Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
KASHMlR
Freya
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
LostEmbers22
He Bo
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 124L
1,506 Elo+
Party 2
Tiamat
Tiamat
Ryantdavey3
Tiamat
Level 69
God Stats
2W - 2L
1,772 SR
Queue Stats
239W - 194L
1,543 Elo+
Party 2
Susano
Susano
SolianaVennan
Susano
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 56
1,554 SR
1,510 Elo+

VS

Team Averages
Level 58
1,582 SR
1,481 Elo+
Gilgamesh
Gilgamesh
CptYoss
Gilgamesh
Level 45
God Stats
4W - 14L
1,207 SR
Queue Stats
163W - 201L
1,471 Elo+
Solo
Arachne
Arachne
DonTiltproof
Arachne
Level 28
God Stats
9W - 3L
1,707 SR
Queue Stats
97W - 108L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
DowngradeZer0
Danzaburou
Level 45
God Stats
121W - 67L
1,705 SR
Queue Stats
429W - 392L
1,522 Elo+
Solo
Zeus
Zeus
Gyntonix
Zeus
Level 104
God Stats
12W - 9L
1,754 SR
Queue Stats
99W - 94L
1,490 Elo+
Solo
Anubis
Anubis
Kel19
Anubis
Level 67
God Stats
89W - 58L
1,539 SR
Queue Stats
389W - 435L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
0 / 1 / 0
3,105
621
574
2,931
782
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
KASHMlR
Freya
2
0 / 1 / 0
2,792
558
827
1,123
88
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 4 / 0
3,186
637
1,404
3,121
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
5
0 / 0 / 0
3,091
618
938
2,952
561
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 1 / 0
2,906
581
82
2,401
552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CptYoss
Gilgamesh
6
1 / 0 / 0
3,635
727
1,565
1,825
642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
DonTiltproof
Arachne
6
0 / 0 / 2
3,743
749
609
2,025
679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
DowngradeZer0
Danzaburou
6
0 / 0 / 1
3,609
722
1,277
2,353
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
7
5 / 0 / 0
4,680
936
2,624
2,339
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Kel19
Anubis
5
1 / 0 / 0
3,343
669
1,282
1,699
724
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
7
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Gilgamesh
CptYoss
Gilgamesh
1
0
0
1
W
Arachne
DonTiltproof
Arachne
0
0
2
1
W
Danzaburou
DowngradeZer0
Danzaburou
0
0
1
0.5
W
Zeus
5
0
0
5
L
Freya
KASHMlR
Freya
0
1
0
0
W
Anubis
Kel19
Anubis
1
0
0
1
L
0
4
0
0
L
Tiamat
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,825
Damage
7,357
12,528
Taken
10,241
2,845
Mitigated
3,177
3,687
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
574
42
0
654
2,931
782
0
0
2,931
0
7,446
W
Gilgamesh
CptYoss
Gilgamesh
1,565
397
0
822
1,825
642
0
0
1,825
0
10,586
W
Arachne
DonTiltproof
Arachne
609
495
0
845
2,025
679
0
569
1,426
0
12,485
W
Danzaburou
DowngradeZer0
Danzaburou
1,277
598
0
1,875
2,353
584
0
1,393
960
0
13,554
W
Zeus
2,624
597
0
833
2,339
548
0
761
1,534
17,033
0
L
Freya
KASHMlR
Freya
827
426
0
386
1,123
88
0
215
908
4,139
0
W
Anubis
Kel19
Anubis
1,282
79
0
1,035
1,699
724
0
372
1,327
13,236
0
L
1,404
295
0
456
3,121
862
0
1,933
1,035
9,144
0
L
Tiamat
938
86
0
1,384
2,952
561
0
1,067
1,885
7,513
0
L
82
0
0
807
2,401
552
0
468
1,863
0
5,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,080
Gold Earned
19,010
88
Minions Killed
154
0
Camps Cleared
0
373,514
Distance Traveled
474,886
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,105
621
20
4
0
93,038
0
W
Gilgamesh
3,635
727
24
5
0
100,839
1
W
Arachne
3,743
749
31
6
0
105,516
0
W
Danzaburou
3,609
722
37
7
0
93,275
1
W
Zeus
4,680
936
41
8
0
87,104
2
L
Freya
2,792
558
16
3
0
41,751
1
W
Anubis
3,343
669
21
4
0
88,152
2
L
He Bo
3,186
637
20
4
0
87,590
0
L
Tiamat
3,091
618
10
2
0
85,191
0
L
Susano
2,906
581
22
4
0
65,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role