Player Matchup

Sun Wukong
Sun Wukong
Silver III
Akashi_DKN
Sun Wukong
Silver III
Level 62
God Stats
22W - 23L
1,524 SR
Queue Stats
294W - 327L
892 MMR
Party 2
Hera
Hera
Silver II
BieL_-Loko_
Hera
Silver II
Level 70
God Stats
14W - 11L
1,531 SR
Queue Stats
328W - 345L
865 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
DontRushMeh
Erlang Shen
Silver II
Level 119
God Stats
53W - 55L
1,527 SR
Queue Stats
132W - 152L
927 MMR
Party 1
Cabrakan
Cabrakan
Silver III
HerefordBull17
Cabrakan
Silver III
Level 89
God Stats
63W - 75L
1,446 SR
Queue Stats
489W - 511L
926 MMR
Party 1
Anhur
Anhur
Silver III
KR_Handsome-Guy
Anhur
Silver III
Level 126
God Stats
12W - 12L
1,527 SR
Queue Stats
27W - 47L
943 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,511 SR
911 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,452 SR
911 MMR
Scylla
Scylla
Silver II
Amethyst5085x1
Scylla
Silver II
Level 148
God Stats
51W - 46L
1,626 SR
Queue Stats
345W - 342L
890 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
CosmicKody
Cu Chulainn
Silver II
Level 105
God Stats
3W - 3L
1,345 SR
Queue Stats
87W - 124L
1,032 MMR
Solo
Medusa
Medusa
Silver III
Nivansfield
Medusa
Silver III
Level 129
God Stats
12W - 9L
1,406 SR
Queue Stats
47W - 52L
869 MMR
Solo
Nemesis
Nemesis
Silver V
Nplayz
Nemesis
Silver V
Level 107
God Stats
3W - 1L
1,521 SR
Queue Stats
22W - 27L
1,002 MMR
Party 3
Ares
Ares
Silver V
Paddi_hsv
Ares
Silver V
Level 63
God Stats
3W - 5L
1,363 SR
Queue Stats
28W - 45L
760 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akashi_DKN
Sun Wukong
18
7 / 5 / 4
12,006
500
13,596
22,863
14,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

16
1 / 8 / 6
10,237
427
12,986
14,610
6,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
DontRushMeh
Erlang Shen
17
3 / 6 / 4
11,192
466
8,013
19,401
9,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
13
2 / 4 / 8
9,171
382
6,192
25,799
17,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 7 / 4
9,013
376
4,375
14,048
4,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TsukuyomiAthenaBacchusTiamatKumbhakarna

VS

Bans
DanzaburouKing ArthurHadesCthulhuAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 8
13,480
562
18,232
11,767
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
CosmicKody
Cu Chulainn
19
3 / 3 / 3
12,646
527
11,764
13,286
8,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
20
10 / 4 / 3
13,809
575
23,956
17,298
7,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Nplayz
Nemesis
19
5 / 3 / 9
12,675
528
10,467
18,392
8,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
17
4 / 3 / 17
12,684
529
12,014
16,817
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
70
15
Kills
30
30
Deaths
15
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Akashi_DKN
Sun Wukong
7
5
4
1.8
W
8
2
8
6
L
1
8
6
0.5
W
Cu Chulainn
CosmicKody
Cu Chulainn
3
3
3
1.5
L
Erlang Shen
DontRushMeh
Erlang Shen
3
6
4
0.83
L
Cabrakan
2
4
8
1.5
L
2
7
4
0.57
W
Medusa
10
4
3
2.88
W
Nemesis
Nplayz
Nemesis
5
3
9
3.17
W
Ares
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
76,433
96,721
Taken
77,560
51,599
Mitigated
44,227
24,769
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Akashi_DKN
Sun Wukong
13,596
3,566
0
5,424
22,863
14,339
99
6,745
15,916
0
70,528
W
18,232
622
0
2,653
11,767
4,706
2,350
2,337
9,430
98,310
0
L
12,986
4,106
375
2,112
14,610
6,200
351
7,209
6,999
61,086
0
W
Cu Chulainn
CosmicKody
Cu Chulainn
11,764
3,451
0
2,035
13,286
8,986
343
3,294
9,992
6,238
72,776
L
Erlang Shen
DontRushMeh
Erlang Shen
8,013
4,351
0
5,100
19,401
9,580
1,412
5,574
13,611
0
69,494
L
Cabrakan
6,192
771
946
9,941
25,799
17,184
32
5,969
19,691
25,854
0
L
4,375
2,387
0
871
14,048
4,296
546
4,584
9,376
0
30,586
W
Medusa
23,956
10,866
489
3,994
17,298
7,981
6,549
3,405
13,893
0
116,575
W
Nemesis
Nplayz
Nemesis
10,467
4,644
0
8,790
18,392
8,733
130
3,697
14,695
0
81,515
W
Ares
12,014
472
0
2,096
16,817
13,821
526
6,445
10,372
36,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,619
Gold Earned
65,294
462
Minions Killed
637
0
Camps Cleared
0
2,158,796
Distance Traveled
2,171,885
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,006
500
133
6
0
431,620
4
W
Scylla
13,480
562
163
7
0
444,630
4
L
Hera
10,237
427
109
5
0
399,440
1
W
Cu Chulainn
12,646
527
138
6
0
310,320
3
L
Erlang Shen
11,192
466
118
5
0
474,775
2
L
Cabrakan
9,171
382
42
2
0
432,923
2
L
Anhur
9,013
376
60
3
0
420,038
3
W
Medusa
13,809
575
165
7
0
416,072
2
W
Nemesis
12,675
528
130
5
0
501,523
4
W
Ares
12,684
529
41
2
0
499,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role