Player Matchup

Athena
Athena
Cacuius
Athena
Level 14
God Stats
3W - 2L
1,717 SR
Queue Stats
11W - 8L
1,362 Elo+
Party 1
Anubis
Anubis
QWK-debt_crokng
Anubis
Level 27
God Stats
6W - 2L
1,503 SR
Queue Stats
10W - 16L
1,326 Elo+
Solo
Mercury
Mercury
SmikeNoob
Mercury
Level 25
God Stats
12W - 13L
1,500 SR
Queue Stats
157W - 175L
1,515 Elo+
Solo
Anhur
Anhur
XxLiLTalkxX
Anhur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
vinipime
Sun Wukong
Level 13
God Stats
2W - 2L
1,298 SR
Queue Stats
16W - 18L
1,377 Elo+
Party 1
Team Averages
Level 25
1,504 SR
1,392 Elo+

VS

Team Averages
Level 19
1,560 SR
1,304 Elo+
Fenrir
Fenrir
CA_Nano07
Fenrir
Level 6
God Stats
3W - 4L
1,716 SR
Queue Stats
4W - 9L
1,184 Elo+
Solo
Cerberus
Cerberus
ParOrca79577544
Cerberus
Level 29
God Stats
14W - 16L
1,434 SR
Queue Stats
170W - 188L
1,475 Elo+
Solo
Merlin
Merlin
RafaRafaRafa10
Merlin
Level 23
God Stats
8W - 20L
1,508 SR
Queue Stats
129W - 143L
1,337 Elo+
Solo
Amaterasu
Amaterasu
thelordofgamerbr
Amaterasu
Level 15
God Stats
0W - 2L
1,514 SR
Queue Stats
0W - 2L
1,106 Elo+
Solo
Skadi
Skadi
vmschema
Skadi
Level 23
God Stats
6W - 7L
1,626 SR
Queue Stats
30W - 41L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cacuius
Athena
18
3 / 6 / 6
13,140
438
10,766
30,967
15,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 7 / 2
14,896
497
19,245
28,500
10,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
SmikeNoob
Mercury
20
7 / 3 / 2
17,228
574
24,955
25,073
10,566
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 6 / 6
14,903
497
19,659
22,228
8,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
vinipime
Sun Wukong
20
3 / 9 / 2
15,505
517
13,026
23,970
23,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CA_Nano07
Fenrir
2
0 / 0 / 0
5,908
197
0
0
0
Cerberus
20
12 / 4 / 11
15,696
523
31,024
44,322
46,757
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 6 / 6
15,655
522
34,416
19,432
8,748
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
20
5 / 6 / 9
14,550
485
9,197
27,044
17,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
vmschema
Skadi
19
2 / 9 / 6
12,785
426
12,695
21,684
10,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
24
Kills
29
31
Deaths
25
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CA_Nano07
Fenrir
0
0
0
0
W
Athena
Cacuius
Athena
3
6
6
1
L
Cerberus
12
4
11
4.38
W
5
7
2
0.86
L
10
6
6
2.17
W
Mercury
SmikeNoob
Mercury
7
3
2
2.67
W
6
6
6
1.5
L
Amaterasu
5
6
9
1.58
W
Sun Wukong
vinipime
Sun Wukong
3
9
2
0.44
L
Skadi
vmschema
Skadi
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,651
Damage
87,332
130,738
Taken
112,482
68,782
Mitigated
83,709
38,500
Healing
38,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CA_Nano07
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Cacuius
Athena
10,766
3,135
0
7,282
30,967
15,865
617
17,781
13,186
26,635
0
L
Cerberus
31,024
2,974
0
22,836
44,322
46,757
0
15,619
28,623
81,959
0
W
19,245
680
617
15,549
28,500
10,457
1,681
23,442
5,058
98,252
0
L
34,416
1,956
0
750
19,432
8,748
1,693
8,867
10,402
132,669
0
W
Mercury
SmikeNoob
Mercury
24,955
13,839
0
11,342
25,073
10,566
1,115
9,130
15,943
0
166,861
W
19,659
11,505
0
3,643
22,228
8,072
6,158
7,744
14,484
0
120,646
L
Amaterasu
9,197
4,611
0
11,874
27,044
17,816
1,898
1,519
25,525
0
75,775
W
Sun Wukong
vinipime
Sun Wukong
13,026
5,000
0
67
23,970
23,822
4,002
7,343
16,627
0
96,199
L
Skadi
vmschema
Skadi
12,695
5,926
0
2,595
21,684
10,388
606
4,006
17,438
0
72,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,672
Gold Earned
64,594
811
Minions Killed
578
0
Camps Cleared
0
2,627,813
Distance Traveled
2,035,178
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,908
197
0
0
0
0
0
W
Athena
13,140
438
22
1
0
543,170
2
L
Cerberus
15,696
523
150
5
0
593,120
5
W
Anubis
14,896
497
186
6
0
420,828
2
L
Merlin
15,655
522
197
7
0
491,090
5
W
Mercury
17,228
574
250
8
0
681,262
3
W
Anhur
14,903
497
164
5
0
487,911
1
L
Amaterasu
14,550
485
121
4
0
522,574
0
W
Sun Wukong
15,505
517
189
6
0
494,642
1
L
Skadi
12,785
426
110
4
0
428,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role