Player Matchup

Tsukuyomi
Tsukuyomi
MaouKarasu
Tsukuyomi
Level 91
God Stats
18W - 11L
1,458 SR
Queue Stats
76W - 62L
1,592 Elo+
Party 2
Medusa
Medusa
NH01DK
Medusa
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,567 Elo+
Solo
He Bo
He Bo
SaNMatT
He Bo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,551 Elo+
Solo
Cthulhu
Cthulhu
Tobduk
Cthulhu
Level 109
God Stats
16W - 16L
1,527 SR
Queue Stats
208W - 220L
1,578 Elo+
Party 2
Persephone
Persephone
teehonya
Persephone
Level 158
God Stats
9W - 11L
1,670 SR
Queue Stats
106W - 106L
1,532 Elo+
Solo
Team Averages
Level 112
1,531 SR
1,564 Elo+

VS

Team Averages
Level 134
1,598 SR
1,493 Elo+
Rama
Rama
AnDeeRulZ
Rama
Level 102
God Stats
3W - 3L
1,508 SR
Queue Stats
71W - 60L
1,533 Elo+
Solo
Bastet
Bastet
Batbatavia
Bastet
Level 134
God Stats
146W - 132L
1,606 SR
Queue Stats
936W - 960L
1,477 Elo+
Solo
Hel
Hel
Perkivi
Hel
Level 142
God Stats
11W - 10L
1,636 SR
Queue Stats
239W - 248L
1,531 Elo+
Party 1
Thoth
Thoth
Zhainy
Thoth
Level 160
God Stats
10W - 2L
1,614 SR
Queue Stats
43W - 31L
1,411 Elo+
Solo
Khepri
Khepri
rahimalaya
Khepri
Level 134
God Stats
24W - 17L
1,624 SR
Queue Stats
221W - 231L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MaouKarasu
Tsukuyomi
15
0 / 8 / 1
9,005
819
9,472
17,472
6,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
NH01DK
Medusa
15
2 / 5 / 0
9,795
890
9,711
14,899
5,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
SaNMatT
He Bo
16
0 / 7 / 5
9,404
855
9,608
13,569
5,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Tobduk
Cthulhu
16
2 / 4 / 3
11,013
1,001
10,570
23,966
29,742
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Persephone
teehonya
Persephone
16
1 / 3 / 4
9,949
904
10,976
9,947
3,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

132

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 3 / 12
10,981
998
16,465
11,810
6,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Batbatavia
Bastet
17
1 / 1 / 14
10,209
928
11,845
8,717
6,408
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
17
1 / 1 / 13
11,225
1,020
6,669
10,082
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Zhainy
Thoth
18
18 / 0 / 7
13,010
1,183
30,297
10,325
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
rahimalaya
Khepri
18
1 / 0 / 22
11,560
1,051
9,110
13,176
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
95
5
Kills
27
27
Deaths
5
13
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Rama
6
3
12
4
W
Bastet
Batbatavia
Bastet
1
1
14
8
L
Tsukuyomi
MaouKarasu
Tsukuyomi
0
8
1
0.06
L
Medusa
NH01DK
Medusa
2
5
0
0.4
W
Hel
1
1
13
7.5
L
He Bo
SaNMatT
He Bo
0
7
5
0.36
L
Cthulhu
Tobduk
Cthulhu
2
4
3
0.88
W
Thoth
Zhainy
Thoth
18
0
7
21.5
W
Khepri
rahimalaya
Khepri
1
0
22
12
L
Persephone
teehonya
Persephone
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,337
Damage
74,386
79,853
Taken
54,110
50,836
Mitigated
40,688
5,855
Healing
24,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
16,465
11,338
0
2,403
11,810
6,416
0
6,945
4,865
0
40,228
W
Bastet
Batbatavia
Bastet
11,845
2,778
535
518
8,717
6,408
0
4,823
3,894
0
20,181
L
Tsukuyomi
MaouKarasu
Tsukuyomi
9,472
1,847
0
2,055
17,472
6,841
0
10,915
6,335
0
26,513
L
Medusa
NH01DK
Medusa
9,711
4,232
0
661
14,899
5,511
0
10,046
4,575
0
28,243
W
Hel
6,669
184
10,037
6,500
10,082
7,331
0
7,592
2,490
16,101
0
L
He Bo
SaNMatT
He Bo
9,608
170
0
230
13,569
5,063
0
8,063
5,180
19,186
0
L
Cthulhu
Tobduk
Cthulhu
10,570
800
743
1,917
23,966
29,742
0
11,161
12,417
23,001
0
W
Thoth
Zhainy
Thoth
30,297
1,326
391
2,067
10,325
4,974
0
4,779
5,546
51,147
0
W
Khepri
rahimalaya
Khepri
9,110
0
335
1,550
13,176
15,559
0
7,015
6,161
16,292
0
L
Persephone
teehonya
Persephone
10,976
290
0
249
9,947
3,679
0
4,549
5,269
37,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,166
Gold Earned
56,985
202
Minions Killed
168
4
Camps Cleared
5
1,073,724
Distance Traveled
1,132,789
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,981
998
56
5
2
168,471
1
W
Bastet
10,209
928
19
2
0
251,491
0
L
Tsukuyomi
9,005
819
35
3
0
239,337
1
L
Medusa
9,795
890
54
5
1
207,915
0
W
Hel
11,225
1,020
26
2
2
247,288
1
L
He Bo
9,404
855
30
3
0
195,517
0
L
Cthulhu
11,013
1,001
16
1
3
208,424
0
W
Thoth
13,010
1,183
56
5
0
228,714
0
W
Khepri
11,560
1,051
11
1
1
236,825
0
L
Persephone
9,949
904
67
6
0
222,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role