Player Matchup

Ra
Ra
Alaric_Of_Carim
Ra
Level 16
God Stats
24W - 17L
1,133 SR
Queue Stats
92W - 81L
1,401 Elo+
Party 1
Ratatoskr
Ratatoskr
Cassanova2064
Ratatoskr
Level 15
God Stats
14W - 9L
1,389 SR
Queue Stats
51W - 48L
1,258 Elo+
Solo
Kukulkan
Kukulkan
I_SmittyZ_I
Kukulkan
Level 12
God Stats
2W - 1L
1,698 SR
Queue Stats
18W - 14L
1,474 Elo+
Party 1
Cerberus
Cerberus
Rytlocke
Cerberus
Level 28
God Stats
52W - 40L
1,457 SR
Queue Stats
148W - 159L
1,404 Elo+
Party 1
Fenrir
Fenrir
ZX Fenrir
Fenrir
Level 18
God Stats
80W - 77L
1,486 SR
Queue Stats
87W - 91L
1,400 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,388 Elo+

VS

Team Averages
Level 14
1,471 SR
1,424 Elo+
Neith
Neith
G-One132
Neith
Level 18
God Stats
38W - 22L
1,638 SR
Queue Stats
294W - 311L
1,552 Elo+
Solo
Chaac
Chaac
Naynix4934
Chaac
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo
Ra
Ra
Nekt2k_
Ra
Level 7
God Stats
0W - 4L
1,282 SR
Queue Stats
6W - 9L
1,415 Elo+
Solo
Yemoja
Yemoja
SepiaThunder149
Yemoja
Level 18
God Stats
40W - 28L
1,476 SR
Queue Stats
77W - 76L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
YourGamerRival
Gilgamesh
Level 14
God Stats
4W - 4L
1,457 SR
Queue Stats
7W - 8L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 22
13,504
1,125
15,518
8,436
3,926
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Cassanova2064
Ratatoskr
18
4 / 10 / 14
11,474
956
12,434
15,259
8,330
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
I_SmittyZ_I
Kukulkan
20
5 / 3 / 16
12,531
1,044
19,835
12,248
5,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Rytlocke
Cerberus
20
9 / 1 / 22
14,737
1,228
14,832
18,856
26,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
ZX Fenrir
Fenrir
20
19 / 6 / 13
15,387
1,282
26,742
16,407
8,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
G-One132
Neith
19
9 / 5 / 9
13,834
1,153
20,976
17,737
7,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
17
1 / 11 / 9
11,594
966
6,608
21,232
9,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

19
4 / 7 / 15
12,968
1,081
20,611
15,039
6,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 13 / 11
11,659
972
6,027
24,953
9,974
Gilgamesh
YourGamerRival
Gilgamesh
16
5 / 8 / 3
11,312
943
7,772
14,901
11,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
67
44
Kills
20
20
Deaths
44
87
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
0
22
18
W
Ratatoskr
Cassanova2064
Ratatoskr
4
10
14
1.1
L
Neith
G-One132
Neith
9
5
9
2.7
W
Kukulkan
I_SmittyZ_I
Kukulkan
5
3
16
4.33
L
Chaac
1
11
9
0.5
L
4
7
15
1.64
W
Cerberus
Rytlocke
Cerberus
9
1
22
20
L
1
13
11
0.5
L
Gilgamesh
YourGamerRival
Gilgamesh
5
8
3
0.81
W
Fenrir
ZX Fenrir
Fenrir
19
6
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,361
Damage
61,994
71,206
Taken
93,862
53,176
Mitigated
43,719
11,923
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,518
3,387
2,423
2,075
8,436
3,926
0
4,350
4,086
38,354
0
W
Ratatoskr
Cassanova2064
Ratatoskr
12,434
4,006
0
0
15,259
8,330
0
4,698
10,561
0
20,206
L
Neith
G-One132
Neith
20,976
12,920
0
2,101
17,737
7,345
0
8,335
9,402
0
47,858
W
Kukulkan
I_SmittyZ_I
Kukulkan
19,835
2,815
0
0
12,248
5,887
0
4,670
7,578
38,085
0
L
Chaac
6,608
986
0
2,021
21,232
9,366
0
11,124
10,108
0
16,424
L
20,611
1,708
1,368
731
15,039
6,028
0
6,413
8,626
63,938
0
W
Cerberus
Rytlocke
Cerberus
14,832
1,173
0
4,627
18,856
26,333
0
6,670
12,186
49,877
0
L
6,027
1,351
1,254
72
24,953
9,974
0
13,327
11,626
14,426
0
L
Gilgamesh
YourGamerRival
Gilgamesh
7,772
3,345
0
1,235
14,901
11,006
0
10,986
3,915
0
14,664
W
Fenrir
ZX Fenrir
Fenrir
26,742
15,630
0
2,798
16,407
8,700
0
5,995
10,016
0
38,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,633
Gold Earned
61,367
240
Minions Killed
199
5
Camps Cleared
7
1,133,921
Distance Traveled
821,311
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,504
1,125
53
4
1
229,317
0
W
Ratatoskr
11,474
956
17
1
1
192,135
0
L
Neith
13,834
1,153
49
4
3
184,303
0
W
Kukulkan
12,531
1,044
50
4
0
225,054
0
L
Chaac
11,594
966
13
1
1
150,115
0
L
Ra
12,968
1,081
106
9
1
213,127
0
W
Cerberus
14,737
1,228
88
7
1
245,610
0
L
Yemoja
11,659
972
17
1
0
157,349
1
L
Gilgamesh
11,312
943
14
1
2
116,417
3
W
Fenrir
15,387
1,282
32
3
2
241,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role