0.56
L
6
8
8
1.25
W
Mercury
deku221216
Mercury
12
7
7
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,691
Damage
106,514
134,474
Taken
104,125
110,537
Mitigated
51,792
28,380
Healing
31,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,551
1,126
0
13,887
42,735
43,129
945
19,381
22,488
97,178
0
W
Scylla
Doos__k
Scylla
27,057
3,520
286
4,249
16,894
7,312
2,239
7,106
8,885
107,883
0
W
Nemesis
Kori_Mitchel
Nemesis
17,164
5,652
0
1,563
20,240
10,853
1,581
4,233
15,292
0
63,865
W
Tiamat
LordOzzy_
Tiamat
10,232
792
851
4,681
13,148
5,661
895
3,890
8,969
80,435
0
W
Anubis
18,661
1,840
1,300
8,667
24,715
13,974
6,162
4,519
19,661
100,678
0
L
Fenrir
OLRUNN
Fenrir
4,196
849
0
483
28,093
11,346
942
8,373
19,676
0
29,275
L
Vulcan
POLjr27
Vulcan
7,896
3,864
0
0
6,736
2,258
1,354
2,684
4,024
31,421
0
L
Danzaburou
R-Butterfly4
Danzaburou
9,684
3,561
0
2,590
18,765
6,954
7,167
8,522
10,227
0
75,143
L
14,364
2,638
2,812
8,608
38,145
46,850
1,396
16,238
21,741
0
68,839
W
Mercury
deku221216
Mercury
33,400
20,251
814
9,378
29,128
13,992
1,489
5,378
22,896
0
150,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,812
Gold Earned
78,117
460
Minions Killed
741
0
Camps Cleared
0
2,460,655
Distance Traveled
2,876,111
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,663
505
128
4
0
622,270
2
W
Scylla
15,961
484
172
5
0
566,146
1
W
Nemesis
14,204
430
77
2
0
599,544
0
W
Tiamat
14,979
454
134
4
0
496,082
0
W
Anubis
15,438
468
147
4
0
527,085
5
L
Fenrir
12,616
382
49
1
0
482,270
8
L
Vulcan
11,036
334
48
1
0
349,527
1
L
Danzaburou
14,007
424
132
4
0
377,047
0
L
Guan Yu
14,490
439
103
3
0
629,541
2
W
Mercury
17,535
531
211
6
0
687,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role