Player Matchup

Aphrodite
Aphrodite
Allissent
Aphrodite
Level 18
God Stats
19W - 11L
1,432 SR
Queue Stats
65W - 63L
1,242 Elo+
Party 2
Pele
Pele
Guardian32rus
Pele
Level 15
God Stats
18W - 23L
1,500 SR
Queue Stats
113W - 119L
1,274 Elo+
Party 2
Horus
Horus
Trafalgar
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
bedom
Ra
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 68L
1,139 Elo+
Solo
Hachiman
Hachiman
fadevil
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,301 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,291 Elo+

VS

Team Averages
Level 18
1,493 SR
1,337 Elo+
Yemoja
Yemoja
Havvasy
Yemoja
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 20L
1,230 Elo+
Party 1
Heimdallr
Heimdallr
Proffmaks
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
YunusOnder
Tiamat
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,340 Elo+
Party 1
Danzaburou
Danzaburou
levcikarumka
Danzaburou
Level 26
God Stats
8W - 5L
1,512 SR
Queue Stats
32W - 38L
1,337 Elo+
Solo
Thanatos
Thanatos
omerbinmitat
Thanatos
Level 15
God Stats
3W - 7L
1,452 SR
Queue Stats
6W - 14L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Allissent
Aphrodite
12
2 / 3 / 8
7,632
449
7,887
11,675
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
14 / 0 / 3
10,926
643
17,720
11,387
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Trafalgar
Horus
13
3 / 6 / 5
8,009
471
5,070
12,729
6,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
15
3 / 1 / 4
9,515
560
9,177
9,361
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
fadevil
Hachiman
14
5 / 3 / 4
8,219
483
6,912
9,064
3,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Havvasy
Yemoja
13
2 / 4 / 5
8,076
475
7,149
12,673
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Proffmaks
Heimdallr
10
1 / 7 / 3
6,852
403
7,314
12,097
4,137
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
YunusOnder
Tiamat
10
1 / 6 / 1
6,406
377
2,354
9,495
5,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
levcikarumka
Danzaburou
13
6 / 5 / 2
8,884
523
12,832
17,108
7,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
omerbinmitat
Thanatos
11
3 / 5 / 4
7,225
425
5,231
10,113
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
27
Kills
13
13
Deaths
27
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Allissent
Aphrodite
2
3
8
2
W
14
0
3
15.5
L
Yemoja
Havvasy
Yemoja
2
4
5
1.13
L
Heimdallr
Proffmaks
Heimdallr
1
7
3
0.36
W
Horus
Trafalgar
Horus
3
6
5
0.92
L
Tiamat
YunusOnder
Tiamat
1
6
1
0.25
W
Ra
3
1
4
5
W
Hachiman
fadevil
Hachiman
5
3
4
2.33
L
Danzaburou
levcikarumka
Danzaburou
6
5
2
1.4
L
Thanatos
omerbinmitat
Thanatos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,766
Damage
34,880
54,216
Taken
61,486
24,937
Mitigated
32,433
23,340
Healing
16,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Allissent
Aphrodite
7,887
770
4,366
5,618
11,675
6,740
708
3,127
8,548
28,214
0
W
17,720
4,846
0
4,108
11,387
4,468
825
1,511
9,876
0
79,719
L
Yemoja
Havvasy
Yemoja
7,149
1,610
1,497
706
12,673
11,605
614
4,237
8,056
23,488
0
L
Heimdallr
Proffmaks
Heimdallr
7,314
1,513
0
2,099
12,097
4,137
481
2,455
9,554
0
34,239
W
Horus
Trafalgar
Horus
5,070
2,293
556
1,549
12,729
6,338
778
2,718
10,011
0
32,075
L
Tiamat
YunusOnder
Tiamat
2,354
770
0
1,472
9,495
5,359
0
2,121
7,203
10,421
0
W
Ra
9,177
1,102
2,326
4,817
9,361
4,316
1,016
1,323
8,038
58,804
0
W
Hachiman
fadevil
Hachiman
6,912
5,283
0
0
9,064
3,075
2,193
824
8,240
0
30,067
L
Danzaburou
levcikarumka
Danzaburou
12,832
5,768
0
6,117
17,108
7,032
2,665
5,211
11,513
0
57,463
L
Thanatos
omerbinmitat
Thanatos
5,231
1,396
0
4,924
10,113
4,300
307
1,882
8,096
0
24,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,301
Gold Earned
37,443
436
Minions Killed
234
0
Camps Cleared
0
1,760,127
Distance Traveled
1,421,961
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,632
449
54
3
0
314,914
1
W
Pele
10,926
643
131
8
0
387,312
3
L
Yemoja
8,076
475
28
2
0
291,259
0
L
Heimdallr
6,852
403
55
3
0
285,830
1
W
Horus
8,009
471
63
4
0
293,392
1
L
Tiamat
6,406
377
10
1
0
246,394
3
W
Ra
9,515
560
132
8
0
389,941
0
W
Hachiman
8,219
483
56
3
0
374,568
0
L
Danzaburou
8,884
523
88
5
0
273,455
5
L
Thanatos
7,225
425
53
3
0
325,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role