Player Matchup

The Morrigan
The Morrigan
Autizmus-Prime
The Morrigan
Level 29
God Stats
4W - 14L
1,188 SR
Queue Stats
125W - 167L
1,246 Elo+
Solo
Ares
Ares
ComicallyMad
Ares
Level 21
God Stats
16W - 9L
1,563 SR
Queue Stats
197W - 192L
1,380 Elo+
Solo
Arachne
Arachne
Ranger20SF
Arachne
Level 28
God Stats
5W - 3L
1,491 SR
Queue Stats
413W - 446L
1,358 Elo+
Solo
Jormungandr
Jormungandr
Snerpes
Jormungandr
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 14L
1,289 Elo+
Solo
Neith
Neith
黑鬼一君
Neith
Level 12
God Stats
6W - 1L
1,686 SR
Queue Stats
8W - 4L
1,560 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,366 Elo+

VS

Team Averages
Level 14
1,434 SR
1,410 Elo+
Raijin
Raijin
ARKM-Rando
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
Alexgood54
Nu Wa
Level 23
God Stats
2W - 4L
1,281 SR
Queue Stats
108W - 95L
1,544 Elo+
Solo
Anubis
Anubis
E9P_ANUBIS
Anubis
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 13L
1,311 Elo+
Party 1
Anhur
Anhur
jonathanjrsadj
Anhur
Level 26
God Stats
66W - 100L
1,389 SR
Queue Stats
375W - 431L
1,319 Elo+
Solo
Neith
Neith
ÐanielSan
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Autizmus-Prime
The Morrigan
11
0 / 7 / 6
7,174
399
4,991
9,421
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 2 / 12
9,547
530
9,291
15,206
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Ranger20SF
Arachne
14
1 / 2 / 0
8,082
449
3,267
13,289
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Snerpes
Jormungandr
14
7 / 1 / 6
8,797
489
7,786
11,791
6,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
11 / 3 / 7
9,585
533
10,837
12,575
3,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ARKM-Rando
Raijin
10
1 / 10 / 3
6,927
385
5,559
10,712
3,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
15
5 / 1 / 3
9,526
529
15,433
5,768
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
E9P_ANUBIS
Anubis
10
2 / 11 / 4
7,372
410
7,926
14,033
6,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 6 / 2
8,388
466
5,561
15,081
5,518
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
15
4 / 3 / 2
9,042
502
6,951
10,981
4,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
27
Kills
15
15
Deaths
31
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
ARKM-Rando
Raijin
1
10
3
0.25
L
Nu Wa
5
1
3
6.5
W
The Morrigan
Autizmus-Prime
The Morrigan
0
7
6
0.43
W
8
2
12
7
L
Anubis
E9P_ANUBIS
Anubis
2
11
4
0.36
W
Arachne
Ranger20SF
Arachne
1
2
0
0.5
W
Jormungandr
Snerpes
Jormungandr
7
1
6
10
L
3
6
2
0.67
L
Neith
4
3
2
1.67
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,172
Damage
41,430
62,282
Taken
56,575
30,846
Mitigated
21,748
12,096
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ARKM-Rando
Raijin
5,559
868
0
228
10,712
3,336
194
5,077
5,549
21,995
0
L
Nu Wa
15,433
1,826
0
2,094
5,768
1,866
459
1,755
4,011
62,087
0
W
The Morrigan
Autizmus-Prime
The Morrigan
4,991
960
0
0
9,421
3,153
441
3,828
5,187
32,582
707
W
9,291
520
0
2,317
15,206
12,121
85
8,121
6,893
32,506
0
L
Anubis
E9P_ANUBIS
Anubis
7,926
758
0
2,947
14,033
6,821
226
5,447
8,528
32,857
0
W
Arachne
Ranger20SF
Arachne
3,267
1,854
0
5,712
13,289
5,285
391
4,191
8,740
0
53,137
W
Jormungandr
Snerpes
Jormungandr
7,786
1,885
0
945
11,791
6,891
224
5,418
6,139
39,284
0
L
5,561
2,203
699
6,088
15,081
5,518
418
3,244
11,791
0
53,465
L
Neith
6,951
3,448
0
2,424
10,981
4,207
1,395
5,949
4,864
0
49,721
W
10,837
4,547
345
2,777
12,575
3,396
757
6,082
6,243
0
53,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
41,255
366
Minions Killed
388
0
Camps Cleared
0
1,663,268
Distance Traveled
1,459,743
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,927
385
33
2
0
299,002
9
L
Nu Wa
9,526
529
113
6
0
337,035
0
W
The Morrigan
7,174
399
70
4
0
255,705
0
W
Ares
9,547
530
37
2
0
362,782
1
L
Anubis
7,372
410
52
3
0
270,262
0
W
Arachne
8,082
449
109
6
0
356,294
0
W
Jormungandr
8,797
489
62
3
0
373,306
3
L
Anhur
8,388
466
80
4
0
233,530
0
L
Neith
9,042
502
110
6
0
319,914
1
W
Neith
9,585
533
88
5
0
315,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role