Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Kooweee
Set
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 145L
1,676 Elo+
Party 2
Neith
Neith
Koupaskull
Neith
Level 39
God Stats
2W - 0L
1,243 SR
Queue Stats
8W - 2L
1,851 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TUNP x ike44
Tsukuyomi
Level 107
God Stats
4W - 2L
1,715 SR
Queue Stats
280W - 194L
1,691 Elo+
Party 2
Artemis
Artemis
VreelRaw
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2
Team Averages
Level 63
1,492 SR
1,643 Elo+

VS

Team Averages
Level 60
1,475 SR
1,336 Elo+
Baron Samedi
Baron Samedi
II_Hexen_II-_-
Baron Samedi
Level 19
God Stats
4W - 5L
1,460 SR
Queue Stats
6W - 14L
1,241 Elo+
Party 1
Fenrir
Fenrir
Iroh_Pai_Sho
Fenrir
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 160L
1,474 Elo+
Party 1
Ymir
Ymir
KoKoszanka_69
Ymir
Level 8
God Stats
2W - 5L
1,276 SR
Queue Stats
3W - 10L
1,205 Elo+
Party 1
Heimdallr
Heimdallr
psychicznyszczur
Heimdallr
Level 68
God Stats
1W - 1L
1,726 SR
Queue Stats
32W - 46L
1,380 Elo+
Party 1
Discordia
Discordia
teach-eaar
Discordia
Level 45
God Stats
4W - 10L
1,415 SR
Queue Stats
63W - 85L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 0 / 2
8,441
649
3,878
3,507
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Set
11
3 / 2 / 2
6,909
531
3,051
8,771
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
11
3 / 1 / 3
7,293
561
5,575
6,944
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TUNP x ike44
Tsukuyomi
15
3 / 0 / 1
8,555
658
4,127
7,646
3,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
VreelRaw
Artemis
11
3 / 4 / 3
6,600
508
6,028
5,091
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
II_Hexen_II-_-
Baron Samedi
10
0 / 1 / 0
5,509
424
2,487
4,183
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
10
3 / 5 / 2
6,448
496
4,622
11,228
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 4
5,916
455
1,027
9,536
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
10
3 / 3 / 3
6,801
523
5,997
5,281
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
teach-eaar
Discordia
11
1 / 3 / 1
6,303
485
3,945
5,272
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
15
Kills
7
7
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
0
2
4
L
Baron Samedi
II_Hexen_II-_-
Baron Samedi
0
1
0
0
L
Fenrir
3
5
2
0.8
L
0
3
4
0.67
W
Set
3
2
2
2
W
Neith
3
1
3
4.5
W
Tsukuyomi
TUNP x ike44
Tsukuyomi
3
0
1
3.5
W
Artemis
VreelRaw
Artemis
3
4
3
1.13
L
Heimdallr
3
3
3
1.5
L
Discordia
teach-eaar
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
18,078
31,959
Taken
35,500
12,373
Mitigated
15,427
10,919
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,878
776
0
652
3,507
1,245
0
1,484
1,787
49,767
5,207
L
Baron Samedi
II_Hexen_II-_-
Baron Samedi
2,487
159
0
853
4,183
1,604
0
0
4,183
20,627
0
L
Fenrir
4,622
1,539
0
4,744
11,228
3,703
0
1,576
9,518
0
28,810
L
1,027
120
0
946
9,536
6,760
182
567
8,899
12,860
0
W
Set
3,051
1,059
0
4,498
8,771
3,617
0
1,361
7,232
0
32,884
W
Neith
5,575
1,219
0
3,153
6,944
2,495
0
910
5,966
0
38,263
W
Tsukuyomi
TUNP x ike44
Tsukuyomi
4,127
838
0
2,544
7,646
3,076
0
2,192
5,159
0
53,817
W
Artemis
VreelRaw
Artemis
6,028
2,718
0
72
5,091
1,940
0
695
4,356
0
23,336
L
Heimdallr
5,997
1,858
0
958
5,281
1,681
0
0
5,281
0
37,931
L
Discordia
teach-eaar
Discordia
3,945
97
0
744
5,272
1,679
62
724
4,446
38,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
30,977
420
Minions Killed
289
0
Camps Cleared
0
1,275,120
Distance Traveled
1,157,890
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,441
649
119
9
0
263,567
2
L
Baron Samedi
5,509
424
50
4
0
223,392
0
L
Fenrir
6,448
496
58
4
0
241,546
0
L
Ymir
5,916
455
17
1
0
222,904
0
W
Set
6,909
531
65
5
0
278,999
5
W
Neith
7,293
561
74
6
0
243,352
0
W
Tsukuyomi
8,555
658
115
9
0
240,849
0
W
Artemis
6,600
508
47
4
0
248,353
1
L
Heimdallr
6,801
523
93
7
0
222,350
2
L
Discordia
6,303
485
71
5
0
247,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role